The skill of muscle-propelled ranged weapons, such as throwing knives, spears and grenades.— In-game description
The higher your Throwing skill, the more likely you are to hurl a thrown weapon like a rock, Molotov cocktail or grenade exactly where you want to.Cut description from Fallout 3

Throwing is a skill in Fallout, Fallout 2, and Fallout Tactics. It was called Missiles late in the Van Buren design schedule. In Fallout 3, the throwing skill has been removed and parts of the skill, like grenades, has been moved to the explosives skill.

Initial levelEdit

For Fallout:

$ \text{Initial level}\%=40+\text{Agility} $

Example: A starting Agility of 5.

$ 40+5=45\% $

For Fallout 2 and Fallout Tactics:

$ \text{Initial level}\%=4\times\text{Agility} $

Example: A starting Agility of 5.

$ 4\times5=20\% $

Affected weaponsEdit


Fallout 2Edit

Fallout TacticsEdit

Fallout 3Edit

Icon cut contentThe following is based on Fallout 3 cut content and has not been confirmed by canon sources.

Though the Throwing skill was removed from Fallout 3, this change was not made until partway through development of the game. The Throwing skill itself remains in the game's resources, but is not included in the skill menu and is not used by any weapons or items. One NPC class, EnclaveBigGuns, includes Throwing as a tagged skill. The Vault Boy image that was to be associated with the skill was incorporated into the screen seen on Question 4 of the Generalized Occupational Aptitude Test.

The editor "slot" used by the Throwing skill (including its Form ID) was later repurposed for the Survival skill in Fallout: New Vegas. The icon was re-used for the Heave Ho! perk in the same game.

Icon cut contentEnd of information based on Fallout 3 cut content.
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