This raider group was one of the five raider groups in Appalachia. They enjoyed setting traps by using combinations of explosives, particularly favoring explosive bait. This bait, invented by Chuck, was effective in stopping the Responders' tracker dogs from following their trail after raids.
The gang disbanded after the other gangs refused to help them clear Huntersville of super mutants, resulting in the super mutants assaulting their camp and capturing several members, including their leader, Walter, for conversion in Huntersville. The survivors, lacking leadership and angered by the betrayal of the alliance, fled the area.
Interactions with the player characterEdit
The Trappers are mentioned only in Fallout 76.