Timothy Cain is the original creator of the Fallout series and setting. He was the lead programmer on Fallout and one of the six people responsible for the game's original design.
Career
Interplay Entertainment (August 1991 - January 1998)
Initially, he was the only one working on Interplay's GURPS project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project.
After completing Fallout Cain went on to do some pre-production work on Fallout 2 before leaving Interplay.
Troika Games (April 1998 - February 2005)
After leaving Interplay, he set up Troika Games with Leonard Boyarsky and Jason D. Anderson. He was a project leader and lead programmer on Arcanum: Of Steamworks and Magick Obscura and The Temple of Elemental Evil. He also worked as a programmer on Vampire: The Masquerade – Bloodlines, Troika's last game.
Carbine Studios (August 2005 - July 2011)
After Troika' shutdown in 2005, he joined as the programming director at Carbine Studio working on Wildstar, a fantasy MMO game for NCSoft. He was promoted to design director in October 2007. Cain left Carbine Studios in July 2011.
Obsidian Entertainment (October 2011 - Present)
In October 2011 he announced that he is joining Obsidian Entertainment as a Senior Programmer under a contract and would eventually leave the company.[1][2] On February 20, 2012, Tim decided that he will not leave Obsidian, but will join the company and work full time.
Notes
- Typing "boom", on the Fallout credits will show an animation of his head exploding.
- In Fallout 2, in Golgotha near New Reno, there is a grave marker with words on it: "Tim Cain. Founder, Lover, Fighter, Programmer."
- Tim Cain's face is the Fallout 1 & 2 icon when seen in "My Computer" or on the desktop on a modern OS, or when using big-sized icons.
Employment history
From | To | Company | Role |
---|---|---|---|
1991 | 1998 | Interplay Entertainment | |
1998 | 2005 | Troika Games | |
2005 | 2011 | Carbine Studios | |
2011 | Present | Obsidian Entertainment |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Producer Lead programmer Original game design |
1998 | Fallout 2 | Original game design Additional programming |
Other work
Year | Title | Credited as/for |
---|---|---|
1991 | The Bard's Tale Construction Set | Designer Programmer Manual writer |
1995 | Stonekeep | Programming consultant |
2001 | Arcanum: Of Steamworks and Magick Obscura | Project leader Lead programmer |
2003 | The Temple of Elemental Evil | Project leader Lead programmer |
2004 | Vampire: The Masquerade - Bloodlines | Programmer |
2014 | South Park: Stick of Truth | Gameplay programmer |
2015 | Pillars of Eternity | Senior programmer |
Gallery
Videos
Tim Cain talks Fallout
Fallout talk continued
External links
References
- ↑ Tim Cain joins Obsidian
- ↑ Chris Avellone on his contract