Icon disambig.svg
For an overview of shotguns in the Fallout series of games, see shotgun.
For the similarly named weapon in Fallout Shelter, see Kneecapper.

 
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That's it... you're dead meat! Say hello to the Kneecapper!Ronald Laren

The Kneecapper is a unique sawed-off shotgun in Fallout 3.

Background[edit | edit source]

This section is transcluded from Shotgun. To change it, please edit the transcluded page.

A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game. However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."

Characteristics[edit | edit source]

The Kneecapper deals much more damage and is significantly more accurate than the regular sawed-off. The Kneecapper deals damage through raw power alone, since it does not deal any critical hit damage.

Durability[edit | edit source]

The Kneecapper can fire a total of about 111 shots, the equivalent of 56 reloads, from full condition before breaking. This is 56 fewer shots than the common sawed off shotgun.

Variants[edit | edit source]

Comparison[edit | edit source]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Sawed-off shotgun 50
(5.6x9)
112.52.25x00371.47.02167619031.7
The Kneecapper 75
(8.3x9)
140.61.88x003724.02111535070
Double-barrel shotgun Point Lookout (add-on)85
(9.4x9)
191.32.25x130352.45.02(1)118617529.2

Location[edit | edit source]

Notes[edit | edit source]

  • It is possible to obtain two Kneecappers. The first by pickpocketing it from Ronald Laren while he is in Girdershade. The second by collecting another from his corpse if he is sent to the Nuka-Cola plant using dialogue from the Black Widow perk.
  • If Ronald learns of Sierra's death, he will refer to the Kneecapper by name as he attacks the Lone Wanderer.

Behind the scenes[edit | edit source]

The Kneecapper takes its name from the act of "kneecapping" someone, which is shooting them in the kneecaps to cripple their legs.

Sounds[edit | edit source]

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JamVB.png
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