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For the toxic caves that appear in Fallout 2, see toxic caves.
Gametitle-VBThe following is based on Van Buren and has not been confirmed by canon sources.

The Toxic Caves are a complex of caves in Burham Springs.


It contains fewer mine corridors and more open caverns. Unfortunately, it is chock-full of radioactive material and even more gehennas. The southeast section of the map contains a lowered basin that can be drained for access to a robot laboratory (same map, no transition required). Several ladders lead up to AR000101 Burham Mines (party required), but there are no other exits from the map.

Though the geometry on these maps does not necessarily change, the dynamic "water" in the Toxic Caves will need to be lowered so the player can access the AGRICOLA lab. If/when the fires at Burham Springs are extinguished, the flames and smoke will mostly disappear from the exterior maps. This may change overall lighting of several levels, but dynamic lights and/or fakey sprite lighting could simply be removed to achieve the same overall effect.

The overall goals in the area include: exploration of the mines, the destruction of all gehenna mutations, and either the destruction of all Agricola robots or their employment in the extinguishing of Burham Springs. Unless the player chooses to engage the three squatters "living" in town, the only foes he or she faces here are gehenna mutants and Agricola robots.

Between exploring the mines, dealing with the NPCs on the surface, and figuring out the Agricola lab, the player should spend between 2 and 4 hours at this location.


The Toxic Caves were going to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios.


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