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{{Infobox person |
{{Infobox person |
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− | |type |
+ | |type =developer |
− | |image |
+ | |image =Tim Cain 2008.jpg |
− | |image desc |
+ | |image desc =Tim Cain in 2008 |
− | |other names |
+ | |other names =Tim Cain |
− | |date of birth |
+ | |date of birth =August 25, 1965 |
− | |games |
+ | |games =FO1, FO2 |
− | | |
+ | |imdb =nm1809014 |
− | | |
+ | |homepage = |
+ | |wikipedia =Tim Cain |
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− | |mobygames =http://www.mobygames.com/developer/sheet/view/developerId,2720/ |
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− | | |
+ | |mobygames =http://www.mobygames.com/developer/sheet/view/developerId,2720/ |
}}{{Games|FO1|FO2}} |
}}{{Games|FO1|FO2}} |
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− | {{quotation|My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun.|Tim Cain}} |
+ | {{quotation|My idea is to explore more of the world and more of the ethics of a post-nuclear world, not to make a better plasma gun.|Tim Cain on [[Fallout Tactics]]}} |
'''Timothy Cain''' is the original creator of the [[Fallout series|''Fallout'' series]] and setting. He was the lead programmer on ''[[Fallout]]'' and one of the six people responsible for the game's original design. |
'''Timothy Cain''' is the original creator of the [[Fallout series|''Fallout'' series]] and setting. He was the lead programmer on ''[[Fallout]]'' and one of the six people responsible for the game's original design. |
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==Career== |
==Career== |
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− | ===Interplay Entertainment (August 1991 |
+ | ===Interplay Entertainment (August 1991 - January 1998)=== |
Initially, he was the only one working on [[Interplay]]'s [[GURPS]] project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project. |
Initially, he was the only one working on [[Interplay]]'s [[GURPS]] project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project. |
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After completing ''[[Fallout]]'' Cain went on to do some pre-production work on ''[[Fallout 2]]'' before leaving [[Interplay]]. |
After completing ''[[Fallout]]'' Cain went on to do some pre-production work on ''[[Fallout 2]]'' before leaving [[Interplay]]. |
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− | ===Troika Games (April 1998 |
+ | ===Troika Games (April 1998 - February 2005)=== |
After leaving Interplay, he set up [[Troika Games]] with [[Leonard Boyarsky (developer)|Leonard Boyarsky]] and [[Jason D. Anderson]]. He was a project leader and lead programmer on ''Arcanum: Of Steamworks and Magick Obscura'' and ''The Temple of Elemental Evil''. He also worked as a programmer on ''Vampire: The Masquerade – Bloodlines'', Troika's last game. |
After leaving Interplay, he set up [[Troika Games]] with [[Leonard Boyarsky (developer)|Leonard Boyarsky]] and [[Jason D. Anderson]]. He was a project leader and lead programmer on ''Arcanum: Of Steamworks and Magick Obscura'' and ''The Temple of Elemental Evil''. He also worked as a programmer on ''Vampire: The Masquerade – Bloodlines'', Troika's last game. |
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− | ===Carbine Studios (August 2005 |
+ | ===Carbine Studios (August 2005 - July 2011)=== |
After Troika' shutdown in 2005, he joined as the programming director at Carbine Studio working on ''Wildstar'', a fantasy MMO game for NCSoft. He was promoted to design director in October 2007. Cain left Carbine Studios in July 2011. |
After Troika' shutdown in 2005, he joined as the programming director at Carbine Studio working on ''Wildstar'', a fantasy MMO game for NCSoft. He was promoted to design director in October 2007. Cain left Carbine Studios in July 2011. |
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− | ===Obsidian Entertainment (October 2011-Present)=== |
+ | ===Obsidian Entertainment (October 2011 - Present)=== |
In October 2011 he announced that he is joining [[Obsidian Entertainment]] as a Senior Programmer under a contract and would eventually leave the company.<ref>[[User blog:Ausir/Tim Cain joins Obsidian|Tim Cain joins Obsidian]]</ref><ref>[https://twitter.com/#!/ChrisAvellone/status/171697315743137792 Chris Avellone on his contract]</ref> On February 20, 2012, Tim decided that he will not leave Obsidian, but will join the company and work full time. |
In October 2011 he announced that he is joining [[Obsidian Entertainment]] as a Senior Programmer under a contract and would eventually leave the company.<ref>[[User blog:Ausir/Tim Cain joins Obsidian|Tim Cain joins Obsidian]]</ref><ref>[https://twitter.com/#!/ChrisAvellone/status/171697315743137792 Chris Avellone on his contract]</ref> On February 20, 2012, Tim decided that he will not leave Obsidian, but will join the company and work full time. |
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==Notes== |
==Notes== |
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+ | * Tim Cain is responsible for writing Fallout's most famous and first-line spoken, ''"War. War never changes."'' It was also his only writing contribution to Fallout 1.<ref>[https://youtu.be/owwU--bKFsA?t=1575 Matt Chat 397: Leonard Boyarsky on Arcanum, Diablo 3, and VTM: Bloodlines]</ref> |
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* Typing "boom", on the ''[[Fallout]]'' credits will show an animation of his head exploding. |
* Typing "boom", on the ''[[Fallout]]'' credits will show an animation of his head exploding. |
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* In ''[[Fallout 2]]'', in [[Golgotha]] near [[New Reno]], there is a grave marker with words on it: "Tim Cain. Founder, Lover, Fighter, Programmer." |
* In ''[[Fallout 2]]'', in [[Golgotha]] near [[New Reno]], there is a grave marker with words on it: "Tim Cain. Founder, Lover, Fighter, Programmer." |
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− | * Tim Cain's face is the '' |
+ | * Tim Cain's face is the ''Fallout 1 & 2'' icon when icons are displayed larger than 32x32. |
− | |||
− | ==Credits== |
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− | ===Fallout (1997)=== |
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− | * Producer |
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− | * Original game design |
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− | |||
− | ===Fallout 2 (1998)=== |
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− | * Original game design |
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− | * Additional Programming |
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− | |||
− | ==Other Games Credited== |
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− | * ''Vampire: The Masquerade - Bloodlines'' (2004), Activision Publishing, Inc. |
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− | * ''Temple of Elemental Evil: A Classic Greyhawk Adventure, The'' (2003), Atari |
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− | * ''Arcanum: Of Steamworks & Magick Obscura'' (2001), Sierra Entertainment, Inc. |
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− | * ''Star Trek: Starfleet Academy'' (1997), Interplay |
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− | * ''Atomic Bomberman'' (1996), Interplay |
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− | * ''Stonekeep'' (1995), Interplay |
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− | * ''Bard's Tale Construction Set, The'' (1991), Interplay |
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− | |||
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− | <Gallery> |
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− | |||
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− | <div> |
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− | <div class="thumbcaption">Tim Cain talks Fallout</div> |
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− | <youtube width="375" height="225">xgjd4i1o4UY</youtube> |
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− | </div> |
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− | <div> |
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− | <div class="thumbcaption">Fallout talk continued</div> |
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− | <youtube width="375" height="225">laq9ua5VjTs</youtube> |
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− | </div> |
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− | <!-- BEGIN BOT-CREATED CONTENT -->{{Created by bot|content= |
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==Employment history== |
==Employment history== |
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{{Credits table|start}} |
{{Credits table|start}} |
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{{Credits table|row |
{{Credits table|row |
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− | |year = |
+ | |year =1991 |
+ | |title =[[wikipedia:The Bard's Tale Construction Set|The Bard's Tale Construction Set]] |
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− | |title =Arcanum |
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+ | |credit =Designer<br />Programmer<br />Manual writer |
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}} |
}} |
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{{Credits table|row |
{{Credits table|row |
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− | |year = |
+ | |year =1995 |
− | |title = |
+ | |title =[[wikipedia:Stonekeep|Stonekeep]] |
− | |credit = |
+ | |credit =Programming consultant |
+ | }} |
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+ | {{Credits table|row |
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+ | |year =2001 |
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+ | |title =[[wikipedia:Arcanum: Of Steamworks and Magick Obscura|Arcanum: Of Steamworks and Magick Obscura]] |
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+ | |credit =Project leader<br />Lead programmer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2003 |
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+ | |title =[[wikipedia:The Temple of Elemental Evil (video game)|The Temple of Elemental Evil]] |
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+ | |credit =Project leader<br />Lead programmer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2004 |
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+ | |title =[[wikipedia:Vampire: The Masquerade – Bloodlines|Vampire: The Masquerade - Bloodlines]] |
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+ | |credit =Programmer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2014 |
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+ | |title =[[wikipedia:South Park: The Stick of Truth|South Park: Stick of Truth]] |
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+ | |credit =Gameplay programmer |
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+ | }} |
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+ | {{Credits table|row |
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+ | |year =2015 |
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+ | |title =[[wikipedia:Pillars of Eternity|Pillars of Eternity]] |
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⚫ | |||
+ | }} |
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+ | {{Credits table|row |
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+ | |year =2019 |
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+ | |title =[[w:c:theouterworlds:The Outer Worlds|The Outer Worlds]] |
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}} |
}} |
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{{Credits table|end}} |
{{Credits table|end}} |
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− | }}<!-- END BOT-CREATED CONTENT --> |
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+ | <gallery> |
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+ | MCAandTimCainNukaBreak.jpeg|Tim Cain and [[Chris Avellone]] on the set of fan project "Nuka Break: Season 2" |
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+ | <gallery widths=310 hideaddbutton=true> |
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+ | Matt Chat 66 Fallout with Tim Cain, Pt. 1|Tim Cain talks Fallout |
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+ | Matt Chat 67 Fallout with Tim Cain Pt. 2|Fallout talk continued |
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+ | Matt Chat 397 Leonard Boyarsky on Arcanum, Diablo 3, and VTM Bloodlines|Leonard Boyarsky and Tim Cain on Fallout and Troika games |
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+ | </gallery> |
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+ | |||
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+ | |||
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+ | |||
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+ | [[Category:Fallout programmers]] |
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+ | [[Category:Fallout 2 designers and writers]] |
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[[Category:Interplay Entertainment and Black Isle Studios employees]] |
[[Category:Interplay Entertainment and Black Isle Studios employees]] |
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[[Category:Obsidian Entertainment employees]] |
[[Category:Obsidian Entertainment employees]] |
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− | [[Category:Producers]] |
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+ | [[de:Timothy Cain]] |
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+ | [[es:Timothy Cain]] |
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+ | [[fi:Timothy Cain]] |
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+ | [[ko:팀 케인]] |
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[[pl:Tim Cain]] |
[[pl:Tim Cain]] |
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+ | [[pt:Timothy Cain]] |
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[[ru:Тим Кейн]] |
[[ru:Тим Кейн]] |
||
+ | [[uk:Тім Кейн]] |
Revision as of 19:16, 6 February 2020
Timothy Cain is the original creator of the Fallout series and setting. He was the lead programmer on Fallout and one of the six people responsible for the game's original design.
Career
Interplay Entertainment (August 1991 - January 1998)
Initially, he was the only one working on Interplay's GURPS project, creating the game's engine. Later the team grew and he went from lead programmer to producer when Tom Decker left the project.
After completing Fallout Cain went on to do some pre-production work on Fallout 2 before leaving Interplay.
Troika Games (April 1998 - February 2005)
After leaving Interplay, he set up Troika Games with Leonard Boyarsky and Jason D. Anderson. He was a project leader and lead programmer on Arcanum: Of Steamworks and Magick Obscura and The Temple of Elemental Evil. He also worked as a programmer on Vampire: The Masquerade – Bloodlines, Troika's last game.
Carbine Studios (August 2005 - July 2011)
After Troika' shutdown in 2005, he joined as the programming director at Carbine Studio working on Wildstar, a fantasy MMO game for NCSoft. He was promoted to design director in October 2007. Cain left Carbine Studios in July 2011.
Obsidian Entertainment (October 2011 - Present)
In October 2011 he announced that he is joining Obsidian Entertainment as a Senior Programmer under a contract and would eventually leave the company.[1][2] On February 20, 2012, Tim decided that he will not leave Obsidian, but will join the company and work full time.
Notes
- Tim Cain is responsible for writing Fallout's most famous and first-line spoken, "War. War never changes." It was also his only writing contribution to Fallout 1.[3]
- Typing "boom", on the Fallout credits will show an animation of his head exploding.
- In Fallout 2, in Golgotha near New Reno, there is a grave marker with words on it: "Tim Cain. Founder, Lover, Fighter, Programmer."
- Tim Cain's face is the Fallout 1 & 2 icon when icons are displayed larger than 32x32.
Employment history
From | To | Company | Role |
---|---|---|---|
1991 | 1998 | Interplay Entertainment | |
1998 | 2005 | Troika Games | |
2005 | 2011 | Carbine Studios | |
2011 | Present | Obsidian Entertainment |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | Producer Lead programmer Original game design |
1998 | Fallout 2 | Original game design Additional programming |
Other work
Year | Title | Credited as/for |
---|---|---|
1991 | The Bard's Tale Construction Set | Designer Programmer Manual writer |
1995 | Stonekeep | Programming consultant |
2001 | Arcanum: Of Steamworks and Magick Obscura | Project leader Lead programmer |
2003 | The Temple of Elemental Evil | Project leader Lead programmer |
2004 | Vampire: The Masquerade - Bloodlines | Programmer |
2014 | South Park: Stick of Truth | Gameplay programmer |
2015 | Pillars of Eternity | Senior programmer |
2019 | The Outer Worlds | Director |
Gallery
Videos
External links
References
- ↑ Tim Cain joins Obsidian
- ↑ Chris Avellone on his contract
- ↑ Matt Chat 397: Leonard Boyarsky on Arcanum, Diablo 3, and VTM: Bloodlines