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Ghost harvester
Ghost people are creatures that inhabit the Sierra Madre in 2281. They are human in origin, mutated by the Sierra Madre's Cloud, and permanently trapped in their hazmat suits. Found throughout the Villa and even some parts of the Sierra Madre Casino, their prolonged exposure to the Cloud has made them invulnerable to its harmful effects. Ghost people are also strangely attracted to the Sierra Madre's holograms. According to Dean Domino, ghost people live in the underground service routes and sewers of the Sierra Madre, although such places cannot be explored in game. In order to be killed, they must be dismembered, disintegrated, or eaten by the companion Dog; otherwise, they will simply get up a little while after being downed and resume their activities.
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