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|title =[[wikipedia:Pillars of Eternity|Pillars of Eternity]]
|title =[[wikipedia:Pillars of Eternity|Pillars of Eternity]]
|credit =Senior programmer
|credit =Senior programmer
{{Credits table|row
|year =2019
|title =[[w:c:theouterworlds:The Outer Worlds|The Outer Worlds]]
|credit =Director
{{Credits table|end}}
{{Credits table|end}}

Revision as of 16:39, October 23, 2019

My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun.— Tim Cain on Fallout Tactics

Timothy Cain is the original creator of the Fallout series and setting. He was the lead programmer on Fallout and one of the six people responsible for the game's original design.


Interplay Entertainment (August 1991 - January 1998)

Initially, he was the only one working on Interplay's GURPS project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project.

After completing Fallout Cain went on to do some pre-production work on Fallout 2 before leaving Interplay.

Troika Games (April 1998 - February 2005)

After leaving Interplay, he set up Troika Games with Leonard Boyarsky and Jason D. Anderson. He was a project leader and lead programmer on Arcanum: Of Steamworks and Magick Obscura and The Temple of Elemental Evil. He also worked as a programmer on Vampire: The Masquerade – Bloodlines, Troika's last game.

Carbine Studios (August 2005 - July 2011)

After Troika' shutdown in 2005, he joined as the programming director at Carbine Studio working on Wildstar, a fantasy MMO game for NCSoft. He was promoted to design director in October 2007. Cain left Carbine Studios in July 2011.

Obsidian Entertainment (October 2011 - Present)

In October 2011 he announced that he is joining Obsidian Entertainment as a Senior Programmer under a contract and would eventually leave the company.[1][2] On February 20, 2012, Tim decided that he will not leave Obsidian, but will join the company and work full time.


  • Typing "boom", on the Fallout credits will show an animation of his head exploding.
  • In Fallout 2, in Golgotha near New Reno, there is a grave marker with words on it: "Tim Cain. Founder, Lover, Fighter, Programmer."
  • Tim Cain's face is the Fallout 1 & 2 icon when icons are displayed larger than 32x32.

Employment history

19911998Interplay Entertainment
19982005Troika Games
20052011Carbine Studios
2011PresentObsidian Entertainment


Fallout series

YearTitleCredited as/for
Lead programmer
Original game design
1998Fallout 2Original game design
Additional programming

Other work

YearTitleCredited as/for
1991The Bard's Tale Construction SetDesigner
Manual writer
1995StonekeepProgramming consultant
2001Arcanum: Of Steamworks and Magick ObscuraProject leader
Lead programmer
2003The Temple of Elemental EvilProject leader
Lead programmer
2004Vampire: The Masquerade - BloodlinesProgrammer
2014South Park: Stick of TruthGameplay programmer
2015Pillars of EternitySenior programmer
2019The Outer WorldsDirector



Tim Cain talks Fallout

Matt Chat 66 Fallout with Tim Cain, Pt

Matt Chat 66 Fallout with Tim Cain, Pt. 1

Fallout talk continued

Matt Chat 67 Fallout with Tim Cain Pt

Matt Chat 67 Fallout with Tim Cain Pt. 2

External links


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