FANDOM


 
Gametitle-FNV
Gametitle-FNV

The throwing hatchet is a weapon in Fallout: New Vegas. Differing from standard hatchets, these hatchets have been rebalanced for ranged combat.

CharacteristicsEdit

Throwing hatchets require a Strength of 1 and a Melee Weapons skill of 25 to be used effectively. Like their non-thrown counterparts, throwing hatchets inflict an additional 50% in Limb Damage and are one of the most damaging thrown weapons, with the exception of explosives. However, they are extremely heavy when compared to throwing spears and knives, and are also much less common.

VariantsEdit

  • Tomahawk - an improvised throwing weapon. Gametitle-FNV HH

ComparisonEdit

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon meleeIcon damageIcon dpsIcon bonus effectIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Hatchet 16
40.6x1.5 limb Icon damage2.54x116221.5149527537.5252
Throwing hatchet 20
17.6x1.5 limb Icon damage0.88x120221.8499522010251
Tomahawk 30
19.8x1.5 limb Icon damage0.66x130232.649950.575150503
Note: Melee damage is doubled in V.A.T.S.

LocationsEdit

NotesEdit

  • Hatchets can be used at much greater ranges than throwing spears or throwing knives, especially in V.A.T.S.
  • Throwing hatchets, spears, and knives are more effective when coated with poisons.
  • Throwing hatchets, spears, and knives cannot be picked up and re-used once thrown.
  • If thrown at a miscellaneous object, such as a glass pitcher, the hatchet will disappear as it makes contact instead of sticking into the object.
  • The throwing hatchet has very high item health relative to most other melee weapons, and as such would degrade very slowly, even though you can only attack once with it as it becomes unretrievable once thrown.

BugsEdit

PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 With Old World Blues installed, the damage and critical damage is reduced to 20. [verified]