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They are, shall we say, aggressively reclusive? They have several howitzers they fire at anyone who dares approach the base. Artillery of this sort has a range of several miles. If it's going to fire on Hoover Dam, I want it firing at my targets.Robert House

The House Always Wins III is a House faction quest in Fallout: New Vegas.

Quick walkthrough[]

Main Quest: The House Always Wins III 
Reach Nellis Air Force Base 
Kill the Boomers' leaders, Pearl and Loyal to neutralize the tribe. 
Enlist the Boomers' aid by completing Volare!
Reward: The restored B-29 will appear during the Second Battle of Hoover Dam
Talk to Mr. House in the Lucky 38. 
Reward: Quest complete
Don't Tread on the Bear!, Beware the Wrath of Caesar! permanently failed. 
Leads to: The House Always Wins IV 

Detailed walkthrough[]

After starting up the Securitron army in the bunker, Mr. House tells of expanding the scope of his plans preparing for the upcoming Second Battle of Hoover Dam, starting with recruiting or neutralizing the tribe of xenophobic, trigger-happy, artillery-totting former Vault dwellers known as the Boomers, residing to the northeast of New Vegas at the pre-War Nellis Air Force Base.

Approaching Nellis from the road leads to an encounter with George, who will offer a 600-cap wager that the player character can make it to Nellis' gates without being blown apart by the Boomers' defensive artillery volley; he provides the Nellis artillery timing details note for additional information. The Boomers fire high-damaging explosive artillery in 14-round barrages, in-between which is a brief span of 10 seconds before they reload. This is when one must travel along the northwest side of the destroyed town outside the gates, stopping and sheltering in the nearest building once the volley restarts. An alternative route to bypass the artillery involves gaining access to the Very Hard-locked entrance of a train tunnel to the southeast from George's position.

Recruitment[]

Upon reaching the gate (the Boomers stop firing once one gets to the fence), the player character is stopped by the Boomer guard until Raquel arrives and escorts them to the barracks where Pearl, a senior member of the tribe welcomes them and requests their help opening the tribe up to the outside world by helping out around Nellis, triggering the overarching quest Volare! that helps guide one to various side quests and special interactions that can garner Boomers reputation up to becoming Idolized.

Once the maximum reputation is achieved, one must return to Pearl and help the Boomers one final time to fulfill their dream of raising the Crashed B-29 bomber from Lake Mead, allowing the tribe to restore it to functionality as an aerial assault craft. At this, one can then ask Pearl to convince the Boomers to aid them in the coming battle which she agrees to. Return to Mr. House afterward and complete the quest, triggering The House Always Wins IV.

(Note: If one was already Idolized by the Boomers but did not yet complete Volare! by raising the B-29 from Lake Mead, the non-violent path for the question cannot be completed as the speech options don't come up with Loyal or Pearl, and instead they just refer back to their quest. If one has already become Idolized, they need to go back to Pearl to ask for the Boomers' support, which they will be able to earn, then report back to Mr. House. Otherwise, they will have the option to tell House the Boomers have already pledged to support.)

Destruction[]

Instead of the multi-stage recruitment process, one can also fulfill Mr. House's request by neutralizing the Boomers' value as a war asset by killing them, specifically targeting the tribe's senior members Pearl and Loyal. Once one has gotten past the initial bombardment and Raquel has brought them straight to Mother Pearl, after the dialogue has ended, one can kill Mother Pearl immediately. Killing her even when undetected will still turn every Boomer hostile and fail Volare!

Along with Pearl, Loyal must also die. He is typically located at the Nellis hangars, slightly north from Pearl's barracks, or he may be in his house (the left-side quanset hut facing northwest from the hangars).

With both Pearl and Loyal dead (it is not necessary to kill any other Boomers though their being hostile might lead to that), return to Mr. House and report the results to complete the quest.

Quest stages[]

Part III

StageStatusDescription
40 Convince the Boomers to support Mr. House.
45 (Optional) Neutralize the Boomers by killing the tribe's leaders.
47Quest finishedInform Mr. House that you've won the Boomers' support.
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre · Return to the FountainCut content
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On the Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's in a Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse
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