Tom Mustaine is a co-studio director at Bethesda Game Studios Dallas who worked on Fallout 76.
Employment history[]
| From | To | Company | Role |
|---|---|---|---|
| 1996 | 2007 | Ritual Entertainment | Co-Founder |
| 2007 | Present | Bethesda Game Studios Dallas (formerly Escalation Studios) | Co-Founder/Studio Director |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|---|---|
| 2018 | Fallout 76 | Additional Studio Director |
Other work[]
| Year | Title | Credited as/for |
|---|---|---|
| 1997 | Quake Mission Pack No. 1: Scourge of Armagon | Designer |
| 1998 | SiN | Level Designer |
| 1999 | Half-Life: Opposing Force | Level Designer |
| 2003 | Counter-Strike | Management |
| 2003 | Star Trek: Elite Force II | Additional Level Designer |
| 2006 | 25 to Life | Development Director |
| 2007 | Medal of Honor: Airborne | Project Coordinator |
| 2011 | Rage | Additional Online Work |
| 2016 | Doom | Designer |
| 2018 | The Elder Scrolls: Blades | Additional Studio Director |