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|doctors =[[Cade|Knight-Captain Cade]]
 
|doctors =[[Cade|Knight-Captain Cade]]
 
|leaders =[[Arthur Maxson|Elder Maxson]]<br />[[Kells|Lancer-Captain Kells]]
 
|leaders =[[Arthur Maxson|Elder Maxson]]<br />[[Kells|Lancer-Captain Kells]]
|merchants =[[Teagan|Proctor Teagan]]<br />[[Brotherhood mess officer]]
+
|merchants =[[Teagan|Proctor Teagan]]
 
|owners =Brotherhood of Steel
 
|owners =Brotherhood of Steel
|creatures =[[House cat]]s<br />[[Mole rat (Fallout 4)|Mole rats]]
+
|creatures =[[Emmett]]<br />[[Mole rat (Fallout 4)|Mole rats]]<br />[[Institute super mutant|Super mutant]] {{icon|dead}}
  +
|robots =[[Mister Gutsy (Fallout 4)#Brotherhood Mister Gutsy|Brotherhood Mister Gutsy]]<br />[[Synth]] {{Icon|dead}}<br />[[Predictive Analytic Machine|P.A.M]] (optional)
|robots =
 
 
|sections =Main Deck<br />Command Deck<br />Quarters
 
|sections =Main Deck<br />Command Deck<br />Quarters
|quests =[[Airship Down]]<br />[[Feeding the Troops]]<br />[[Leading by Example]]<br />[[Learning Curve]]<br />[[Rockets' Red Glare]]<br />[[Shadow of Steel]]<br />[[Tour of Duty]]<br />[[Duty or Dishonor]]<br />[[Search and Destroy]]<br />''[[Blood Bank]]''<br />''[[Getting Technical]]''<br />''[[Reactor Coolant (quest)]]''{{Icon|FO4FH}}
+
|quests =[[Airship Down]]<br />[[Feeding the Troops]]<br />[[Leading by Example]]<br />[[Learning Curve]]<br />[[Rockets' Red Glare]]<br />[[Shadow of Steel]]<br />[[Tour of Duty]]<br />[[Duty or Dishonor]]<br />[[Search and Destroy (Far Harbor)|Search and Destroy]]<br />''[[Blood Bank]]''<br />''[[Getting Technical]]''<br />''[[Reactor Coolant (quest)|Reactor Coolant]]''
 
|terminal =[[The Prydwen terminal entries]]
 
|terminal =[[The Prydwen terminal entries]]
 
|cell name =BostonAirportExt11<br />PrydwenHull01 (main deck)<br />PrydwenHull02 (Command deck)<br />PrydwenHull03 (quarters)
 
|cell name =BostonAirportExt11<br />PrydwenHull01 (main deck)<br />PrydwenHull02 (Command deck)<br />PrydwenHull03 (quarters)
 
|refid ={{ID|00076a38}}<br />{{ID|0005c92e}} (main deck)<br />{{ID|0014fc54}} (Command deck)<br />{{ID|0021630b}} (quarters)
 
|refid ={{ID|00076a38}}<br />{{ID|0005c92e}} (main deck)<br />{{ID|0014fc54}} (Command deck)<br />{{ID|0021630b}} (quarters)
  +
|footer =[[File:1920px-Prydwen Side.png|240px]]
 
}}{{Games|FO4}}
 
}}{{Games|FO4}}
   
 
{{Quotation|People of [[the Commonwealth]]. Do not interfere. Our intentions are peaceful. We are the [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]].|The Prydwen arriving in [[the Commonwealth]]|sound=The Prydwen PeopleOfTheCommonwealth.ogg}}
 
{{Quotation|People of [[the Commonwealth]]. Do not interfere. Our intentions are peaceful. We are the [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]].|The Prydwen arriving in [[the Commonwealth]]|sound=The Prydwen PeopleOfTheCommonwealth.ogg}}
   
'''''The Prydwen''''' is a modified and armored [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]] [[airship]] that flies throughout the skies of [[the Commonwealth]]. The vessel serves multiple roles for the Brotherhood, including those of aircraft carrier, command center, clinic, personnel quarters, equipment maintenance bay and research facility. It is, for all intents and purposes, an airborne military base. It will be moored to the air traffic control tower at [[Boston Airport]] shortly after the [[Sole Survivor]] exits [[Fort Hagen]] during [[Reunions]].
+
'''The ''Prydwen''''' is a modified and armored [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]] [[airship]] that flies throughout the skies of [[the Commonwealth]]. The vessel serves multiple roles for the Brotherhood, including those of aircraft carrier, command center, clinic, personnel quarters, equipment maintenance bay and research facility. It is, for all intents and purposes, an airborne military base. It will be moored to the air traffic control tower at [[Boston Airport]] shortly after the [[Sole Survivor]] exits [[Fort Hagen]] during the quest [[Reunions]].
   
 
==Background==
 
==Background==
  +
Though the Brotherhood has once possessed a small fleet of pre-War airships,<ref name="OnlyPostWar">''[[The Art of Fallout 4]]'' p. 256: ''"'''Chapter 6 VEHICLES'''''<br />''Our aircraft designs were revisited for this project as well. Not having a massive crashed airliner in Fallout 3 always felt like a missed opportunity, given the precariousness of being in the air at the moment of nuclear devastation. This time, since an airport is a major location in our world, we envisioned majestic flying-wing jumbo jets as the preferred method of long-distance travel. These started out much, much bigger than what we ended up with in the game, and even still, the plane wreckage is a bit oversized in comparison to the footprint of our airport.''<br />''However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."''</ref> they have all been destroyed in fighting [[super mutant]]s or scuttled for parts in the 22nd century.<ref>{{color|Gray|<br />[[Brotherhood soldier (Fallout 4)|Brotherhood soldier]] (1):"''I still can't believe I was posted to the Prydwen. I mean, look at her... she's one of a kind.''"<br />Brotherhood soldier (2): "''Actually, the Brotherhood of Steel had a whole fleet of these things at one time. They weren't as advanced as the Prydwen, mind you... but seeing them fill the sky must have been an impressive sight.''"<br />Brotherhood soldier (1): "''Are you kidding me? What happened to them?''"<br />Brotherhood soldier (2): "''Not sure, really. Most of them were destroyed fighting Super Mutants or scuttled for parts. I think one of them crash landed somewhere in the Midwest. I heard that the wreckage is still there.''"<br />Brotherhood soldier (1): "''Wow... I had no idea.''"}}<br />(ConvBoSAirportPrydwen07Scene)</ref> Born at the dusk of the 23rd century, the ''Prydwen'' is the first post-War aircraft,<ref name="OnlyPostWar" /> a one of a kind advanced airship constructed by the [[Brotherhood of Steel (East Coast)|Brotherhood of Steel]] at [[Adams Air Force Base]], and a manifestation of its rebirth on the [[East Coast]]. Initial work began in [[Timeline#2278|2278]]. Two years alone were spent on designing it by the sharpest minds the Brotherhood had at its disposal.<ref>[[Kells]]: ''"{{Tooltip|Now that you've had a chance to roam the Prydwen, what do you think, {{Tooltip|Knight|If holding the rank at the time.}}/{{Tooltip|Paladin|If holding the rank at the time.}}/{{Tooltip|Sentinel|If holding the rank at the time.}}?|proud / Question}}"''<br />The [[Sole Survivor]]: ''"She's very impressive."''<br />Kells: ''"{{Tooltip|Yes, quite a feat of engineering, isn't she.|Impressed}} {{Tooltip|It took the Brotherhood's sharpest minds over two years to design and more than twice that to build.|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref> Another two years were spent gathering the parts necessary to enable its construction,<ref>The [[Sole Survivor]]: ''"That's a long time."''<br />[[Kells]]: ''"{{Tooltip|Constructing the Prydwen required a vast amount resources... far more than the Brotherhood possessed when we began.|Confident}} {{Tooltip|We spent the first two years alone gathering the parts. The rest was spent assembling.|Irritated}} {{Tooltip|It was worth the effort. With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory.|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref> with components salvaged from the destroyed [[Enclave]] base playing a crucial role in its construction. The ''Prydwen'' was launched in [[Timeline#2282|2282]], granting the Brotherhood the ability to mobilize its entire division and field it anywhere they need to at a moment's notice.<ref>The [[Sole Survivor]]: ''"Where was the Prydwen constructed?"''<br />[[Kells]]: ''"{{Tooltip|She was constructed at Adam's Air Force Base just outside of Washington D.C. There was a vast amount of scrap metal and salvageable components there after we defeated the Enclave. We spent the first two years alone gathering the parts. The rest was spent assembling. It was worth the effort. With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory.|Confident}}"''<br />([[BoSLancerCaptainKells.txt|Kells' dialogue]])</ref><ref name="40tons">The [[Sole Survivor]]: ''"You sure Ingram knows what she's doing?"''<br />[[Arthur Maxson]]: ''"{{Tooltip|Proctor Ingram's managed to keep a 40,000 ton airship aloft for the past five years. I'd say that earns her the benefit of the doubt.|Irritated}}"''<br />([[BoSElderMaxson.txt|Arthur Maxson's dialogue]])</ref>
The Prydwen was constructed at [[Adams Air Force Base]] over a period of six years. It took an initial two years to collect the materials necessary and another four to actually construct the airship, and by 2287 had been in service for five years.<ref>[[Arthur Maxson]]'s dialogue: ''"Proctor Ingram's managed to keep a 40,000 ton airship aloft for the past five years. I'd say that earns her the benefit of a doubt."''</ref> It weighs forty thousand tons, as noted by [[Kells|Lancer Captain Kells]] and Elder Maxson. Before the journey to the Commonwealth, its original power plant has been replaced with an updated plant pulled from an old aircraft carrier.
 
   
  +
In terms of design, the ''Prydwen'' is a 40,000 ton<ref name="40tons"/> rigid-frame airship, with lighter-than-air gas bags safely hidden inside a lightweight armored plating that surrounds the main deck. Originally powered by an old type fusion plant, it was refitted with an updated plant pulled from the wreckage of an aircraft carrier for the Commonwealth campaign. As such, it has been capable of crossing the vast distance dividing the ruins of [[Washington, D.C.]] and [[Boston]] in record time thanks to the power of its main engines. The ''Prydwen'' can land on the ground in emergencies and to conserve coolant needed to keep it afloat.<ref>[[The Prydwen terminal entries#Ingram IG-444PR - Prydwen Concerns|The ''Prydwen'' terminal entries; Elder Maxson's terminal, Ingram IG-444PR - Prydwen Concerns]]</ref><ref>''[[Fallout 4 Vault Dweller's Survival Guide]]'' Collector's Edition pp. 345-347: ''"'''[4.28] PRYDWEN'''''<br />''The Brotherhood of Steel know how to make an entrance! A giant dirigible appears once you complete Act I of your Main Quest. It is moored at Boston Airport. This becomes the base of operations for the Brotherhood of Steel for the remainder of your exploration. The ship is a marvel of engineering."''<br />([[Fallout 4 Vault Dweller's Survival Guide Map]])</ref> The airship itself is unarmed, but it always carries enough troops, [[Vertibird]]s and supplies to mount a major offensive.<ref>[[Fallout 4 loading screens|''Fallout 4'' loading screens]]: ''"While the Prydwen does not have any actual weapons systems, it always carries enough troops, Vertibirds and supplies to mount a major offensive."''</ref>
The airship is filled with hydrogen, as stated during the quest [[Airship Down]]. Four pylons attached to the ship's flight deck carry a single jet engine each, being responsible for controlling the Prydwen's altitude and help to keep the ship aloft. There are four docking hooks for Brotherhood-modified [[Vertibird (Fallout 4)|VB-02 Vertibird]] gunships attached to the airship's hull. Vertibirds are accessible via the flight deck. Due to the combustible nature of hydrogen, the ship itself is not capable of combat, and this is stated by the crew.
 
  +
  +
The Brotherhood's airborne aircraft carrier contains all of the facilities needed to make long range operations possible: Barracks, research and development facilities, a medical bay, armory, workshops, and more. During the [[War of the Commonwealth]], the carrier also houses the top leadership of the chapter. Apart from Elder Maxson:
  +
* Lancer-Captain [[Kells]], the head of the Lancers and ''Prydwen''{{'}}s skipper, resides at the command deck on the bridge, overseeing field operations.
  +
* Proctor [[Teagan]], head of the Order of the Sword, acts as ''Prydwen''<nowiki/>'s quartermaster. His office is in the supply depot in the rear. The head of the airport supply depot, Knight-Sergeant [[Gavil]], answers directly to him.
  +
* Proctor [[Ingram]], head of the Order of the Shield, works in the power armor maintenance bay. She oversees engineering and maintenance duties both aboard the ''Prydwen'' and airport-side. It's her job to ensure the reactor remains operational and the ship airborne. She also works towards restoring [[Liberty Prime]], the keystone of Elder Maxson's stratagem against the Institute.
  +
* Proctor [[Quinlan]], head of the Order of the Quill, oversees Scribe research and recovery operations from his quarters on the main deck, opposite the infirmary. Field Scribes answer to him and he's personally checking every [[technical document]] brought in from the field by them or other Brotherhood operatives.
  +
Apart from the three Order leaders, the chapter's most talented physician, Knight-Captain [[Cade]] resides in the medical bay, treating wounded soldiers and assessing new recruits in order to see if they're combat ready. He's notoriously strict and refuses to clear Paladin [[Brandis]] for duty until the [[Sole Survivor]] completes either The Nuclear Option for the Brotherhood or completes Mass Fusion for the Institute while working for the Railroad. 
   
 
==Layout==
 
==Layout==
 
The Prydwen is divided into two exterior areas and two indoor areas: the flight deck, the command deck, the main deck, and the forecastle.
 
The Prydwen is divided into two exterior areas and two indoor areas: the flight deck, the command deck, the main deck, and the forecastle.
   
On the main deck is a medical bay, mess hall, power armor station, crafting equipment and a shop (at the end of the corridor). There are also stairs that lead either up to the living quarters or down to a storage area. Around the perimeter and along the top are patrolled catwalks. The main deck is contained within the airbag, as the hydrogen is inside several canisters positioned around the outer hull.
+
On the main deck is a medical bay, mess hall, power armor station, crafting equipment, and a shop at the end of the corridor. There are also stairs that lead either up to the living quarters or down to a storage area. Around the perimeter and along the top are patrolled catwalks. The main deck is contained within the airbag, as the hydrogen is inside several canisters positioned around the outer hull.
   
 
The flight deck is located along the midsection of the gondola. There is a control room/storage area overlooking the deck, accessible at the back of the flight deck.
 
The flight deck is located along the midsection of the gondola. There is a control room/storage area overlooking the deck, accessible at the back of the flight deck.
   
The command deck has three levels. The top level has Maxson's observation deck. The next one down is a storage area, with access to the forecastle. Finally, the bridge is at the bottom, where Lancer-Captain Kells can be found.
+
The command deck has three levels. The top level is Maxson's observation deck. The next one down is a storage area, with access to the forecastle. Finally, the bridge is at the bottom, where Lancer-Captain Kells can be found. The forecastle is a small balcony that is accessible from the top of the command deck.
 
The forecastle is a small balcony which is accessible from the top the command deck.
 
   
 
==Inhabitants==
 
==Inhabitants==
 
The Prydwen's crew includes:
 
The Prydwen's crew includes:
  +
{{columns|3|
 
* [[Arthur Maxson|Elder Maxson]]
 
* [[Arthur Maxson|Elder Maxson]]
 
* [[Kells|Lancer-Captain Kells]]
 
* [[Kells|Lancer-Captain Kells]]
* [[Brandis|Paladin Brandis]], if convinced to rejoin the Brotherhood.
 
 
* [[Ingram|Proctor Ingram]]
 
* [[Ingram|Proctor Ingram]]
 
* [[Teagan|Proctor Teagan]]
 
* [[Teagan|Proctor Teagan]]
 
* [[Quinlan|Proctor Quinlan]]
 
* [[Quinlan|Proctor Quinlan]]
* [[Madison Li]], if convinced to join during [[From Within]].
 
* [[Professor Scara]], if convinced to join during [[Liberty Reprimed]].
 
 
* [[Neriah|Senior Scribe Neriah]]
 
* [[Neriah|Senior Scribe Neriah]]
 
* [[Cade|Knight-Captain Cade]]
 
* [[Cade|Knight-Captain Cade]]
  +
}}
  +
  +
Optional crew members:
 
* [[Predictive Analytic Machine]], if reprogrammed in the mission [[Tactical Thinking]].
 
* [[Predictive Analytic Machine]], if reprogrammed in the mission [[Tactical Thinking]].
 
* [[Brandis|Paladin Brandis]], if convinced to rejoin the Brotherhood.
 
* [[Madison Li]], if convinced to join during [[From Within]].
 
* [[Professor Scara]], if convinced to join during [[Liberty Reprimed]].
   
 
==Notable loot==
 
==Notable loot==
 
* [[T-60 power armor (Fallout 4)|BoS II T-60b power armor]] - [[Shadow of Steel]] quest reward.
 
* [[T-60 power armor (Fallout 4)|BoS II T-60b power armor]] - [[Shadow of Steel]] quest reward.
 
* [[Laser gun (Fallout 4)|Long range laser rifle]] - Found on the Prydwen's forecastle in a crate called sharpshooter stowage. The forecastle entrance is located through the main deck's southern top floor.
 
* [[Laser gun (Fallout 4)|Long range laser rifle]] - Found on the Prydwen's forecastle in a crate called sharpshooter stowage. The forecastle entrance is located through the main deck's southern top floor.
* Three mini nukes can be found on the lower catwalk of the main deck, next to the mini nuke crates that are recovered from the [[Fort Strong armory]] during the quest [[Show No Mercy]]. Two are on top of the crates and the third is on the floor next to the north western crate.
+
* Three mini nukes can be found on the lower catwalk of the main deck, next to the mini nuke crates that are recovered from the [[Fort Strong|Fort Strong armory]] during the quest [[Show No Mercy]]. Two are on top of the crates and the third is on the floor next to the northwestern crate.
* [[X-01 power armor (Fallout 4)|X-01 power armor]] Mk1 helmet, [[Gauss rifle (Fallout 4)|Gauss rifle]], [[Fat Man (Fallout 4)|Fat Man]] with 2 [[Mini nuke (Fallout 4)|mini nukes]], a [[Fusion core (Fallout 4)|fusion core]] and a bunch of ammo in Proctor Teagan's cage behind a Master lock (considered stealing).
+
* [[X-01 power armor (Fallout 4)|X-01 power armor]] Mk1 helmet, [[Gauss rifle (Fallout 4)|Gauss rifle]], [[Fat Man (Fallout 4)|Fat Man]] with two [[Mini nuke (Fallout 4)|mini nukes]], and a [[Fusion core (Fallout 4)|fusion core]].
  +
* A large amount of ammo can be stolen from in Proctor Teagan's cage behind a Master lock.
* [[Knight-Captain Cade's report]] - Holotape, in Cade's medical office, next to a termimal.
 
* [[C.I.T. recon report]] - Holotape, left of the helm on the command deck, on top of the one of the southern computer gauges.
+
* [[Knight-Captain Cade's report]] - Holotape, in Cade's medical office, next to a terminal.
* [[Personal log - 142]] - Holotape, on a night stand on the east side opposite of the outgoing mail terminal.
+
* [[C.I.T. recon report]] - Holotape, left of the helm on the command deck, on top of one of the southern computer gauges.
  +
* [[Personal log - 142]] - Holotape, on a nightstand on the east side opposite of the outgoing mail terminal.
 
* [[Quinlan to be deleted]] - Holotape, on top of a file cabinet in Quinlan's office.
 
* [[Quinlan to be deleted]] - Holotape, on top of a file cabinet in Quinlan's office.
* [[Maxson was right]] - Holotape, located on a night stand between two beds above the entrance to get to the command deck.
+
* [[Maxson was right]] - Holotape, located on a nightstand between two beds above the entrance to get to the command deck.
 
* [[Your new assignment]] - Holotape, on top of a barrel next to a bed, above the entrance to the main deck.
 
* [[Your new assignment]] - Holotape, on top of a barrel next to a bed, above the entrance to the main deck.
 
* [[Nuka-Cola Quantum (Fallout 4)|Nuka-Cola Quantum]] - On the main deck, lower catwalk.
 
* [[Nuka-Cola Quantum (Fallout 4)|Nuka-Cola Quantum]] - On the main deck, lower catwalk.
* [[Lucia's personal key]] - On [[Lucia]] and in [[D. Clarke|Clarke]]'s footlocker.
+
* [[Fallout 4 keys#Lucia's personal key|Lucia's personal key]] - In [[D. Clarke|Clarke]]'s footlocker.
 
* [[From Lucia]] - In Clarke's footlocker near his bed.
 
* [[From Lucia]] - In Clarke's footlocker near his bed.
 
* [[Knight Lucia's log]] - In Lucia's personal footlocker.
 
* [[Knight Lucia's log]] - In Lucia's personal footlocker.
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===Pickpocket or dropped on death===
 
===Pickpocket or dropped on death===
* Eight complete [[T-60 power armor (Fallout 4)|BOS II T-60 power armor]] suits can be stolen - three from the patrolling sentries, three stationary sentries (main deck, flight deck, command deck) and another two from the power armor bay. (Note: The sentries will continue their patrols/manning their posts, but if they are killed, they will eventually respawn with new sets of armor.)
+
* Eight complete [[T-60 power armor (Fallout 4)|BOS II T-60 power armor]] suits can be stolen - three from the patrolling sentries, three stationary sentries (main deck, flight deck, command deck) and another two from the power armor bay. (Note: The sentries will continue their patrols/manning their posts, but if they are killed, they will eventually respawn with new sets of armor.)
* [[Prydwen armory key]] - On a Brotherhood knight-captain, near a small diner, southern part of the ship.
+
* [[Fallout 4 keys#Prydwen armory key|Prydwen armory key]] - On a Brotherhood knight-captain, near a small diner, the southern part of the ship.
* [[Airship captain's hat]] and [[Brotherhood fatigues (Fallout 4)|Brotherhood Officer Fatigues]] - Pickpocketed from [[Kells|Knight-Captain Kells]].
+
* [[Airship captain's hat]] and [[Brotherhood fatigues (Fallout 4)|Brotherhood officer fatigues]] - Pickpocketed from [[Kells|Knight-Captain Kells]].
 
* [[Brotherhood fatigues (Fallout 4)|Brotherhood medic fatigues]] - Worn by Knight-Captain Cade.
 
* [[Brotherhood fatigues (Fallout 4)|Brotherhood medic fatigues]] - Worn by Knight-Captain Cade.
* [[Bomber jacket]]
+
* [[Bomber jacket (Fallout 4)|Bomber jacket]]
 
* [[Engineer's armor]]
 
* [[Engineer's armor]]
 
* [[Final Judgment]] - Unique Gatling laser, carried by [[Arthur Maxson|Elder Maxson]] who also wears [[Maxson's battlecoat]].
 
* [[Final Judgment]] - Unique Gatling laser, carried by [[Arthur Maxson|Elder Maxson]] who also wears [[Maxson's battlecoat]].
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==Related quests==
 
==Related quests==
* [[Shadow of Steel]] - Travel with [[Danse|Paladin Danse]] to meet with Elder Maxson.
+
* [[Shadow of Steel]]
* [[Airship Down]] - Assault the Brotherhood along with the Institute's synths.
+
* [[Airship Down]]
* [[Rockets' Red Glare]] - The [[Sole Survivor]], [[Deacon]] and [[Tinker Tom]] lead a secret raid to destroy the Prydwen.
+
* [[Rockets' Red Glare]]
* [[With Our Powers Combined]] - The Brotherhood have caused enough trouble, lead the Minutemen to destroy the Prydwen.
+
* [[With Our Powers Combined]]
   
 
==Notes==
 
==Notes==
* The Prydwen will show up right after the main quest [[Reunions]] is finished, flying in over the western mountain range of the map and making its way across the Commonwealth, until it finally anchors above the [[Boston Airport]]. After this, the Sole Survivor can visit it during the Brotherhood of Steel quest [[Shadow of Steel]] offered by Paladin Danse.
+
* The Prydwen will show up right after the main quest Reunions is finished, flying in over the western mountain range of the map and making its way across the Commonwealth, until it finally anchors above the [[Boston Airport]]. After this, the Sole Survivor can visit it during the Brotherhood of Steel quest [[Shadow of Steel]] offered by Paladin Danse.
 
* If the Sole Survivor has not yet dealt with the Brotherhood of Steel right after the Prydwen shows up (by avoiding the [[Cambridge Police Station]]), the optional Brotherhood quest [[Reveille]] begins, where it is only referenced as "the Brotherhood of Steel airship."
 
* If the Sole Survivor has not yet dealt with the Brotherhood of Steel right after the Prydwen shows up (by avoiding the [[Cambridge Police Station]]), the optional Brotherhood quest [[Reveille]] begins, where it is only referenced as "the Brotherhood of Steel airship."
* Its remains can be visited if destroyed, and respawning Brotherhood corpses can be found and looted. Brotherhood of Steel scribes, knights and paladins may appear and attack the Sole Survivor.
+
* Its remains can be visited if destroyed, and respawning Brotherhood corpses can be found and looted. Brotherhood of Steel scribes, knights, and paladins may appear and attack the Sole Survivor.
 
* Bringing certain companions onto the Prydwen will cause different reactions from the Brotherhood personnel.
 
* Bringing certain companions onto the Prydwen will cause different reactions from the Brotherhood personnel.
** Bringing [[Nick Valentine|Nick]] aboard will cause a generic Brotherhood member to exclaim that "machines shouldn't have free will," leading Nick to rhetorically ask if he believes that because he gave up his a long time ago. Another scenario is a generic Brotherhood member will state that Nick "disgusts" them, and Nick will retort that "the feeling's mutual."
+
** Bringing [[Nick Valentine|Nick]] aboard will cause a generic Brotherhood member to question if the protagonist is concerned if Nick is a "spy." Some will exclaim that "machines shouldn't have free will," leading Nick to rhetorically ask if he believes that because he gave up his a long time ago. Another scenario is a generic Brotherhood member will state that Nick "disgusts" them, and Nick will retort that "the feeling's mutual."
 
** Bringing [[John Hancock|Hancock]] aboard will cause a member to ask the Sole Survivor if "that thing" is "tame," which causes Hancock to chuckle and mumble "hardly."
 
** Bringing [[John Hancock|Hancock]] aboard will cause a member to ask the Sole Survivor if "that thing" is "tame," which causes Hancock to chuckle and mumble "hardly."
 
** Bringing [[Strong]] aboard causes a member to shout "mutie aboard," and Strong will say he is being too loud and he wants to throw him off the bow.
 
** Bringing [[Strong]] aboard causes a member to shout "mutie aboard," and Strong will say he is being too loud and he wants to throw him off the bow.
 
** Bringing [[X6-88]] aboard causes a member to observe that something is "off" about the Sole Survivor's "pal," and X6-88 will state his synth designation, status as a courser and casually state the fact that he could easily kill all personnel aboard without a second thought.
 
** Bringing [[X6-88]] aboard causes a member to observe that something is "off" about the Sole Survivor's "pal," and X6-88 will state his synth designation, status as a courser and casually state the fact that he could easily kill all personnel aboard without a second thought.
** Bringing [[Dogmeat (Fallout 4)|Dogmeat]] aboard causes some members to compliment him by saying that he is a tough looking dog, or insult him.
+
** Bringing [[Dogmeat (Fallout 4)|Dogmeat]] aboard causes some members to compliment him by saying that he is a tough-looking dog, or insult him.
 
* When pickpocketed, most items will respawn periodically. This includes the [[airship captain's hat]].
 
* When pickpocketed, most items will respawn periodically. This includes the [[airship captain's hat]].
 
* The two suits of T-60 power armor at the power armor stations can be accessed via the power armor workstation, therefore be upgraded and looted without stealing if one were to unequip them.
 
* The two suits of T-60 power armor at the power armor stations can be accessed via the power armor workstation, therefore be upgraded and looted without stealing if one were to unequip them.
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==Behind the scenes==
 
==Behind the scenes==
 
* Prydwen ([[wikipedia:Middle Welsh|Middle Welsh]] lit. "fair-faced," "handsome") is the name of King Arthur's ship in the native Welsh literature concerning the legendary character. Arthur and his men board it to sail to the Otherworldly fortress of [[wikipedia:Annwn|Annwn]] [pronounced; ah-noon] in the somewhat cryptic poem ''[[wikipedia:Preiddeu Annwfn|Preiddeu Annwfn]]'' [pronounced; Prey-they--Ann-oovn] as well as when they sail to and from Ireland in the prose text ''[[wikipedia:Culhwch and Olwen|Culhwch ac Olwen]]'' in an attempt to gain a magical cauldron. It is not explicitly named in any other native Arthurian tale or poem, and in the Anglo-Norman literature that drew from it Arthur does not appear to have a comparable vessel.
 
* Prydwen ([[wikipedia:Middle Welsh|Middle Welsh]] lit. "fair-faced," "handsome") is the name of King Arthur's ship in the native Welsh literature concerning the legendary character. Arthur and his men board it to sail to the Otherworldly fortress of [[wikipedia:Annwn|Annwn]] [pronounced; ah-noon] in the somewhat cryptic poem ''[[wikipedia:Preiddeu Annwfn|Preiddeu Annwfn]]'' [pronounced; Prey-they--Ann-oovn] as well as when they sail to and from Ireland in the prose text ''[[wikipedia:Culhwch and Olwen|Culhwch ac Olwen]]'' in an attempt to gain a magical cauldron. It is not explicitly named in any other native Arthurian tale or poem, and in the Anglo-Norman literature that drew from it Arthur does not appear to have a comparable vessel.
* It is pronounced by multiple characters different ways. Military Frequency AF95 broadcasts pronounce it "preed-win" whereas Paladin Danse pronounces it "prid-win;" the Welsh pronunciation is "prud-when."
+
* It is pronounced by multiple characters in different ways. Military Frequency AF95 broadcasts pronounce it "preed-win" whereas Paladin Danse pronounces it "prid-win;" the Welsh pronunciation is "prud-when."
   
 
==Bugs==
 
==Bugs==
 
* {{Platforms|pc,ps4,xboxone}} Stealing from the Prydwen armory can result in all Brotherhood NPCs turning hostile against the Sole Survivor. This can happen regardless of whether the Survivor is detected or not and can happen even if a Stealth Boy is used. Solutions include picking up the desired item and moving it outside the armory before stealing it. This does not alert the Brotherhood.{{Verify|verified}}
 
* {{Platforms|pc,ps4,xboxone}} Stealing from the Prydwen armory can result in all Brotherhood NPCs turning hostile against the Sole Survivor. This can happen regardless of whether the Survivor is detected or not and can happen even if a Stealth Boy is used. Solutions include picking up the desired item and moving it outside the armory before stealing it. This does not alert the Brotherhood.{{Verify|verified}}
 
** This only happens if a very significant amount of loot is stolen. {{Verify|verified}}
 
** This only happens if a very significant amount of loot is stolen. {{Verify|verified}}
* {{Platforms|pc,ps4,xboxone}} Killing the Brotherhood lancer-sergeant on the northern Vertibird gantry may result, after a save and reload, in an invisible corpse with an untargetable version of the NPC standing over it. The invisible corpse may be looted, and may even be moved, but will revert to its original position on reload. No known fix, but ultimately harmless. This bug has also been seen on the scribes along the flight deck.{{Verify|verified}}
+
* {{Platforms|pc,ps4,xboxone}} Killing the Brotherhood lancer-sergeant on the northern Vertibird gantry may result, after a save and reload, in an invisible corpse with an un-targetable version of the NPC standing over it. The invisible corpse may be looted, and may even be moved, but will revert to its original position on reload. No known fix, but ultimately harmless. This bug has also been seen on the scribes along the flight deck.{{Verify|verified}}
* {{Platforms|pc,ps4,xboxone}} Following completion of the quest Airship Down, the Prydwen will still appear as a fast travel destination in the Pip-Boy. Attempting to fast travel to the Prydwen will yield the message "Fast Travel is currently unavailable from this location" regardless of where attempted.{{Verify|verified}}
+
* {{Platforms|pc,ps4,xboxone}} Following the completion of the quest Airship Down, the Prydwen will still appear as a fast travel destination in the Pip-Boy. Attempting to fast travel to the Prydwen will yield the message "Fast Travel is currently unavailable from this location" regardless of where attempted.{{Verify|verified}}
* {{platforms|pc}} After killing Kellogg in the quest [[Reunions]], the Prydwen may not be seen in the sky and [[Military frequency AF95]] may not play. This can be fixed using the console command {{console|command=setstage 2bf21 1}} This will teleport you to the roof of the [[Cambridge Police Station]] and tell you to board the Vertibird.{{Verify|type=bug|12:56, July 21, 2019 (UTC)}}
+
* {{platforms|pc}} After killing Kellogg in the quest Reunions, the Prydwen may not be seen in the sky and [[Military frequency AF95]] may not play. This can be fixed using the console command {{console|command=setstage 2bf21 1}} This will teleport you to the roof of the Cambridge Police Station and tell you to board the vertibird.{{Verify|verified}}
   
 
==Gallery==
 
==Gallery==
<gallery widths=200>
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<gallery widths=200 captionalign=center>
 
Prydwen-CommandDeck-Fallout4.jpg|Viewing room
 
Prydwen-CommandDeck-Fallout4.jpg|Viewing room
 
Prydwen-Controls-Fallout4.jpg|Command deck
 
Prydwen-Controls-Fallout4.jpg|Command deck
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FO4 Prydwen Clarke footlocker.png|[[D. Clarke|Initiate Clarke]]'s footlocker
 
FO4 Prydwen Clarke footlocker.png|[[D. Clarke|Initiate Clarke]]'s footlocker
 
Prydwen-Quarters-Fallout4.jpg|Quarters
 
Prydwen-Quarters-Fallout4.jpg|Quarters
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FO4 Pryd TV 21.png
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FO4 Pryd TV 20.png
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FO4 Pryd TV 19.png
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FO4 Pryd TV 18.png
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FO4 Pryd TV 17.png
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FO4 Pryd TV 16.png
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FO4 Pryd TV 15.png
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FO4 Pryd TV 15.png
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FO4 Pryd TV 14.png
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FO4 Pryd TV 13.png
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FO4 Pryd TV 12.png
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FO4 Pryd TV 11.png
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FO4 Pryd TV 10.png
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FO4 Pryd TV 9.png
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FO4 Pryd TV 8.png
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FO4 Pryd TV 7.png
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FO4 Pryd TV 6.png
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FO4 Pryd TV 5.png
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FO4 Pryd TV 4.png
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FO4 Pryd TV 3.png
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FO4 Pryd TV 2.png
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FO4 Pryd TV 1.png
 
Prydwen-Maxson'sRoom-Fallout4.jpg|[[Arthur Maxson|Elder Maxson]]'s room
 
Prydwen-Maxson'sRoom-Fallout4.jpg|[[Arthur Maxson|Elder Maxson]]'s room
 
Prydwen-Corridor-Fallout4.jpg|Corridor
 
Prydwen-Corridor-Fallout4.jpg|Corridor
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FO4 Maxson was right holotape.png|[[Maxson was right]]
 
FO4 Maxson was right holotape.png|[[Maxson was right]]
 
FO4 Your new assignment holotape.png|[[Your new assignment]]
 
FO4 Your new assignment holotape.png|[[Your new assignment]]
Prydwen_Brotherhood_knight-captain.jpg|Brotherhood knight-captain holding the [[Prydwen armory key]]
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Prydwen_Brotherhood_knight-captain.jpg|Brotherhood knight-captain holding the Prydwen armory key
 
Fo4 airship Boston trailer.png|Prydwen in the [[Fallout 4 trailer|''Fallout 4'' trailer]]
 
Fo4 airship Boston trailer.png|Prydwen in the [[Fallout 4 trailer|''Fallout 4'' trailer]]
 
Fo4 Prydwen concept art.png|From ''[[The Art of Fallout 4]]''
 
Fo4 Prydwen concept art.png|From ''[[The Art of Fallout 4]]''
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==References==
 
==References==
  +
{{References}}
<references/>
 
   
 
{{Navbox The Prydwen}}
 
{{Navbox The Prydwen}}
 
{{Navbox locations FO4}}
 
{{Navbox locations FO4}}
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{{Navbox vehicles}}
   
 
[[Category:The Prydwen| ]]
 
[[Category:The Prydwen| ]]
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[[fr:Prydwen]]
 
[[fr:Prydwen]]
 
[[ko:프라이드웬]]
 
[[ko:프라이드웬]]
  +
[[pt:A Prydwen]]
 
[[ru:Придвен]]
 
[[ru:Придвен]]
 
[[uk:Придвен]]
 
[[uk:Придвен]]

Revision as of 20:52, 1 August 2020

 
Gametitle-FO4
Gametitle-FO4
People of the Commonwealth. Do not interfere. Our intentions are peaceful. We are the Brotherhood of Steel.— The Prydwen arriving in the Commonwealth

The Prydwen is a modified and armored Brotherhood of Steel airship that flies throughout the skies of the Commonwealth. The vessel serves multiple roles for the Brotherhood, including those of aircraft carrier, command center, clinic, personnel quarters, equipment maintenance bay and research facility. It is, for all intents and purposes, an airborne military base. It will be moored to the air traffic control tower at Boston Airport shortly after the Sole Survivor exits Fort Hagen during the quest Reunions.

Background

Though the Brotherhood has once possessed a small fleet of pre-War airships,[1] they have all been destroyed in fighting super mutants or scuttled for parts in the 22nd century.[2] Born at the dusk of the 23rd century, the Prydwen is the first post-War aircraft,[1] a one of a kind advanced airship constructed by the Brotherhood of Steel at Adams Air Force Base, and a manifestation of its rebirth on the East Coast. Initial work began in 2278. Two years alone were spent on designing it by the sharpest minds the Brotherhood had at its disposal.[3] Another two years were spent gathering the parts necessary to enable its construction,[4] with components salvaged from the destroyed Enclave base playing a crucial role in its construction. The Prydwen was launched in 2282, granting the Brotherhood the ability to mobilize its entire division and field it anywhere they need to at a moment's notice.[5][6]

In terms of design, the Prydwen is a 40,000 ton[6] rigid-frame airship, with lighter-than-air gas bags safely hidden inside a lightweight armored plating that surrounds the main deck. Originally powered by an old type fusion plant, it was refitted with an updated plant pulled from the wreckage of an aircraft carrier for the Commonwealth campaign. As such, it has been capable of crossing the vast distance dividing the ruins of Washington, D.C. and Boston in record time thanks to the power of its main engines. The Prydwen can land on the ground in emergencies and to conserve coolant needed to keep it afloat.[7][8] The airship itself is unarmed, but it always carries enough troops, Vertibirds and supplies to mount a major offensive.[9]

The Brotherhood's airborne aircraft carrier contains all of the facilities needed to make long range operations possible: Barracks, research and development facilities, a medical bay, armory, workshops, and more. During the War of the Commonwealth, the carrier also houses the top leadership of the chapter. Apart from Elder Maxson:

  • Lancer-Captain Kells, the head of the Lancers and Prydwen's skipper, resides at the command deck on the bridge, overseeing field operations.
  • Proctor Teagan, head of the Order of the Sword, acts as Prydwen's quartermaster. His office is in the supply depot in the rear. The head of the airport supply depot, Knight-Sergeant Gavil, answers directly to him.
  • Proctor Ingram, head of the Order of the Shield, works in the power armor maintenance bay. She oversees engineering and maintenance duties both aboard the Prydwen and airport-side. It's her job to ensure the reactor remains operational and the ship airborne. She also works towards restoring Liberty Prime, the keystone of Elder Maxson's stratagem against the Institute.
  • Proctor Quinlan, head of the Order of the Quill, oversees Scribe research and recovery operations from his quarters on the main deck, opposite the infirmary. Field Scribes answer to him and he's personally checking every technical document brought in from the field by them or other Brotherhood operatives.

Apart from the three Order leaders, the chapter's most talented physician, Knight-Captain Cade resides in the medical bay, treating wounded soldiers and assessing new recruits in order to see if they're combat ready. He's notoriously strict and refuses to clear Paladin Brandis for duty until the Sole Survivor completes either The Nuclear Option for the Brotherhood or completes Mass Fusion for the Institute while working for the Railroad. 

Layout

The Prydwen is divided into two exterior areas and two indoor areas: the flight deck, the command deck, the main deck, and the forecastle.

On the main deck is a medical bay, mess hall, power armor station, crafting equipment, and a shop at the end of the corridor. There are also stairs that lead either up to the living quarters or down to a storage area. Around the perimeter and along the top are patrolled catwalks. The main deck is contained within the airbag, as the hydrogen is inside several canisters positioned around the outer hull.

The flight deck is located along the midsection of the gondola. There is a control room/storage area overlooking the deck, accessible at the back of the flight deck.

The command deck has three levels. The top level is Maxson's observation deck. The next one down is a storage area, with access to the forecastle. Finally, the bridge is at the bottom, where Lancer-Captain Kells can be found. The forecastle is a small balcony that is accessible from the top of the command deck.

Inhabitants

The Prydwen's crew includes:

Optional crew members:

Notable loot

Pickpocket or dropped on death

Related quests

Notes

  • The Prydwen will show up right after the main quest Reunions is finished, flying in over the western mountain range of the map and making its way across the Commonwealth, until it finally anchors above the Boston Airport. After this, the Sole Survivor can visit it during the Brotherhood of Steel quest Shadow of Steel offered by Paladin Danse.
  • If the Sole Survivor has not yet dealt with the Brotherhood of Steel right after the Prydwen shows up (by avoiding the Cambridge Police Station), the optional Brotherhood quest Reveille begins, where it is only referenced as "the Brotherhood of Steel airship."
  • Its remains can be visited if destroyed, and respawning Brotherhood corpses can be found and looted. Brotherhood of Steel scribes, knights, and paladins may appear and attack the Sole Survivor.
  • Bringing certain companions onto the Prydwen will cause different reactions from the Brotherhood personnel.
    • Bringing Nick aboard will cause a generic Brotherhood member to question if the protagonist is concerned if Nick is a "spy." Some will exclaim that "machines shouldn't have free will," leading Nick to rhetorically ask if he believes that because he gave up his a long time ago. Another scenario is a generic Brotherhood member will state that Nick "disgusts" them, and Nick will retort that "the feeling's mutual."
    • Bringing Hancock aboard will cause a member to ask the Sole Survivor if "that thing" is "tame," which causes Hancock to chuckle and mumble "hardly."
    • Bringing Strong aboard causes a member to shout "mutie aboard," and Strong will say he is being too loud and he wants to throw him off the bow.
    • Bringing X6-88 aboard causes a member to observe that something is "off" about the Sole Survivor's "pal," and X6-88 will state his synth designation, status as a courser and casually state the fact that he could easily kill all personnel aboard without a second thought.
    • Bringing Dogmeat aboard causes some members to compliment him by saying that he is a tough-looking dog, or insult him.
  • When pickpocketed, most items will respawn periodically. This includes the airship captain's hat.
  • The two suits of T-60 power armor at the power armor stations can be accessed via the power armor workstation, therefore be upgraded and looted without stealing if one were to unequip them.
  • The amount of beds in the barracks does not provide enough accommodation for the crew on board.

Behind the scenes

  • Prydwen (Middle Welsh lit. "fair-faced," "handsome") is the name of King Arthur's ship in the native Welsh literature concerning the legendary character. Arthur and his men board it to sail to the Otherworldly fortress of Annwn [pronounced; ah-noon] in the somewhat cryptic poem Preiddeu Annwfn [pronounced; Prey-they--Ann-oovn] as well as when they sail to and from Ireland in the prose text Culhwch ac Olwen in an attempt to gain a magical cauldron. It is not explicitly named in any other native Arthurian tale or poem, and in the Anglo-Norman literature that drew from it Arthur does not appear to have a comparable vessel.
  • It is pronounced by multiple characters in different ways. Military Frequency AF95 broadcasts pronounce it "preed-win" whereas Paladin Danse pronounces it "prid-win;" the Welsh pronunciation is "prud-when."

Bugs

  • PCPC Playstation 4Playstation 4 Xbox OneXbox One Stealing from the Prydwen armory can result in all Brotherhood NPCs turning hostile against the Sole Survivor. This can happen regardless of whether the Survivor is detected or not and can happen even if a Stealth Boy is used. Solutions include picking up the desired item and moving it outside the armory before stealing it. This does not alert the Brotherhood.[verified]
    • This only happens if a very significant amount of loot is stolen. [verified]
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One Killing the Brotherhood lancer-sergeant on the northern Vertibird gantry may result, after a save and reload, in an invisible corpse with an un-targetable version of the NPC standing over it. The invisible corpse may be looted, and may even be moved, but will revert to its original position on reload. No known fix, but ultimately harmless. This bug has also been seen on the scribes along the flight deck.[verified]
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One Following the completion of the quest Airship Down, the Prydwen will still appear as a fast travel destination in the Pip-Boy. Attempting to fast travel to the Prydwen will yield the message "Fast Travel is currently unavailable from this location" regardless of where attempted.[verified]
  • PCPC After killing Kellogg in the quest Reunions, the Prydwen may not be seen in the sky and Military frequency AF95 may not play. This can be fixed using the console command setstage 2bf21 1 This will teleport you to the roof of the Cambridge Police Station and tell you to board the vertibird.[verified]

Gallery

References

  1. 1.0 1.1 The Art of Fallout 4 p. 256: "Chapter 6 VEHICLES
    Our aircraft designs were revisited for this project as well. Not having a massive crashed airliner in Fallout 3 always felt like a missed opportunity, given the precariousness of being in the air at the moment of nuclear devastation. This time, since an airport is a major location in our world, we envisioned majestic flying-wing jumbo jets as the preferred method of long-distance travel. These started out much, much bigger than what we ended up with in the game, and even still, the plane wreckage is a bit oversized in comparison to the footprint of our airport.
    However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."

  2. Brotherhood soldier (1):"I still can't believe I was posted to the Prydwen. I mean, look at her... she's one of a kind."
    Brotherhood soldier (2): "Actually, the Brotherhood of Steel had a whole fleet of these things at one time. They weren't as advanced as the Prydwen, mind you... but seeing them fill the sky must have been an impressive sight."
    Brotherhood soldier (1): "Are you kidding me? What happened to them?"
    Brotherhood soldier (2): "Not sure, really. Most of them were destroyed fighting Super Mutants or scuttled for parts. I think one of them crash landed somewhere in the Midwest. I heard that the wreckage is still there."
    Brotherhood soldier (1): "Wow... I had no idea."

    (ConvBoSAirportPrydwen07Scene)
  3. Kells: "Now that you've had a chance to roam the Prydwen, what do you think, Knight/Paladin/Sentinel?"
    The Sole Survivor: "She's very impressive."
    Kells: "Yes, quite a feat of engineering, isn't she. It took the Brotherhood's sharpest minds over two years to design and more than twice that to build."
    (Kells' dialogue)
  4. The Sole Survivor: "That's a long time."
    Kells: "Constructing the Prydwen required a vast amount resources... far more than the Brotherhood possessed when we began. We spent the first two years alone gathering the parts. The rest was spent assembling. It was worth the effort. With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory."
    (Kells' dialogue)
  5. The Sole Survivor: "Where was the Prydwen constructed?"
    Kells: "She was constructed at Adam's Air Force Base just outside of Washington D.C. There was a vast amount of scrap metal and salvageable components there after we defeated the Enclave. We spent the first two years alone gathering the parts. The rest was spent assembling. It was worth the effort. With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory."
    (Kells' dialogue)
  6. 6.0 6.1 The Sole Survivor: "You sure Ingram knows what she's doing?"
    Arthur Maxson: "Proctor Ingram's managed to keep a 40,000 ton airship aloft for the past five years. I'd say that earns her the benefit of the doubt."
    (Arthur Maxson's dialogue)
  7. The Prydwen terminal entries; Elder Maxson's terminal, Ingram IG-444PR - Prydwen Concerns
  8. Fallout 4 Vault Dweller's Survival Guide Collector's Edition pp. 345-347: "[4.28] PRYDWEN
    The Brotherhood of Steel know how to make an entrance! A giant dirigible appears once you complete Act I of your Main Quest. It is moored at Boston Airport. This becomes the base of operations for the Brotherhood of Steel for the remainder of your exploration. The ship is a marvel of engineering."
    (Fallout 4 Vault Dweller's Survival Guide Map)
  9. Fallout 4 loading screens: "While the Prydwen does not have any actual weapons systems, it always carries enough troops, Vertibirds and supplies to mount a major offensive."
The Prydwen