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{{For|an overview of lever-action rifle models|Lever-action rifle}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
 
|games =FNV
 
|games =FNV
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|perk2 mult =0.05
 
|perk2 mult =0.05
 
|perk3 =Lord Death
 
|perk3 =Lord Death
|perk3 mult =0.03
+
|perk3 mult =0.04
 
|perk4 =Rapid Reload
 
|perk4 =Rapid Reload
 
|perk4 reload mult =0.25
 
|perk4 reload mult =0.25
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|crit dmg =48
 
|crit dmg =48
 
|crit % mult =1
 
|crit % mult =1
|ammo =.44 magnum round (Fallout: New Vegas)
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|ammo =.44 Magnum round (Fallout: New Vegas)
 
|ammo use =1
 
|ammo use =1
 
|clip rounds =8
 
|clip rounds =8
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|ap =29
 
|ap =29
 
|hp =500
 
|hp =500
|repair =Trail carbines<br />[[Jury Rigging#Bolt/Lever/Pump-action guns|Bolt/Lever/Pump-action guns]] {{icon|jury|big|link=Jury Rigging}}
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|repair =Trail carbines<br />[[Jury Rigging#Bolt/lever/pump-action guns|Bolt/lever/pump-action guns]] {{Icon|jury|big|link=Jury Rigging}}
 
|weight =5.5
 
|weight =5.5
 
|strength req =5
 
|strength req =5
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{{Durability table
 
{{Durability table
 
| game =FNV
 
| game =FNV
| ammo =.44 magnum round (Fallout: New Vegas)
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| ammo =.44 Magnum round (Fallout: New Vegas)
 
| hp =500
 
| hp =500
 
| ammo use =1
 
| ammo use =1
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===Modifications===
 
===Modifications===
* [[Trail carbine scope]] - adds a 20x40 medium-range scope with 2.6x magnification.
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* [[Trail carbine scope]] - adds a medium-range scope with 2.6x magnification.
 
{{FNVCC}}
 
{{FNVCC}}
* [[Steel forged receiver]] - cut from the game.
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* [[Trail carbine steel forged receiver]] - cut from the game.
 
* [[Trail carbine custom stock]] - cut from the game.
 
* [[Trail carbine custom stock]] - cut from the game.
 
{{FNVCC|end}}
 
{{FNVCC|end}}
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==Locations==
 
==Locations==
 
* [[Bonnie Springs]] - a specific [[Vipers|Viper]] leader will always spawn with a single carbine and a suit of [[Metal armor, reinforced|reinforced metal armor]]. Only one can be obtained, though, as a swarm of [[cazador]]es will take over once the Vipers are killed.
 
* [[Bonnie Springs]] - a specific [[Vipers|Viper]] leader will always spawn with a single carbine and a suit of [[Metal armor, reinforced|reinforced metal armor]]. Only one can be obtained, though, as a swarm of [[cazador]]es will take over once the Vipers are killed.
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - can be bought from [[Vendortron]] after level 11.
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* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - can be bought from the [[Vendortron]] after level 11.
 
* [[Hoover Dam]] - carried by most [[NCR Ranger (Fallout: New Vegas)|NCR Rangers]].
 
* [[Hoover Dam]] - carried by most [[NCR Ranger (Fallout: New Vegas)|NCR Rangers]].
* [[Miguel's Pawn Shop]] - can be acquired from [[Keller]], while on the ''[[Dealing with Contreras]]'' unmarked quest.
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* [[Miguel's Pawn Shop]] - can be acquired from [[Keller]], during the ''[[Dealing with Contreras]]'' unmarked quest.
 
* [[NCR Ranger safehouse]] - on the shelving to the right of the [[reloading bench]].
 
* [[NCR Ranger safehouse]] - on the shelving to the right of the [[reloading bench]].
* [[Novac]] - in [[Andy (Ranger)|Ranger Andy]]'s [[Ranger Andy's bungalow|bungalow]]. Found in an average locked gun case on a shelf above the bed.
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* [[Novac]] - in [[Andy (Ranger)|Ranger Andy]]'s [[Ranger Andy's bungalow|bungalow]]. Found in an average locked gun case on a shelf above the bed. Must be stolen.
 
* [[Red Rock Canyon]] - can be acquired from various [[Great Khans]].
 
* [[Red Rock Canyon]] - can be acquired from various [[Great Khans]].
* [[The Thorn]] - two of the guards carry them and respawn after 3 game days. Killing them, even without killing them stealthily, seems to never (or at least very rarely) incur the wrath of [[Red Lucy]].
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* [[The Thorn (Fallout: New Vegas)|The Thorn]] - two of the guards carry them and respawn after 3 game days.
* {{icon|FNVHH|link=Honest Hearts}} It is sometimes carried by [[White Legs]] in [[Zion Canyon]] at higher levels.
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* {{Icon|FNVHH|link=Honest Hearts}} Sometimes carried by [[White Legs]] in [[Zion Canyon]] at higher levels.
* Carried by [[NCR Veteran Ranger]] sometimes.
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* Sometimes carried by [[NCR Veteran Ranger]]s.
* Can be found in [[Brewer's beer bootlegging]] in the basement in a hard locked gun cabinet. This container spawns a variety of generally "better" weapons.
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* Can be found in [[Brewer's beer bootlegging]] in the basement in a hard locked gun cabinet.
* It is sometimes carried by [[Legionary assassin]] (level 15+ required) and [[NCR Veteran Ranger]].
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* It is sometimes carried by [[Legionary assassin]]s (level 15+).
 
* One is carried by [[Stevens|Ranger Stevens]].
 
* One is carried by [[Stevens|Ranger Stevens]].
* It can sometimes be sold at the [[Great Khan armory]]
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* Sometimes sold at the [[Great Khan armory]].
*{{icon|FNVHH|link=Honest Hearts}} Found in the [[Zion Ranger station]] in [[Zion Canyon]] in a footlocker behind a sofa in the corner of the room to the right as you enter
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* {{Icon|FNVHH|link=Honest Hearts}} Found in the [[Zion Ranger station]] in [[Zion Canyon]] in a footlocker behind a sofa in the corner of the room to the right as you enter
   
 
==Bugs==
 
==Bugs==
 
* {{Platforms|ps3}} When changing ammunition for the trail carbine the reload animation may loop and continuously reload. This can be remedied by just changing the ammunition type again. This glitch can also occur with any weapon with long reloading sequences, like the [[cowboy repeater]] and the [[brush gun]]. {{Verify|verified}}
 
* {{Platforms|ps3}} When changing ammunition for the trail carbine the reload animation may loop and continuously reload. This can be remedied by just changing the ammunition type again. This glitch can also occur with any weapon with long reloading sequences, like the [[cowboy repeater]] and the [[brush gun]]. {{Verify|verified}}
* {{Platforms|pc|xbox360}} If ammunition types are changed quickly, the gun will load in one bullet then be fully loaded. {{Verify|verified}}
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* {{Platforms|pc,ps3,xbox360}} If ammunition types are changed quickly, the gun will load in one bullet then be fully loaded. {{Verify|verified}}
 
* {{Platforms|xbox360}} If using the glitch above without the 8 rounds of that ammo type required to fully load the gun, it will keep loading one round at a time until it is interrupted. {{Verify|verified}}
 
* {{Platforms|xbox360}} If using the glitch above without the 8 rounds of that ammo type required to fully load the gun, it will keep loading one round at a time until it is interrupted. {{Verify|verified}}
 
* {{Platforms|xbox360}} Changing ammunition types quickly will cause lever and the receiver to be out half-cocked in the 3rd person view. {{Verify|verified}}
 
* {{Platforms|xbox360}} Changing ammunition types quickly will cause lever and the receiver to be out half-cocked in the 3rd person view. {{Verify|verified}}
 
* {{Platforms|xbox360}} When using the regular iron sights on this weapon, the bullet travels slightly above the front sight. To compensate, the player should aim slightly below the target, or turn off true iron sights. {{Verify|verified}}
 
* {{Platforms|xbox360}} When using the regular iron sights on this weapon, the bullet travels slightly above the front sight. To compensate, the player should aim slightly below the target, or turn off true iron sights. {{Verify|verified}}
* {{Platforms|Xbox360}} For some unknown reason, the weapon will not jam, even at near-breaking conditions.{{verify|13:56, June 22, 2013 (UTC)}}
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* {{Platforms|pc,xbox360}} The reload animation of lever action weapons doesn't have a corresponding jam animation, so the weapon will not jam, even at near-broken conditions.{{verify|verified}}
  +
 
==Sounds==
 
==Sounds==
 
{|
 
{|
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==Gallery==
 
==Gallery==
<gallery>
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<gallery widths=210>
TrailCarbineWithScope.png|Trail carbine with the scope modification.
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TrailCarbineWithScope.png|Trail carbine with the scope modification
TrailCarbineCustome.png|Trail carbine with the steel forged receiver modification. {{cut}}
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TrailCarbineCustome.png|{{cut}} Trail carbine with the steel forged receiver modification
TrailCarbineStock.png|Trail carbine with the custom stock modification. {{cut}}
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TrailCarbineStock.png|{{cut}} Trail carbine with the custom stock modification
TrailCarbineAllMods.png|Trail carbine with all modifications, including cut content. {{cut}}
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TrailCarbineAllMods.png|{{cut}} Trail carbine with all modifications, including cut content
 
</gallery>
 
</gallery>
   
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[[Category:Fallout: New Vegas Guns skill weapons]]
 
[[Category:Fallout: New Vegas Guns skill weapons]]
   
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[[de:Trapperbüchse]]
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[[es:Carabina de repetición]]
 
[[ru:Карабин следопыта]]
 
[[ru:Карабин следопыта]]
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[[uk:Карабін слідопита]]

Revision as of 15:25, 8 August 2019

 
Gametitle-FNV
Gametitle-FNV

The trail carbine is a weapon in Fallout: New Vegas.

Characteristics

The trail carbine features a good ammunition capacity, great balance of damage and damage-per-second (DPS), brisk rate of fire, and high accuracy. The weapon is also inexpensive to repair, and incredibly durable, withstanding 2495 shots before breaking. Its tubular magazine is reloaded by hand one round at a time, as such it can be interrupted mid-way through reloading and fired if needed.

Durability

The trail carbine can fire a total of about 2495 standard rounds, the equivalent of 312 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP & SWC2495312
.44 special3329417

Modifications

Locations

Bugs

  • Playstation 3Playstation 3Playstation 3 When changing ammunition for the trail carbine the reload animation may loop and continuously reload. This can be remedied by just changing the ammunition type again. This glitch can also occur with any weapon with long reloading sequences, like the cowboy repeater and the brush gun. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If ammunition types are changed quickly, the gun will load in one bullet then be fully loaded. [verified]
  • Xbox 360Xbox 360 If using the glitch above without the 8 rounds of that ammo type required to fully load the gun, it will keep loading one round at a time until it is interrupted. [verified]
  • Xbox 360Xbox 360 Changing ammunition types quickly will cause lever and the receiver to be out half-cocked in the 3rd person view. [verified]
  • Xbox 360Xbox 360 When using the regular iron sights on this weapon, the bullet travels slightly above the front sight. To compensate, the player should aim slightly below the target, or turn off true iron sights. [verified]
  • PCPC Xbox 360Xbox 360 The reload animation of lever action weapons doesn't have a corresponding jam animation, so the weapon will not jam, even at near-broken conditions.[verified]

Sounds

SingleShotVB

Gallery