For an overview of Tesla cannon models, see Tesla cannon. |
The Tesla-Beaton prototype is a unique weapon in Fallout: New Vegas.
Background[]
A prototype next-generation Tesla cannon, the Tesla-Beaton employs modified internal mechanisms and a different design for the containment rails focusing the energy blast. This Enclave design has been lost when the Vertibird carrying it crashed in the Mojave wasteland.[1]
Characteristics[]
Compared to the standard Tesla cannon, the Tesla-Beaton prototype shared a similar appearance but with an orange glow instead of blue, and a fully encased energy emitter. It also has several exposed wires and various lights attached to the casing, giving it a more makeshift appearance. Prior to patch 1.3.0.452, each shot expended 45 electron charge packs, but it now expends six electron charge packs per shot, with a magazine capacity of 24. Also, the patch removed the prototype's AOE blast damage. Unlike the original Tesla cannon, it only has half the HP. This is likely due to it being in the prototype stage. Because of this issue, the need for constant repair makes it a less practical weapon for repeated use.
Durability[]
The Tesla-Beaton prototype can fire a total of about 195 times using standard packs, the equivalent of 49 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard | 195 | 49 |
Bulk | 231 | 58 |
Optimized | 177 | 45 |
Over charge | 129 | 33 |
Max charge | 75 | 19 |
Variants[]
- Tesla cannon - the standard variant found throughout the Mojave Wasteland.
- Elijah's jury-rigged Tesla cannon - a unique variant located at Elijah's Watch in the northeast ordinal direction of Big MT.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Tesla cannon | 80 | 127.4 | +20/2s | 1.34 | x2 | 40 | 37 | 3.2 | 0.1 | 20(4) | 395 | 8 | 8700 | 1087.5 | 100 | 8 |
Elijah's jury-rigged Tesla cannon | 85 | 154.2 | +20/2s | 1.58 | x2 | 45 | 37 | 3.4 | 0.00 | 30(6) | 245 | 8 | 13500 | 1687.5 | 100 | 8 |
Tesla-Beaton prototype | 90 | 145.8 | +25/2s | 1.34 | x2 | 45 | 37 | 3.8 | 0.08 | 24(4) | 195 | 8 | 12525 | 1565.6 | 100 | 8 |
Location[]
The weapon can be found at the crashed vertibird next to a skeleton, southwest of Camp Searchlight, slightly southeast of the old nuclear test site. The area typically has up to six Hardened Mister Gutsies and four hardened sentry bots standing guard.
Notes[]
- The Tesla-Beaton prototype is one of the most expensive weapons to repair to 100% from poor condition at over 20,000 caps, rivaling Gatling lasers and plasma casters.
- The glow on the outside shows the arcing electricity to be orange in color, but if looking down the barrel in the third person, it looks green.
- Even though the Tesla-Beaton uses six electron charge packs per shot, it's only possible to get a single drained electron charge pack from firing it.
- Due to it previously firing only one shot per reload, it ejects electron charge packs every shot, which is strange, considering only one is loaded. Also, the electron charge pack will not appear after one shot is fired, and the end of the cannon is retracted, but it still ejects another per shot.
- A Tesla cannon was introduced to Fallout 4 in the Creation Club content "Tesla Cannon." The Creation Club Tesla cannon has several mods which include Tesla-Beaton or Beaton in reference to the New Vegas weapon; the Tesla-Beaton assembly mod even makes the Creation Club Tesla cannon visually resemble the Tesla-Beaton prototype, also firing orange bolts.
Behind the scenes[]
A weapon called the Tesla cannon was originally to be featured in the canceled Fallout: Brotherhood of Steel 2, bearing no resemblance to the weapon in Broken Steel. Described as a "high-powered mass-cannon throwing tessellated plasma forward in an orgy of death and destruction" in the Fallout: Brotherhood of Steel 2 design document, it was to be the so-called "uber-weapon" of player character Maxus. "Uber-weapons" were to be unique weapons for each player character which had to be assembled from 5 parts over the course of the game, or the player could have an NPC assemble one for them. One of the five parts for this weapon was a Tesla coil.
This weapon's name is a reference to Kate Beaton, a webcomic artist whose comics have featured Nikola Tesla several times.[Non-game 1][Non-game 2]
Bugs[]
- crashed vertibird will not appear. If reloading a save near the crash site after picking up the weapon the robots will spawn all around you. [verified] Sometimes the robots surrounding the
- In some cases, the clear encasing on the cannon will not show the Tesla coil animation and instead always stay glowing orange, reloading a saved game or fast traveling will fix this. [verified]
- After patch 1.5/1.3.0.444, when looking from the third person, the Tesla-Beaton prototype will eject the electron charge pack in the back of the cannon after the first shot, and then seemingly eject electron charge packs out of nowhere during any shots after the first one. This can be remedied by reloading after each shot, though it is not recommended. [verified]
Sounds[]
Gallery[]
References[]
- ↑ Found at the crash site.
Non-game
- ↑ Hark! A Vagrant - comic by K.Beaton featuring Tesla. Hark website
- ↑ Beatonna website