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The Humble Cudgel is a unique weapon in Fallout: New Vegas.

Characteristics[edit | edit source]

The Humble Cudgel is a unique version of the lead pipe. It is less corroded, and has a T fitting on the end similar to a mallet. Its middle section is also slightly bent. The Humble Cudgel deals an extra 4 damage over its non-unique counterpart, and uses 3 less AP per attack when wielded in V.A.T.S. It also has 50% more item HP than the standard lead pipe. However, it has a somewhat shorter reach than a regular lead pipe; most likely a result of the kink in the main section of the pipe itself.

Special attack[edit | edit source]

It has a special Lights Out attack that does 125% damage in V.A.T.S. at the cost of 9 more action points (requires a Melee skill of 50).

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal052212.48
Lights Out5065302.17
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Lights Out outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack while moving forward.

Durability[edit | edit source]

The Humble Cudgel can successfully strike about 370 times from full condition before breaking.

Variants[edit | edit source]

Comparison[edit | edit source]

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Lead pipe 22
55.82.54x122241.824537525505
The Humble Cudgel 26
722.77x126212.53703350116.7505
Note: Melee damage is doubled in V.A.T.S.

Location[edit | edit source]

On a dead prospector in the sealed sewers. Access the sewer grate outside the entrance to Camp McCarran into the central sewers and continue west from the second sandbags. This must be done after the key is acquired, either off the corpse of "Blind" Luke or that of "Sweet" Jill.

Related quests[edit | edit source]

Gallery[edit | edit source]

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