The ultracite power armor is a set of power armor in Fallout 76.
Background[]
The ultracite power armor was developed by the Brotherhood of Steel after the Great War as an attempt to take advantage of the anti-Scorched properties of ultracite. The use of ultracite as a key material for the armor also allowed for additional armor plating and radiation shielding, at the cost of increased strain on the suit's cooling systems, which led it to be prone to leaking coolant. Primarily developed by the Lost Hills chapter, the schematics to build a prototype were transmitted to the organization's Appalachian chapter by Scribe Hailey Takano. The schematics were not production-ready, requiring Appalachia's Scribe Grant McNamara to continue refining the design. Scribe McNamara was eventually able to solve most of the design flaws, and believed he had solved the ones involved with the cooling system, but noted he could not be absolutely certain without first building a prototype to test out.[1] However, in the end the Appalachian chapter failed to produce such a prototype due to the difficulty in acquiring necessary components before being wiped out by the Scorched. The Lost Hills chapter likewise never produced any of these suits, as the communication satellites failed, preventing further communications, and the ultracite needed for the suit was a resource unique to the Appalachia area.[2]
Characteristics[]
Ultracite power armor is one of the most powerful models in Fallout 76, offering great ballistic protection. As with all power armor helmets, the helmet protects against contracting waterborne diseases.
Visually, the armor is similar to T-51b power armor, though it is modified with additional plating bolted to the pauldrons, a thickened breastplate with added vents, and the muzzle of the helmet lengthening up and splitting the lenses in two.
Crafting[]
Level | Name | Aluminum | Copper | Gear | Glass | Nuclear material | Oil | Rubber | Screw | Silver | Spring | Ultracite |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 50 | Ultracite helmet | 15 | - | - | 17 | - | - | 20 | 15 | 14 | - | 10 |
Ultracite torso | 15 | - | 15 | - | 10 | - | 20 | 15 | 14 | - | 10 | |
Ultracite left arm | 15 | 15 | 15 | - | - | 14 | - | 15 | 14 | - | 10 | |
Ultracite right arm | 15 | 15 | 15 | - | - | 14 | - | 15 | 14 | - | 10 | |
Ultracite left leg | 15 | 15 | - | - | - | 14 | - | 15 | 14 | 15 | 10 | |
Ultracite right leg | 15 | 15 | - | - | - | 14 | - | 15 | 14 | 15 | 10 | |
Total | 90 | 60 | 45 | 17 | 10 | 56 | 40 | 90 | 84 | 30 | 60 |
Repair[]
Level | Name | Aluminum | Copper | Gear | Glass | Nuclear material | Oil | Rubber | Screw | Silver | Spring | Ultracite |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level 50 | Ultracite helmet | 24 | - | - | 28 | - | - | 32 | 24 | 23 | - | 16 |
Ultracite torso | 9 | - | 9 | - | 6 | - | 12 | 9 | 9 | - | 6 | |
Ultracite left arm | 11 | 11 | 11 | - | - | 10 | - | 11 | 10 | - | 8 | |
Ultracite right arm | 11 | 11 | 11 | - | - | 10 | - | 11 | 10 | - | 8 | |
Ultracite left leg | 9 | 9 | - | - | - | 9 | - | 9 | 9 | 9 | 6 | |
Ultracite right leg | 9 | 9 | - | - | - | 9 | - | 9 | 9 | 9 | 6 | |
Total | 73 | 40 | 31 | 28 | 6 | 38 | 44 | 73 | 70 | 18 | 50 |
Armor parts[]
- Level 50
Image | Name | DR | HP | Weight | Value | Upgrade components | Form ID | ||
---|---|---|---|---|---|---|---|---|---|
Ultracite helmet | 68 | 59 | 59 | ?? | 12 | 49 | N/A | 0032E197 | |
Ultracite torso | 113 | 98 | 98 | ??? | 20 | 259 | N/A | 0032E19D | |
Ultracite left arm | 68 | 59 | 59 | ??? | 13 | 81 | N/A | 0032E192 | |
Ultracite right arm | 68 | 59 | 59 | ??? | 13 | 81 | N/A | 0032E195 | |
Ultracite left leg | 68 | 59 | 59 | ??? | 15 | 81 | N/A | 0032E199 | |
Ultracite right leg | 68 | 59 | 59 | ??? | 15 | 81 | N/A | 0032E19B | |
Total | 453 | 393 | 393 | ??? | 88 | 632 | N/A |
Modifications[]
Helmet[]
Miscellaneous | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Effect | Description | Durability | Weight | Value | Resources | Requirements | Form ID |
Internal database | +2 Intelligence | Increases Intelligence. | -4 | +10% | +20% | Adhesive x9 Aluminum x9 Crystal x6 Fiber optics x6 Ultracite x5 | Plan: Ultracite internal database | 003385F0 |
Sensor array | +2 Perception | Increases Perception. | -4 | +10% | +20% | Adhesive x9 Aluminum x9 Fiber optics x6 Fiberglass x9 Ultracite x5 | Plan: Ultracite sensor array | 003385F2 |
Targeting HUD | Highlights living, hostile, non player NPCs. | Visor highlights living targets. | -15 | +20% | +100% | Adhesive x17 Aluminum x17 Circuitry x14 Ultracite x9 Stable crimson flux x5 | Plan: Ultracite targeting HUD | 003385EF |
Rad Scrubbers | - | Removes radiation from water when drinking. | -15 | +10% | +25% | - | 003385F1 |
Headlamp | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Effect | Description | Durability | Weight | Value | Resources | Requirements | Form ID |
Headlamp | - | Default headlamp | - | - | - | Aluminum x1 Fiber optics x1 | Known by default | 0050E57E |
Torso[]
Miscellaneous | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Effect | Description | Durability | Weight | Value | Resources | Requirements | Form ID |
Blood Cleanser | -50% addiction chance | Reduces chance for addiction from drugs. | -8 | +15% | +60% | Adhesive x13 Aluminum x13 Antiseptic x10 Ceramic x19 Rubber x16 Ultracite x7 Stable fluorescent flux x5 | Plan: Ultracite blood cleanser | 003385F9 |
Core Assembly | +6 AP regeneration | Increases Action Point refresh speed. | -8 | +15% | +60% | Adhesive x13 Aluminum x13 Antiseptic x10 Circuitry x10 Nuclear material x7 Ultracite x7 Stable yellowcake flux x5 | Plan: Ultracite core assembly | 003385F8 |
Emergency Protocols | - | Below 20% health, speed increases 25% and incoming damage is reduced 50%. | -10 | +17.5 | +80% | Adhesive x15 Aluminum x15 Circuitry x12 Nuclear material x8 Stable violet flux x4 Ultracite x8 | Plan: Ultracite emergency protocols | 003385FB |
Jet Pack | - | Enables jet-assisted boost while jumping. | -15 | +25 | +120% | Adhesive x17 Aluminum x17 Asbestos x14 Nuclear material x9 Stable cobalt flux x5 Stable violet flux x5 | Plan: Ultracite jet pack | 0055AEFD |
Kinetic Dynamo | 20% of damage taken is added to AP. Full damage is still taken. | Taking damage recharges Action Points. | -8 | +15% | +60% | Adhesive x13 Aluminum x13 Antiseptic x10 Ceramic x19 Rubber x16 Stable cobalt flux x5 Ultracite x7 | Plan: Ultracite kinetic dynamo | 003385FC |
Medic Pump | Uses regular stimpak when health drops below 50%. [verification needed] | Detects hits during combat and automatically uses a Stimpak when health is low. | -6 | +12.5% | +40% | Adhesive x11 Aluminum x11 Antiseptic x8 Circuitry x8 Ultracite x6 | Plan: Ultracite medic pump | 003385FD |
Motion-assist servos | +2 Strength | Increases Strength. | -4 | +10% | +20% | Adhesive x9 Aluminum x9 Rubber x12 Spring x9 Ultracite x5 | Plan: Ultracite motion-assist servos | 003385FF |
Reactive plates | - | Reflects 50% of melee damage back on attacker. | -15 | +20% | +100% | Adhesive x17 Aluminum x17 Asbestos x14 Nuclear material x9 Stable fluorescent flux x5 Ultracite x9 | Plan: Ultracite reactive plates | 003385FE |
Tesla coils | Deals 5 area damage.[verification needed] | Deals Energy damage to nearby enemies. | -15 | +20% | +100% | Adhesive x17 Aluminum x17 Copper x17 Fiber optics x14 Rubber x20 Stable yellowcake flux x5 Ultracite x9 | Plan: Ultracite Tesla coils | 00338600 |
Welded rebar | +50% melee damage [verification needed] | Enemies take damage from successful melee attacks. | -8 | +15% | +60% | Adhesive x13 Aluminum x13 Ballistic fiber x10 Steel x19 Ultracite x7 | Plan: Ultracite welded rebar | 003385FA |
Arms[]
Miscellaneous | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Effect | Description | Durability | Weight | Value | Resources | Requirements | Form ID |
Hydraulic Bracers | +15% unarmed damage | Increases unarmed damage. | -6 | +12.5% | +40% | Adhesive x11 Aluminum x11 Oil x11 Steel x16 Ultracite x6 | Plan: Ultracite hydraulic bracers | 003385EE |
Optimized Bracers | 75% of power attack AP cost | Reduces Action Point cost for Power Attacks. | -4 | +10% | +20% | Adhesive x9 Aluminum x9 Ceramic x13 Rubber x12 Ultracite x5 | Plan: Ultracite optimized bracers | 003385ED |
Rusty Knuckles | 3 damage over 3 seconds per arm. | Unarmed attacks cause bleeding damage. | -6 | +12.5% | +40% | Adhesive x11 Aluminum x11 Ceramic x16 Steel x16 Ultracite x6 | Plan: Ultracite rusty knuckles | 003385EC |
Legs[]
Miscellaneous | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Effect | Description | Durability | Weight | Value | Resources | Requirements | Form ID |
Calibrated Shocks | +50 Carry Weight | Increases Carry Weight capacity. | -15 | +20% | +100% | Adhesive x17 Aluminum x17 Fiberglass x6 Stable violet flux x5 Ultracite x9 | Plan: Ultracite calibrated shocks | 003385F4 |
Cooling Vent | - | Fusion Cores drain 5% slower. | -4 | +10% | +20% | Adhesive x9 Aluminum x9 Asbestos x6 Nuclear material x5 Ultracite x5 | Plan: Ultracite cooling vent | 003385F5 |
Kinetic Servos | +1 AP regeneration when moving | Increases Action Point refresh speed while moving. | -8 | +15% | +60% | Adhesive x13 Aluminum x13 Antiseptic x10 Nuclear material x7 Stable fluorescent flux x5 Ultracite x7 | Plan: Ultracite kinetic servos | 003385F3 |
Optimized Servos | Sprinting takes 20% less AP cost | Reduces Action Point cost for sprinting. | -10 | +17.5% | +80% | Adhesive x15 Aluminum x15 Fiberglass x15 Spring x15 Stable cobalt flux x4 Ultracite x8 | Plan: Ultracite optimized servos | 003385F6 |
Overdrive Servos | +25% sprint AP cost, 10% faster sprint speed | Increases Sprint speed at additional Action Point cost. | -10 | +17.5% | +80% | Adhesive x15 Aluminum x15 Fiberglass x15 Nuclear material x8 Stable crimson flux x4 Ultracite x8 | Plan: Ultracite overdrive servos | 003385F7 |
Material[]
Missing data (tons of missing paints & skins)
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Material modifications are available after purchasing the necessary entitlement in the Atomic Shop. Most paints and skins require two oil, two plastic, and two steel per modified armor part.
Paints[]
Name | Appearance | Description |
---|---|---|
Armor Ace paint | Show your enemies how technology is power in this unique paint for the Ultracite Power Armor. | |
Atomic Onslaught paint | Slaughter the Wasteland with the Atomic Onslaught Power Armor Paint. | |
Blue camo paint | Blend in with these Blue Camo Paints for your Power Armor. | |
Blueridge paint | Guard the Blue Ridge Caravan Company with the Blue Ridge Paint for your Power Armor. | |
Brotherhood Reclaimed paint | Use what you find and reclaim Appalachia! | |
Guild of Antiquities paint | What treasures you will find in this Guild of Antiquities paint for the Ultracite Power Armor. | |
M.I.N.D. paint | Submit to the M.I.N.D. | |
Mistress paint | Behold the power of the Order of Mysteries against the Diabolicals! | |
Outcast paint | Feel like you don't belong with these Outcast Paints for your Power Armor. | |
Pink sprinkles paint | Doughnut miss out on these Pink Sprinkles Paints for your Power Armor. | |
Santa's Slay paint | Get ready to spread some Christmas cheer with this festive Santa's Slay paint for your Power Armor! | |
Slocum's Joe paint | Get these official Slocum's Joe Paints for your Power Armor. | |
Steel Reign paint | Celebrate a new era for the Brotherhood of Steel with the Steel Reign Power Armor Paint. | |
Ultracite prototype paint | Conquer the Wasteland in the original prototype of the Ultracite Armor. | |
US Army paint | Prepare for battle with this US Army Paint for your Power Armor. | |
Yukon Five paint | Freeze those who stand in the way of your freedom with this Yukon Five Ultracite Power Armor. |
Skins[]
Variant[]
Locations[]
- Belly of the Beast: A full set is awarded after completing the Brotherhood of Steel quest. No crafting required.
- Fort Defiance: A full set of plans is available on Taggerdy's terminal on the top floor of Fort Defiance which is accessible after completing Belly of the Beast.
- Plans for individual pieces can be acquired as random loot for slaying the scorchbeast queen.
Notes[]
The prototype paint sold in the Atomic Shop has a description which states, "Conquer the Wasteland in the original prototype of the Ultracite Armor." This conflicts with the Fort Defiance terminal entry which establishes that no original prototype of ultracite power armor was ever made.[1]
References[]
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