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That Gun is a unique 5.56mm pistol in Fallout: New Vegas.


This section is transcluded from .223 pistol. To change it, please edit the transcluded page.

The original .223 pistol that became one of the iconic weapons of New California, was originally a full sized .223 revolving rifle, belonging to Irwin, a farmer outside of The Hub. He cut his rifle down to the size of a large pistol, but leaving the vestigial double trigger intact.[1] This unique weapon offered firepower comparable to a hunting rifle in the compact package of a pistol.[2]

This iconic sidearm caught the eye of gunsmiths the following years, and the pistol was reproduced multiple times, while it was also modified to fully accommodate the more powerful 5.56mm.[3][Non-game 1] The vestigial double trigger was removed to improve performance, while the internal mechanisms were retained from the original .223 revolving rifle.[4]


That Gun expanded

That Gun is a heavily modified, pared down .223 pistol, successor to the same weapon from Fallout and Fallout 2. It weighs a hefty 5 pounds and has a motorized cylinder and crane for quicker shooting and reloading than a typical revolver. When reloading, the cylinder mechanically swings open to the left and auto-ejects the spent casings for a more efficient reload time for the end user. The green light on the left side turns yellow while reloading then turns green and makes a ringing noise once the weapon has reloaded. During reload, the door to the cylinder quick opens to allow the cylinder to swing out, and then quickly closes once the outside of the frame and repeats the process in reverse to load. Until the release of the add-on Gun Runners' Arsenal, That Gun was the only pistol capable of using dedicated armor piercing rounds. That Gun is also the least expensive named rare gun that is available for purchase in Fallout: New Vegas.


That Gun can fire about 1120 standard rounds, the equivalent of 224 reloads, from full condition before breaking.

Ammunition typeDurability
Standard, HP, AP & match1120224
.223 caliber round1402281



Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
5.56mm pistol Gun Runners' Arsenal28
That Gun 30


The weapon is located in Novac, inside the Dino Bite gift shop. It can either be purchased from Cliff Briscoe or stolen from the storage room. It is on the end of the first shelf with the rocket souvenirs to the right. The storage room key can be pick-pocketed or the Very Easy lock can be picked. The key may also be purchased during the quest Come Fly With Me or any time after its completion.


  • Along with Lucky, it has the second highest potential critical hit chance multiplier (x2.5) of all one-handed non-energy guns, right after the silenced .22 pistol.
  • If it is stolen from Cliff Briscoe and he witnesses the act, it becomes completely unobtainable.
  • Using this weapon against super mutants counts toward the Vault 13's Revenge challenge.
  • Using this weapon against robots counts towards the Benefit Or a Hazard challenge.
  • The Vault Boy icon differs from the 5.56mm pistol's icon, despite no major model change, other than the weapons finish and LED color.
  • That Gun is difficult to repair, as outside of the perk Jury Rigging no other weapons are in its repair list apart from the Gun Runners' Arsenal 5.56mm pistol, which can only be found at vendors. This means that the only way to repair That Gun without the add-on or perk is vendors or weapon repair kits.

Behind the scenes


  • PCPC Playstation 3Playstation 3 If That Gun is stolen from the storage room, Cliff Briscoe may still sell it in his shop, creating the possibility of obtaining a second weapon. [verified]
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 If loading a saved game from the main menu in which That Gun is equipped and drawn, the reload animation takes twice as long as normal. This can be solved by simply switching to another gun and then back again. [verified]
  • PCPC Playstation 3Playstation 3 Xbox 360Xbox 360 That Gun is not affected by The Professional perk. Curiously, its non-unique counterpart, the 5.56mm pistol, is. [verified]
  • Xbox 360Xbox 360 Rarely, when aiming down the sights of That Gun, when turning right or left the camera will instead pivot from the Courier's shoulders, but the gun will stay in the same spot, causing it to careen to the right and left. One's head can even be moved backwards, to the point of seeing the viewmodel hands. [verified]





  1. Fallout and Fallout 2 appearance and item description: "{24100}{}{.223 Pistol}"
    "{24101}{}{A .223 rifle modified and cut down to a pistol. This is a one-of-a-kind firearm, obviously made with love and skill. Min ST: 5.}"
    (PRO ITEM.MSG (Fallout), PRO ITEM.MSG (Fallout))
  2. The weapon is unique in Fallout.
  3. Multiple copies of the weapon are obtainable in Fallout 2.
  4. Weapon appearance in Fallout 2.


  1. IrishHooman: "Why was it called "That Gun" anyway? always wondered"
    Joshua Sawyer: "because it's That Gun From Fallout/Fallout 2/Blade Runner. also we didn't have .223 as a primary ammo type."
    (Joshua Sawyer on Twitter)