This Machine is a unique weapon in Fallout: New Vegas.
Background[]
A gas-operated, semi-automatic, clip-fed rifle chambered for .308 rounds. In terms of operation, it is a relic of 20th century engineering, utilizing an "en bloc" clip system that allows ammunition to be inserted from above, clip included, into the fixed internal magazine. When all eight rounds are expended, the clip is ejected with a very distinct metallic "ping." Despite the archaic loading method, the combination of powerful rounds and semi-automatic fire makes it a viable choice for a post-nuclear combatant.[1]
Characteristics[]
Compared to the standard battle rifle, This Machine does higher damage per shot, has a faster rate of fire and so a higher damage-per-second (DPS) value, does higher critical hit damage, has a lower AP cost, has slightly lower spread, has significantly higher durability, has the same weight, and has a higher caps value.
Durability[]
This Machine can fire a total of about 2,995 standard rounds, the equivalent of 375 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard, HP, & AP | 2995 | 375 |
JSP | 1995 | 250 |
Variants[]
- Battle rifle (GRA) - A non-unique variant of This Machine.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Battle rifle | 48 | 92.6 | 1.93 | x1 | 48 | 25 | 1.9 | 0.55 | 8 | 1495 | 9.5 | 1500 | 157.9 | 75 | 6 |
This Machine | 55 | 117.9 | 2.14 | x1 | 55 | 22 | 2.5 | 0.5 | 8 | 2995 | 9.5 | 2800 | 294.7 | 75 | 6 |
Location[]
This Machine is rewarded at the end of the unmarked quest Dealing with Contreras by either Sgt. Contreras if he isn't turned in or by Lt. Boyd if he is.
Notes[]
- Like all unique weapons gained in the Mojave Wasteland, This Machine may be used to obtain the Curios and Relics achievement/trophy.
- Prior to the Gun Runners' Arsenal add-on adding the standard battle rifle, This Machine was the only weapon of its kind in the game.
Behind the scenes[]
- Although based on the M1 Garand,[Non-game 1] This Machine is not an exact reproduction.[Non-game 2] This Machine has the exact same weight as the official weight in pounds of the M1 Garand, loads through the top of the weapon with the exact same en bloc 8-round clip, and makes the exact same distinctive "ping" when it automatically ejects the clip after firing the last round. It also has about the same cyclic rate of fire as the M1 Garand, 40-50 rounds per minute.
- Though the rifle's real life inspiration was commonly chambered in .30-06, some M1 Garands did see conversion to .308 for Navy use due to limited availability of the M14 rifle (also chambered in .308) in the 1950s.
- The weapon is a reference to Woody Guthrie's guitar, which had a sticker stating "This Machine Kills Fascists" emblazoned on it. In Fallout: New Vegas, This Machine has the statement "Well This Machine Kills Commies" carved into its side, seemingly phrased as a direct reply.
- In the game's files, as well as the G.E.C.K, This Machine is referred to as "WeapNVBattleRifleUnique." The base variant did not appear until Gun Runners' Arsenal, albeit exclusively available from merchants.
Bugs[]
- In some games, This Machine will never degrade below 80%. [verified]
- The weapon's sights are not properly zeroed. The bullet fires slightly left of the iron sights, making medium to long range shots very difficult. [verified]
- The inscription on the left side of the rifle will sometimes disappear.[verified]
- This gun can be grabbed twice providing you expose his drug dealing to Boyd first, then finish everything with the medical supplies at Miguel's Pawnshop without killing the NCR ranger there and then hack his computer and expose him again to Boyd. [verified]
- Grunt perk. [verified]
- Fixed with JSawyer.
This Machine is unaffected by the
Sounds[]
Gallery[]
References[]
- ↑ Weapon appearance and functionality is modeled off the M1 Garand.
Non-game