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Enclave firepowers beams supreme! We prove it with our Tesla Cannons!Atomic Shop description

The Tesla cannon is a explosive heavy gun in Fallout 76, introduced in the Gleaming Depths update.

Characteristics[]

The Tesla cannon is a shoulder-mounted hit-scan heavy weapon that deals heavy single-target energy damage, and minor AOE damage. The weapon consumes 5 fusion cells per shot, and many of its mods have an inversely proportional relationship between damage and fire rate.

Crafting[]

Weapon modifications[]

Receiver
ModDescriptionEffectsDamage changeFire rate changeAccuracy changeAP cost changeRequirementsResources
Default recieverKnown by default
Duo wave oscillator-10% Reload Speed
-20% Hip-Fire Accuracy
Uses 6 fusion cells per shot+35Energy[1]-3Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x2
Circuitry x1
Glass x2
Screw x2
Solid state series i+10% Hip-Fire Accuracy+16Energy[2]+1-2Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x2
Circuitry x1
Glass x1
Screw x1
Solid state series ii+15% Hip-Fire Accuracy+15Energy[3]+2-4Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x2
Circuitry x1
Glass x2
Screw x2
Solid state series iii+20% Hip-Fire Accuracy+30Energy[4]+3-4Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x3
Circuitry x2
Glass x2
Screw x3
Spark-gap series i+10% Critical Damage
+15% Hip-Fire Accuracy
+10Energy[5]+2+2Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x2
Circuitry x1
Glass x1
Screw x1
Spark-gap series ii+20% Critical Damage
+20% Hip-Fire Accuracy
+15Energy[6]+2+4Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x2
Circuitry x1
Glass x2
Screw x2
Spark-gap series iii+30% Critical Damage
-10% Reload Speed
+25% Hip-Fire Accuracy
+20Energy[7]+3+6Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x3
Circuitry x2
Glass x2
Screw x3
Triple-resonant wave oscillator-20% Reload Speed
-30% Hip-Fire Accuracy
Uses 6 fusion cells per shot+50Energy[8]-4Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x3
Circuitry x2
Glass x2
Screw x3
Wave oscillator-1% Hip-Fire AccuracyUses 6 fusion cells per shot+25Energy[9]Page 11 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 130 Ticket
Adhesive x2
Circuitry x1
Glass x1
Screw x1

Barrel
ModDescriptionEffectsDamage changeFire rate changeAccuracy changeAP cost changeRequirementsResources
Default+25% Sighted AccuracyKnown by default
Screw x1
Edison series i-10% Reload Speed
-10% Hip-Fire Accuracy
+25% Sighted Accuracy
+10% Recoil
10% Larger cone of fire
Note: Normally Min 2°/Max 5°
+15Energy[10]-2-2-25%Page 6 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 30 Ticket
Aluminum x1
Circuitry x1
Screw x1
Steel x4
Edison series ii-20% Reload Speed
-20% Hip-Fire Accuracy
+25% Sighted Accuracy
+20% Recoil
20% Larger cone of fire+30Energy[11]-3-3-25%Page 6 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 30 Ticket
Aluminum x2
Circuitry x1
Screw x1
Steel x8
Nikola series i-10% Reload Speed
+15% Hip-Fire Accuracy
+25% Sighted Accuracy
-20% Recoil
15% Smaller cone of fire-20Energy+3+2-25%Page 6 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 30 Ticket
Aluminum x1
Circuitry x1
Screw x1
Steel x4
Nikola series ii-20% Reload Speed
+30% Hip-Fire Accuracy
+25% Sighted Accuracy
+30% Recoil
30% Smaller cone of fire-40Energy+8+3-25%Page 6 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 30 Ticket
Aluminum x2
Circuitry x1
Screw x1
Steel x8

Ampacity
ModDescriptionAmmo capacity changeAP cost changeRequirementsResources
Default ampacityKnown by default
Adhesive x1
Screw x1
Spring x1
Steel x6
Huge ampacity
(Maximum Capacity)
-3% Aim Speed
-20% Reload Speed
+100% Ammo Capacity
+60+10%Page 7 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 30 Ticket
Adhesive x1
Gear x1
Screw x1
Spring x2
Steel x8
Large ampacity
(High Capacity)
+50% Ammo Capacity+30+10%Page 7 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 30 Ticket
Adhesive x1
Screw x1
Spring x2
Steel x8

Sights
ModDescriptionAccuracy changeAP cost changeRequirementsResources
Night vision scope
(Night-Vision)
+10 Magnification
-20% Stability
+25% Sighted Accuracy
+34Page 9 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 25 Ticket
Adhesive x3
Aluminum x5
Circuitry x2
Fiber optics x3
Glass x3
Nuclear material x5
Screw x3
Recon scope
(Scoped Recon)
+2 Magnification
-20% Aim Speed
-20% Stability
+25% Sighted Accuracy
+7+20%Page 9 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 25 Ticket
Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x4
Nuclear material x7
Screw x4
StandardKnown by default
Adhesive x1
Steel x3

Muzzle
ModDescriptionEffectsRequirementsResources
Alternate currentOn direct hit, projectile chains to nearby foes.Replaces AOE projectile with chain lightning.Page 4 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 25 Ticket
Aluminum x1
Circuitry x2
Screw x1
Steel x11
Direct currentReduces enemy Damage Resist by 10% for 6s
Note: Does not stack with Endangerol.
Page 5 reward in Gleaming Depths: The Scientific Forge season S.C.O.R.E. for 25 Ticket
Aluminum x1
Circuitry x2
Screw x1
Steel x11
Stock assemblyKnown by default
Aluminum x1
Steel x3

Paint
AppearanceNameDescriptionRequirementsResources
FO76GD Tesla cannon
Default AppearanceKnown by defaultNone
SCORE S19 MSWP Weapon TeslaCannon EnclaveSigmaSquad
Sigma Squad PaintShow the wasteland what it means to be an elite Enclave soldier!Page 10 reward in Gleaming Depths: The Scientific Forge season
S.C.O.R.E.
for 30 Ticket
Oil x1

Locations[]

Gallery[]

References[]

  1. Tesla Cannon Oscillator II curve table:
    • Level 30 = +25Energy
    • Level 40 = +29Energy
    • Level 50 = +35Energy
  2. Solid State I curve table:
    • Level 30 = +12Energy
    • Level 40 = +14Energy
    • Level 50 = +16Energy
  3. Solid State II curve table:
    • Level 30 = +12Energy
    • Level 40 = +14Energy
    • Level 50 = +16Energy
  4. Solid State III curve table:
    • Level 30 = +20Energy
    • Level 40 = +25Energy
    • Level 50 = +30Energy
  5. Spark Gap I curve table:
    • Level 30 = +5Energy
    • Level 40 = +7Energy
    • Level 50 = +10Energy
  6. Spark Gap II curve table:
    • Level 30 = +8Energy
    • Level 40 = +11Energy
    • Level 50 = +15Energy
  7. Spark Gap III curve table:
    • Level 30 = +11Energy
    • Level 40 = +15Energy
    • Level 50 = +20Energy
  8. Tesla Cannon Oscillator III curve table:
    • Level 30 = +43Energy
    • Level 40 = +47Energy
    • Level 50 = +50Energy
  9. Tesla Cannon Oscillator I curve table:
    • Level 30 = +17Energy
    • Level 40 = +21Energy
    • Level 50 = +25Energy
  10. Amplified Lens 1 curve table:
    • Level 30 = 7Energy
    • Level 40 = 11Energy
    • Level 50 = 16Energy
  11. Amplified Lens 2 curve table:
    • Level 30 = 16Energy
    • Level 40 = 23Energy
    • Level 50 = 31Energy