Gametitle-FNV HH.png
Gametitle-FNV HH.png

The tomahawk is a weapon in the Fallout: New Vegas add-on Honest Hearts.

Characteristics[edit | edit source]

The tomahawk is a thrown weapon. It is a make-shift weapon, and is made out of two railway spikes secured to a pipe with electrical cable and a bungee cord with feathers, paint, and beads for decoration.

Variants[edit | edit source]

  • Hatchet - the common variant of small hand axe in Fallout: New Vegas.
  • Throwing hatchet - a variant of hatchet specifically made as a throwing weapon.

Comparison[edit | edit source]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Hatchet 16
40.6x1.5 limb Damage2.54x116221.5149527537.5252
Throwing hatchet 20
17.6x1.5 limb Damage0.88x120221.8499522010251
Tomahawk 30
19.8x1.5 limb Damage0.66x130232.649950.575150503
Note: Melee damage is doubled in V.A.T.S.

Locations[edit | edit source]

Notes[edit | edit source]

  • Similar to the throwing spear, this weapon will stick in the ground, walls, etc., but cannot be retrieved after being thrown.
  • If the player is hit by a tomahawk, it is visibly sticking out of them in third-person. However, after approximately five seconds, it will disappear.
  • The tomahawk has very high item health relative to most other melee weapons, and as such would degrade very slowly, even though you can only attack once with it as it becomes irretrievable once thrown.
  • The tomahawk can be shot by the Courier when an enemy throws it at him/her.

Bugs[edit | edit source]

  • PCIcon pc.png Playstation 3Icon ps3.png Xbox 360Icon xbox360.png When holding more than 30 tomahawks, it will show that you only have a small amount. However, if you drop the small amount, it will then say you have 30, much like the throwing spear.[verified]
  • Playstation 3Icon ps3.png In first person you will not have a tomahawk visible in your hand, but if you throw one, you will still have the same amount, effectively creating an infinite number of tomahawks.[verified]

Sounds[edit | edit source]

Icon tomahawk.png

Impact on solid object
Icon tomahawk.png

Impact on flesh
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