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For the game mode in Fallout Tactics, see Tough Guy (Fallout Tactics). |
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Tough Guy is a challenge and perk in Fallout: New Vegas.
Challenge requirements[]
“Cripple one's limbs.”— Challenge description
The Courier must successfully damage, to the point of crippling their own limbs (i.e. arms, legs, and head) 50 times.
Effects[]
“Repeatedly breaking bones has led them to become stronger (somehow).”— In-game description
Gaining this perk grants a 20% reduction to limb damage received from all sources, decreasing the likelihood of being crippled.
Notes[]
- Jumping from a damaging, non-fatal height within walking distance of a doctor or with a plentiful supply of stimpaks and/or doctor's bags can help accelerate completing this challenge as long as one has the caps to fund repeat healings.
- Having the Adamantium Skeleton, Toughness, and Hit the Deck perks will increase the difficulty of completing the challenge as all three involve reducing limb damage both generally and situationally.
- Having the Small Frame trait will help toward completing the challenge as the trait's penalty grants 5% increased limb damage.
- Hydra can be used while attempting to attain this perk, due to its regenerative properties which last a full minute. This allows the player to damage their limbs repeatedly during the drug's duration without needing to pause in order to use a doctor's bag.
- Some methods of easily crippling the limbs to attain the perk include explosives and traps which can be re-used, such as bear traps.
- Ranger Morales' corpse contains 4 bear traps that can be used to attain this perk, though they will eventually disappear after discovery.
- Sierra Madre is littered with floor-based traps, bear traps especially and they don't de-spawn and can be re-armed and used repeatedly. The
- Another way to accomplish this quickly is to damage the limbs while near to a bed; the player can cause as much damage as possible to their limbs, and then sleep in the nearby bed, regenerating both limb damage and health.
- A good place to do this is at HELIOS One inside the Western reflector control terminal out back where all the solar panels are. Inside the fenced off area where the terminal is, there are two bear traps that can be used and reused to cripple your legs. Once crippled, there are some tents set up just a few yards away with beds where you can sleep to heal, then repeat until you get the perk.
- A good place to do this early in the game is at the cache at the end of the unmarked quest Barton the Fink. The quest is available near Goodsprings Source, and offers an overlook complete with a mattress and three bear traps.
- On Hardcore mode, you will instead need to fast travel to an owned bed or a doctor every time you've crippled both your legs, or carry a small supply of doctor's bags or hydra (and probably some stimpacks too) in order to repeatedly cripple yourself on a set of traps without needing to travel anywhere.
Behind the scenes[]
The premise of the challenge combined with the perk it grants is based on the medicine concept of Wolff's law (named after 19th century German anatomist and surgeon Julius Wolff), which states that the bones of a human body will adapt over time to become stronger in response to increasing weight loads placed on them if they strain but do not break and are allowed to heal properly.