watch 24:51
Fallout Interactive Experience
Do you like this video?
Play Sound
![]() |
For an overview of lever-action rifle models, see Lever-action rifle. |
---|
The trail carbine is a weapon in Fallout: New Vegas.
Characteristics

Trail carbine expanded
The trail carbine has an eight round capacity, fires quickly, and has low weapon spread. The weapon is also inexpensive to repair and durable. Its tubular magazine is reloaded by hand one round at a time, but can be interrupted mid-way through reloading and fired if needed.
Durability
The trail carbine can fire a total of about 2495 standard rounds, the equivalent of 312 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard, HP & SWC | 2495 | 312 |
.44 special | 3329 | 417 |
Modifications
- Trail carbine scope - adds a medium-range scope with 2.6x magnification.
![]() | The following is based on Fallout: New Vegas cut content. |
---|
![]() | End of information based on Fallout: New Vegas cut content |
---|
Locations
- Bonnie Springs - a specific Viper leader will always spawn with a single carbine and a suit of reinforced metal armor. Only one can be obtained, though, as a swarm of cazadores will take over once the Vipers are killed.
- Gun Runners - can be bought from the Vendortron after level 11.
- Carried by most NCR Rangers.
- Miguel's Pawn Shop - can be acquired from Keller, during the Dealing with Contreras unmarked quest.
- NCR Ranger safehouse - on the shelving to the right of the reloading bench.
- Novac - in Ranger Andy's bungalow. Found in an average locked gun case on a shelf above the bed. Must be stolen.
- Red Rock Canyon - can be acquired from various Great Khans.
- The Thorn - two of the guards carry them and respawn after 3 game days.
- Sometimes carried by NCR Veteran Rangers.
- Can be found in Brewer's beer bootlegging in the basement in a hard locked gun cabinet.
- It is sometimes carried by legionary assassins (level 15+).
- One is carried by Ranger Stevens.
- Sometimes sold at the Great Khan armory.
- White Legs in Zion Canyon at higher levels. Sometimes carried by
- Zion Ranger station in Zion Canyon, in a footlocker behind a sofa in the corner of the room to the right as one enters. Found in the
Bugs
- cowboy repeater and the brush gun. [verified] When changing ammunition for the trail carbine the reload animation may loop and continuously reload. This can be remedied by just changing the ammunition type again. This glitch can also occur with any weapon with long reloading sequences, like the
- If ammunition types are changed quickly, the gun will load in one bullet then be fully loaded. [verified]
- If using the glitch above without the 8 rounds of that ammo type required to fully load the gun, it will keep loading one round at a time until it is interrupted. [verified]
- Changing ammunition types quickly will cause lever and the receiver to be out half-cocked in the 3rd person view. [verified]
- When using the regular iron sights on this weapon, the bullet travels slightly above the front sight. To compensate, the player should aim slightly below the target, or turn off true iron sights. [verified]
- The reload animation of lever action weapons doesn't have a corresponding jam animation, so the weapon will not jam, even at near-broken conditions.[verified]
Sounds
![]() |
Behind the scenes
- Lonesome Road has a copy of the trail carbine designated
NVDLC04WeapTrailCarbineNoDrop
. It is identical to the regular carbine, except it's marked as undroppable, unplayable, and isn't referenced by any character, container, or formlist.