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Revision as of 17:32, 4 December 2019

 
Gametitle-FO76
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The Uncanny Caverns is a location in the Savage Divide region of Appalachia in 2102.

Background

The Uncanny Caverns is a pre-War tourist destination that was composed of a series of caverns and tunnels, as well as a reception and gift shop.

A major tourist attraction in West Virginia, the Caverns' tour guides were instructed to emphasize the legend of the Night Kid. The Night Kid, according to legend, was a small boy who had been discovered in the caverns living with bats. The Caverns offered self-guided and guided tours to customers, as well as premium passes that allowed customers to explore otherwise off-limits areas. Self-guided boxes allowed visitors to enjoy the views, narrated by Dick Shale.[1]

Uncanny Caverns ran into financial troubles in 2077, with September gross sales totaling $75,245.29, as compared to the $84,759.47 in August. Though expected after the holiday season, the management decided to focus on increasing sales of upgraded tour package and increase base admission prices in face of a worsening economy. The base ticket price was $14 for ages 13+, $7 for children 6-12 and free for the youngest visitors, producing 1189, 1578, and no sales respectively, for a total of $27,692. The packaged offers like Wild Cave Tour (ages 10+) and Extreme Adventure Tour (all tours bundle with Devil's Toll passes, ages 16+) generated $34,888 and $7,697, from 392 and 43 sales at $89 and $179 respectively. Only four standalone Devil's Toll passes were sold at $99 apiece, prompting management to scrap them in October, while gift store sales totaled 762 sales for a revenue of $4,572.29. All numbers pre-tax, of course.[2]

Layout

The entrance and gift shop consists of a fairly run-down building and contains old souvenir shelves and check-out desks. A ramp outside the building, which can be accessed from the right-hand side of the entrance building, leads down to the entrance to the Caverns. The location is guarded by mole rats and weak feral ghouls.

The caverns consist of five separate caverns, connected by a looping wooden walkway. There are also several small tunnels and nooks along the path, which feature stories about the Night Kid and information about various natural features, such as a pool of "pure" water and a small stream. It appears that many people tried to hide in the caverns after the bombs fell, as skeletons and supplies can be found throughout the caverns. There are ten audio tour stations along the path that explain the various caverns and features.

Enemies inside the caverns vary and are leveled. Apart from the standard feral ghouls, mole rats and mole miners, a number of other creatures have been encountered, dependent on character level, from mirelurks and hunters to a random encounter leveled glowing wendigo.

Notable loot

  • Curse of the Wendigo - Part 1 - Holotape, on the front desk in the entrance building.
  • Curse of the Wendigo - Part 2 - Holotape, in a small room at the back of the walkway loop.
  • Four potential magazines:
    • At the tickets building in front, inside a display case.
    • At the gift shop, inside a magazine rack in the southwestern corner of the shop.
    • Inside the first small room where the Curse of the Wendigo - Part 2 holotape is also found (Audio Tour Station 4).
    • Inside the Dead End section, between two sleeping bags (Audio Tour Station 8).
  • Several potential Vault-Tec bobbleheads in the following locations:
    • Inside a vending machine beside the Uncanny Caverns photo opportunity sign.
    • Inside the Halfling Hole tour section (Audio Tour Station 6).
    • On a ledge at the back of the Dead End tour section (Audio Tour Station 8).
  • Potential recipe - Inside the Dead End section, on a small table (Audio Tour Station 8).
  • Potential weapon mod - At the gift shop, behind the northwestern counter.

Notes

  • Pre-War visitors to the site could choose from three tour options:[3]
    • Base tour ($49) - an automated tour narrated by Dick Shale
    • Wild Cave tour ($89) - the Base tour plus additional access to three additional "rooms" in the caverns - the Night Kid room, Halfling Hole, and Dead End[4]
    • Extreme Adventure tour ($179) - the Wild Cave tour plus additional access to the Devil's Offering[5]
  • According to the Fallout 76 Offical Guide, Uncanny Caverns is considered part of The Ash Heap area.

Appearances

The Uncanny Caverns appears only in Fallout 76.

Behind the scenes

  • Uncanny Caverns is likely a reference to Lost World Caverns, an underground natural series of caverns and tourist destination located in West Virginia.
  • The Night Kid is likely a reference to Bat Boy, a fictional character that often appeared in the Weekly World News.

Gallery