The Grand Tour is a main quest and achievement/trophy in the Fallout 4 add-on Nuka-World.
Quick walkthrough[]
Nuka-World main quest: The Grand Tour | |||||||||||||||||||||||||||||||||||||
Enter the Kiddie Kingdom. | Enter the World of Refreshment. | Enter Dry Rock Gulch. | Enter Safari Adventure. | Enter the Galactic Zone. | |||||||||||||||||||||||||||||||||
Leads to: A Magical Kingdom | Leads to: A World of Refreshment | Leads to: High Noon at the Gulch | Leads to: Safari Adventure | Leads to: Star Control | |||||||||||||||||||||||||||||||||
Complete the quest and assign the location to a raider gang. | Complete the quest and assign the location to a raider gang. | Complete the quest and assign the location to a raider gang. | Complete the quest and assign the location to a raider gang. | Complete the quest and assign the location to a raider gang. | |||||||||||||||||||||||||||||||||
Reward: A chest of spoils with random loot. | Reward: A chest of spoils with random loot. | Reward: A chest of spoils with random loot. | Reward: A chest of spoils with random loot. | Reward: A chest of spoils with random loot. | |||||||||||||||||||||||||||||||||
Secure the 5 areas. | |||||||||||||||||||||||||||||||||||||
Speak with Porter Gage. | |||||||||||||||||||||||||||||||||||||
Reward: 400+ XP | |||||||||||||||||||||||||||||||||||||
Leads to: Home Sweet Home | |||||||||||||||||||||||||||||||||||||
Detailed walkthrough[]
After the Sole Survivor meets the bosses of the gangs, it is time to begin the conquest of Nuka-World. All five parks need to be taken over, with each one being given to a chosen gang.
To complete this quest and achievement, the following quests must be completed:
Quest stages[]
Bugs[]
- This should be fixed with version 1.7.19.
At the end of the quest, talking to Gage does not allow one to continue the quest.[verified]
- This seems to be caused by starting the next quest Home Sweet Home. On PC, a workaround for this is to use the console command CompleteQuest 06000803 (to complete The Grand Tour), then SetStage 06000805 5 (to start Power Play). Doing so will skip Home Sweet Home, but the game can still progress this way.[1]
After finishing speaking with Gage at the end of the quest, the game has an error, and may crash to desktop.[verified]
- A Magical Kingdom and clearing all the other parks before starting this quest, the quest log will keep telling the player character the locations are not secure and not show that Kiddie Kingdom can be given to a gang.[verified]
- The only way that seems to fix this is to deselect the quest in the Pip-Boy log, save, quit, then reload. The quest will update and say that one can now assign Kiddie Kingdom to a gang, but still tell the player character that the other parks are unsecured. Clicking on the flag at the parks will still let one assign the locations and the quest will move on to talking to Gage.
After completing
References[]
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