|The following is based on Fallout Shelter or Fallout Shelter Online and some details might contradict canon.|
There are two rooms in the cabin, the first of which contains three powerful ghouls. The second room contains a stranded wastelander who can be talked to. The wastelander can either be invited to the player's vault, or left in the cabin.
|Opening message||Dweller response||Character response|
|I wasn't lost! I was just, uh, taking the scenic route!||You should head for our Vault. You'll be safer there.||I was hoping you'd say that!|
|The Ghouls upstairs are dead. You'll be safe here now.|
- This quest is not generic. As with finding a Red Rocket and a Super-Duper Mart, the quest to complete will be random.
- This quest is not in the quests list. The player can only complete it by sending a dweller to the wasteland, and waiting, as it will happen at random.
- The now-rescued wastelander will come back to the player's vault, once the current dweller, who is exploring the wasteland, has returned to the vault.