The Gainer is a unique .44 pistol found in Fallout 4.
Characteristics[]
The Gainer is a unique .44 Magnum modified to fire incendiary bullets. It does so by using the Incendiary Legendary effect, which adds 15 points of burning damage over time. It also comes equipped with the standard receiver, bull barrel, comfort grip, and a reflex sight.
Weapon modifications[]
Receiver[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Perk requirements | Components | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard receiver | Standard | – | – | – | – | – | – | – | – | – | – | Nuclear material x1 Screw x2 Steel x2 | 001A8A46 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Hardened receiver (Hardened) | Better damage. | – | +12 | – | – | – | – | – | +0.5 | +27 | – | Adhesive x3 Crystal x2 Nuclear material x2 Screw x3 Steel x8 | 00188735 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Powerful receiver (Powerful) | Superior damage. | – | +24 | – | – | – | – | – | +0.9 | +44 | Gun Nut: 3 to craft | Adhesive x5 Aluminum x10 Crystal x2 Nuclear material x3 Screw x4 | 00188736 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Advanced receiver (Advanced) | Exceptional damage. Improved rate of fire. | +25% reload speed | +36 | +1 | – | – | – | – | +1.8 | +70 | Gun Nut: 4 to craft | Adhesive x6 Aluminum x12 Crystal x3 Nuclear material x4 Screw x5 | 00188737 |
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Perk requirements | Components | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Snubnose barrel (Snubnosed) | Improved hip-fire accuracy. Inferior range and sighted accuracy. | -15% AP Cost -3% iron sight transition | – | – | – | – | – | – | – | – | – | Adhesive x1 Screw x2 Steel x2 | 00188733 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard barrel | Standard. | -10% AP Cost | – | +36 | +1 | – | – | – | +1 | +6 | – | Adhesive x2 Screw x4 Steel x6 | 00188731 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bull barrel (Bull barrel) | Improved hip-fire accuracy. | -15% AP Cost -3% iron sight transition | – | +36 | +2 | – | – | – | – | +10 | Gun Nut: 3 to craft | Adhesive x5 Aluminum x8 Screw x4 | 00188732 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bladed bull barrel (Bayoneted) | Superior bash. Improved hip-fire accuracy. Inferior range. | -15% AP Cost -3% iron sight transition +50% bash damage | – | +18 | +2 | – | – | – | +1 | +27 | Gun Nut: 3 to craft | Adhesive x7 Aluminum x8 Screw x6 Steel x4 | xx05221D |
Grip[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Perk requirements | Components | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard grip | Standard | -10% AP Cost | – | – | – | – | – | – | – | Screw x4 Steel x6 | 001A8A45 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Comfort grip (Comfort grip) | Improved recoil and hip-fire accuracy. | -10% AP Cost +50% bash damage | +4 | – | – | – | +0.1 | +6 | – | Adhesive x1 Screw x2 Steel x2 | 00188734 |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mod | Description | Effects | Perk requirements | Components | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard sights | Standard. | – | – | – | – | – | – | – | Adhesive x1 Steel x1 | 001A8A47 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | Improved magnification. Superior sighted accuracy. | -20% stability +30% AP cost +10% iron sight transition 4x zoom | +12 | – | – | +0.7 | +15 | – | Adhesive x3 Glass x2 Screw x2 Steel x4 | 00188738 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reflex sight (Tactical) | Better focus and sighted accuracy. | -15% AP cost 1.5x zoom | +3 | – | – | +0.3 | +19 | – | Adhesive x4 Aluminum x6 Glass x4 Nuclear material x3 Screw x3 | 001ACFB1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Recon scope (Recon) | Tracks targets. Improved magnification. Superior sighted accuracy. | -20% stability +30% AP cost +10% iron sight transition 4x zoom (monochrome/target tracking) | +12 | – | – | +1.3 | +83 | Gun Nut: 4 Science!: 1 to craft | Adhesive x6 Aluminum x8 Circuitry x3 Crystal x6 Fiber optics x3 Nuclear material x5 Screw x4 | 001ACFAF |
Variants[]
- .44 pistol - standard version.
- Eddie's Peace
- Kellogg's pistol
- Early Retirement
Location[]
Can be found next to a skeleton in the Vitale pumphouse, an unmarked location south of the Hub City Auto Wreckers, and east of Finch farm, behind a code-locked door. Looking at the wall adjacent to the code entering device, the code can be seen written upon it (0, 4, 5, 1). Being as the player character does not have the option to input a 0 in the beginning of the code, a 10 must be inputted instead, leaving the actual code as 10, 4, 5, 1.
Behind the scenes[]
- The 0451 code used on the door that the Gainer is locked behind is a reference to System Shock.[1] The number has appeared in some form in most games tied to Looking Glass Studios and titles inspired by them or ones the developers from the studio worked on. The code was not a reference to Ray Bradbury's Fahrenheit 451, but the code used to enter Looking Glass offices in Cambridge.
- Lead level designer Joel Burgess described The Gainer as a "quiet high-five" to fellow video game developer and friend Steve Gaynor because of his "love for a nasty-ass video game magnum."[1]