|For an overview of laser rifle models, see laser rifle.|
|The following is based on developer test content cut from Fallout: New Vegas.|
The AER9 was actually not the top laser rifle in service at the time of the Great War. The model line went up to the state-of-the-art AER12, which saw service in a handful of specialty units. The reason that the AER9 is much more commonly found is that it was much sturdier and more reliable than the models that followed. A new model, the AER14, was in development prior to the war, with at least one working prototype surviving in Vault 22.
The AER9 features a titanium housed crystal array which proved to withstand long years of exposure to the elements much better than the gold alloy housing of the later models. As a result, the crystal arrays stayed focused within operating parameters, rather than falling completely out of focus like the newer models. Power is drawn from microfusion cells and processed through a wave/particle diverter manufactured by General Atomics International. The diverters are protected by a carbon-fiber housing, preventing frequent malfunction, but when a diverter fails the weapon becomes unusable.
With over 3,800 DPS and 1,000 damage per shot, The Disintegrator can effectively destroy any opponent in the game. This weapon always assures critical hits for an extra, yet negligible, 22 points of damage, ensuring that a target will always be reduced to a pile of ash.
The Disintegrator can only be obtained via console commands.
- This weapon cannot be modded with regular laser rifle weapon mods.
- This weapon cannot take bulk, overcharge or max charge microfusion cells and only uses the normal microfusion cells.
- Once added to the game via console commands, this weapon may show up in a dead enemy's inventory.