Template documentation (for the template shown above, sometimes hidden or invisible)


Usage

{{Infobox weapon creation
|games       =FO76
|name        =Example gun
|subtitle    =Subtitle
|label       =1
|label2      =2
|label3      =3
|label4      =4
|label5      =5
|image       =FO76 explosive bait.png
|image2      =FO76 explosive bait.png
|image3      =FO76 explosive bait.png
|image4      =FO76 explosive bait.png
|image5      =FO76 explosive bait.png
|image desc  =Config 1
|image desc2 =Config 2
|image desc3 =Config 3
|image desc4 =Config 4
|image desc5 =Config 5
|icon        =FO76 iconwheel grenade.png
|icon2       =FO76 iconwheel pistol.png
|icon3       =FO76 iconwheel melee2hx.png
|icon4       =FO76 iconwheel melee2hx.png
|icon5       =FO76 iconwheel pistol.png
|type        =Ranged
|class       =Automatic mine
|keywords    =Ballistic{{dot}} Explosive
|base type   =[[Explosive bait]]
|rarity      ={{color|purple|Very rare}}
|leg         =yes
|legendary   =Nocturnal
|special     =Special effect
|level       =75/85/95
|damage      ={{icon|acid|tooltip=Poison damage}} 20/sec (180s)
|explosion   ={{icon|radiation|tooltip=Radiation damage}} 20/s (1s)
|radius      ='''Inner:''' 800<br />'''Outer:''' 3000
|bash        =50
|bash2       =SecondaryScaleFactor_Weapons_Ranged_Bash
|crit        =200%
|oor         =-10%
|ap used     =50
|fire rate   =220
|range       =224
|accuracy    =100
|weight      =90.5
|value       =30000
|ammo        =[[Cannonball (Fallout 76)|Cannonball]]{{dot}} Ultracite
|clip size   =12
|sound level =Very loud
|stagger     =Large
|condition   =Durability_Weapons_Energy_Min
|condition2  =ConditionDamageScaleFactor_Weapons_Energy
|condition3  =Durability_Weapons_Energy_Max
|perk dmg    ='''Non-auto pistol:''' [[Gunslinger]] ([[Expert Gunslinger|Expert]], [[Master Gunslinger|Master]])<br />'''Auto pistol:''' [[Guerrilla]] ([[Expert Guerrilla|Expert]], [[Master Guerrilla|Master]])<br />'''Non-auto rifle:''' [[Rifleman]] ([[Expert Rifleman|Expert]], [[Master Rifleman|Master]])<br />'''Auto rifle:''' [[Commando]] ([[Expert Commando|Expert]], [[Master Commando|Master]])<br />[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Tank Killer]]
|perk sneak  =[[Covert Operative]]<br />[[Mister Sandman]] (''suppressor only'')
|perk mod    =[[Quick Hands]]{{dot}}[[Sniper]] (''scoped only'')<br />'''Pistol:''' [[Gun Runner]]{{dot}} [[Modern Renegade]]{{dot}} [[Crack Shot]] (''sighted only'')<br />'''Rifle:''' [[Ground Pounder]]{{dot}} [[Tormentor]]{{dot}} [[Long Shot]] (''sighted only'')
|perk leg    =[[Follow Through]]<br />[[Far-Flung Fireworks]]
|perk craft  =[[Science]] ([[Science Expert|Expert]], [[Science Master|Master]])<br />[[Gunsmith]]
|perk repair =[[Weapon Artisan]]<br />[[Licensed Plumber]]
|perk weight =[[Packin' Light]] (''pistol only'')
|modifiers   =[[Fury]]{{dot}} [[Bobblehead: Repair]]{{dot}} [[Joshua Sawyer|Developer Insight]]
|quests      =[[Reclamation Day]]
|plan        =[[w00by|Plan: Example]]
|craft       =[[Steel (Fallout 76)|Steel]] x6
|scrap       =no
|repair      =Steel x6
|reload time =30.23
|attack time =12.67
|attack delay=0.11
|sight       =0.20
|unsight     =0.20
|draw        =0.0
|charge      =20.0
|no charge   =-100% {{icon|attack}}
|spinup      =1.0
|projectiles =3
|proj type   =Missile
|am          =AM_Example
|edid        =Example_EditorID
|formid      ={{ID|0000000}}
}}

Annotation

Here is an annotated template:

{{Infobox weapon creation
|games       =FO76
|label       =## Config 1
|label2      =## Config 2
|label3      =## Config 3
|label4      =## Config 4
|label5      =## Config 5
|image       =
|image2      =
|image3      =
|image4      =
|image5      =
|image desc  =
|image desc2 =
|image desc3 =
|image desc4 =
|image desc5 =
|icon        =## Favorites wheel icon
|icon2       =
|icon3       =
|icon4       =
|icon5       =
|type        =## Ranged/Melee/Utility
|class       =## Non-automatic rifle (etc)
|keywords    =## All minor keywords
|base type   =## Mod association for unique weapons
|rarity      =## Nuclear Winter rarity
|leg         =## Is weapon capable of spawning legendary? (yes/no)
|legendary   =## Fallout 76 legendary effects (if on by default)
|special     =## Special effects
|level       =
|damage      =## Base damage<br/>## STR scaling
|explosion   =## Explosion damage
|radius      =## Blast radius (inner)<br/>## Blast radius (outer)
|bash        =## Base bash damage
|bash2       =## Scaling bash (CVT3 on nukacrypt)
|crit        =## Critical multiplier (2.0 = +100%)
|oor         =## Out-of-range multiplier (0.5 = -50%)
|AP used     =## AP cost per shot
|speed       =## Melee weapon swing speed
|fire rate   =## Fire rate in base configuration
|range       =## Range in base configuration
|accuracy    =## Accuracy in base configuration
|weight      =## Base weight
|value       =## Base value (if cannot be traded, type "no")
|ammo        =## Ammo types
|sound level =## Base sound (for NPC detection)
|stagger     =## Base stagger magnitude (if cannot stagger, type "no")
|condition   =## Durability (CVT1)
|condition2  =## Durability (CVT2)
|condition3  =## Durability (CVT4)
|clip size   =## Base clip size
|perk dmg    =## Perks that increase damage
|perk pen    =## Perks that increase armor penetration (if none, type "no")
|perk sneak  =## Perks that increase sneak (if none, type "no")
|perk mod    =## Perks that modify miscellaneous attributes
|perk leg    =## Legendary Perks
|perk craft  =## Perks required for crafting or modding (if none, type "no")
|perk repair =## Perks that modify repair cost/effectiveness (if none, type "no")
|perk weight =## Perks that reduce weapon weight (if none, type "no")
|modifiers   =## Any miscellaneous buffs that affect it (if none, type "no")
|quests      =## Quests that require the weapon
|plan        =## Crafting plan {{icon|quest/bullion/eventpublic/dailyops}} (if none, type "no")
|craft       =## Crafting (#/#/#)<br/>Components (#/#/#) (if none, type "no")
|scrap       =## Scrapping (#/#/#)<br/>Components (#/#/#) (if none, type "no")
|repair      =## Repairing (#/#/#)<br/>Components (#/#/#) (if none, type "no")
|reload time =## Base reload time
|attack time =## Attack animation time
|attack delay=## Time between attacks
|sight       =## Time to enter aim down sights mode
|unsight     =## Time to leave aim down sights mode
|draw        =## Time to draw weapon from holster
|charge      =## Time to fully charge attack
|spinup      =## Time to charge before attacking (miniguns)
|no charge   =## No charge multiplier (0.25 = -75%)
|projectiles =## Base number of projectiles
|proj type   =## Projectile type (beam = hitscan; missile = projectile)
|am          =## Aim model (base stats that affect range, accuracy, etc. just link nukacrypt)
|edid        =## Editor ID
|formid      =## Form ID
}}{{Games|FO76}}

FO76 templates

<pre>
{{Infobox weapon creation
|games       =FO76
|name        =
|subtitle    =
|label       =
|label2      =
|label3      =
|label4      =
|label5      =
|image       =
|image2      =
|image3      =
|image4      =
|image5      =
|image desc  =
|image desc2 =
|image desc3 =
|image desc4 =
|image desc5 =
|icon        =
|icon2       =
|icon3       =
|icon4       =
|icon5       =
|type        =
|class       =
|keywords    =
|base type   =
|rarity      =
|leg         =
|legendary   =
|special     =
|level       =
|damage      =
|explosion   =
|radius      =<!--'''Inner:''' <br/>'''Outer:'''-->
|bash        =
|bash2       =<!--CVT3-->
|crit        =
|oor         =
|speed       =
|ap used     =
|fire rate   =
|range       =
|accuracy    =
|weight      =
|value       =
|ammo        =
|clip size   =
|sound level =
|stagger     =
|condition   =<!--CVT1-->
|condition2  =<!--CVT2-->
|condition3  =<!--CVT4-->
|perk dmg    =
|perk pen    =
|perk sneak  =
|perk mod    =
|perk leg    =
|perk craft  =
|perk repair =
|perk weight =
|modifiers   =
|quests      =
|plan        =
|craft       =
|scrap       =
|repair      =
|reload time =
|attack time =
|attack delay=
|sight       =
|unsight     =
|draw        =
|charge      =
|no charge   =
|spinup      =
|projectiles =
|proj type   =
|am          =
|edid        =
|formid      ={{ID|}}
}}

{{Infobox weapon creation
|games       =FO76
|name        =
|subtitle    =
|label       =
|label2      =
|label3      =
|label4      =
|label5      =
|image       =
|image2      =
|image3      =
|image4      =
|image5      =
|image desc  =
|image desc2 =
|image desc3 =
|image desc4 =
|image desc5 =
|icon        =
|icon2       =
|icon3       =
|icon4       =
|icon5       =
|type        =-Ranged
|class       =<!--Pistol/Rifle--><!--Pistol--><!--Non-automatic pistol--><!--Rifle--><!--Non-automatic rifle--><!--Automatic rifle--><!--Shotgun--><!--Heavy gun--><!--Explosive heavy gun-->
|keywords    =<!--Automatic{{dot}} --><!--Non-automatic{{dot}} --><!--Ballistic{{dot}} --><!--Energy{{dot}} --><!--Plasma{{dot}} --><!--Pipe{{dot}} --><!--just list the minor keywords here-->
|base type   =
|leg         =<!--yes--><!--no-->
|legendary   =
|special     =
|level       =
|damage      =
|explosion   =
|radius      =<!--'''Inner:''' <br/>'''Outer:'''-->
|bash        =
|bash2       =<!--CVT3-->
|crit        =+100%
|oor         =-50%<!---75%--><!---25%--><!--etc-->
|ap used     =
|fire rate   =
|range       =
|accuracy    =
|weight      =<!--1 sig fig-->
|value       =
|ammo        =<!--{{dot}} [[## (Fallout 76)|Ultracite]]-->
|clip size   =
|sound level =<!--Silent--><!--Quiet--><!--Normal--><!--Loud--><!--Very loud-->
|stagger     =<!--Small--><!--Medium--><!--Large--><!--no-->
|condition   =<!--Paste EDID of CVT1-->
|condition2  =<!--Paste EDID of CVT2-->
|condition3  =<!--Paste EDID of CVT4-->
|perk dmg    =
|perk pen    =<!--no-->
|perk sneak  =<!--no-->
|perk mod    =
|perk leg    =
|perk craft  =<!--Craft item and/or mods--><!--no-->
|perk repair =
|perk weight =<!--no-->
|modifiers   =<!--{{dot}} PERK MAGS/BOBBLES/CHEMS/ETC--><!--no-->
|quests      =
|plan        =<!--[[Plan: ]]--><!--{{icon|quest}}--><!--{{icon|eventpublic}}--><!--{{icon|dailyops--><!--{{icon|gold bullion}}--><!--no-->
|craft       =<!--[[Component1 (Fallout 76)|Component1]] (Lv1/Lv2/Lv3/etc)<br/>--><!--no-->
|scrap       =<!--[[Component1 (Fallout 76)|Component1]] (Lv1/Lv2/Lv3/etc)<br/>--><!--no-->
|repair      =<!--[[Component1 (Fallout 76)|Component1]] (Lv1/Lv2/Lv3/etc)<br/>--><!--no-->
|reload time =<!--2 sig fig-->
|attack time =<!--2 sig fig-->
|attack delay=<!--2 sig fig-->
|sight       =<!--2 sig fig-->
|unsight     =<!--2 sig fig-->
|draw        =<!--2 sig fig-->
|charge      =<!--1.0-->
|no charge   =
|spinup      =<!--1.0--><!--Minigun only-->
|projectiles =
|proj type   =<!--Beam/Missile-->
|am          =<!--[NUKACRYPTLINK#(am)] 
|edid        =
|formid      ={{ID|}}
}}

{{Infobox weapon creation
|games       =FO76
|name        =
|subtitle    =
|label       =
|label2      =
|label3      =
|label4      =
|label5      =
|image       =
|image2      =
|image3      =
|image4      =
|image5      =
|image desc  =
|image desc2 =
|image desc3 =
|image desc4 =
|image desc5 =
|icon        =
|icon2       =
|icon3       =
|icon4       =
|icon5       =
|type        =Melee
|class       =<!--One-handed--><!--Two-handed--><!--Unarmed-->
|keywords    =<!--Bladed{{dot}} --><!--Blunt{{dot}} --><!--Hammer{{dot}} --><!--Sword{{dot}} --><!--Axe{{dot}} --><!-- just list the minor keywords-->
|base type   =
|rarity      =<!-- NW only -->
|leg         =<!--yes--><!--no-->
|legendary   =<!--{{icon|notrade}}-->
|special     =
|level       =<!--1/2/3/4-->
|damage      =<!--{{icon|attack|tooltip=Physical damage}} --><br/>{{icon|attack|tooltip=Physical damage}} +<!--10--><!--5-->% / [[Strength#Fallout 76|STR]]
|bash        =<!-- Buzzblade/Ripper/etc only -->
|bash2       =<!--CVT3-->
|crit        =+100%
|ap used     =
|speed       =<!--Very fast--><!--Fast--><!--Medium--><!--Slow--><!--Very slow-->
|weight      =<!--1 sig fig-->
|value       =<!--no-->
|sound level =<!--Silent--><!--Quiet--><!--Normal--><!--Loud--><!--Very loud-->
|stagger     =<!--Small--><!--Medium--><!--Large--><!--no-->
|condition   =<!--Paste EDID of CVT1-->
|condition2  =<!--Paste EDID of CVT2-->
|condition3  =<!--Paste EDID of CVT4-->
|perk dmg    =
|perk pen    =
|perk sneak  =
|perk mod    =
|perk leg    =
|perk craft  =<!--Craft item and/or mods--><!--no-->
|perk repair =
|perk weight =
|modifiers   =<!--{{dot}} PERK MAGS/BOBBLES/CHEMS/ETC-->
|quests      =
|plan        =<!--[[Plan: ]]--><!--{{icon|quest}}--><!--{{icon|eventpublic}}--><!--{{icon|dailyops--><!--{{icon|gold bullion}}--><!--no-->
|craft       =<!--[[Component1 (Fallout 76)|Component1]] (Lv1/Lv2/Lv3/etc)<br/>--><!--no-->
|scrap       =<!--[[Component1 (Fallout 76)|Component1]] (Lv1/Lv2/Lv3/etc)<br/>--><!--no-->
|repair      =<!--[[Component1 (Fallout 76)|Component1]] (Lv1/Lv2/Lv3/etc)<br/>--><!--no-->
|reload time =<!--2 sig fig-->
|attack time =<!--2 sig fig-->
|attack delay=<!--2 sig fig-->
|sight       =<!--2 sig fig--><!-- Buzzblade/Ripper/etc only -->
|unsight     =<!--2 sig fig--><!-- Buzzblade/Ripper/etc only -->
|draw        =<!--2 sig fig-->
|am          =<!-- Buzzblade/Ripper/etc only -->
|edid        =
|formid      ={{ID|}}
}}

{{icon|attack|tooltip=Physical damage}}
{{icon|energy|tooltip=Energy damage}}
{{icon|radiation|tooltip=Radiation damage}}
{{icon|acid|tooltip=Poison damage}}
{{icon|fire|tooltip=Fire damage}}
{{icon|cryo|tooltip=Cryo damage}}
{{icon|damage|tooltip=Pure damage}}
{{icon|bleed|tooltip=Bleed damage}}
{{icon|explosion|tooltip=Explosion damage}}

Melee 1H

|perk dmg    =[[Gladiator]] ([[Expert Gladiator|Expert]], [[Master Gladiator|Master]])<br/>[[Bloody Mess]]
|perk pen    =[[Incisor]]
|perk sneak  =[[Ninja]]
|perk mod    =[[Makeshift Warrior]]<br/>[[Martial Artist]]<br/>[[Overly Generous]]
|perk leg    =[[Collateral Damage]]<br/>[[Hack and Slash]]<br/>[[Retribution]]
|perk craft  =[[Makeshift Warrior]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Martial Artist]]
|modifiers   =[[Bobblehead: Melee]]{{dot}} [[Bobblehead: Strength]]

Melee 2H

|perk dmg    =[[Slugger]] ([[Expert Slugger|Expert]], [[Master Slugger|Master]])<br/>[[Bloody Mess]]
|perk pen    =[[Incisor]]
|perk sneak  =[[Ninja]]
|perk mod    =[[Makeshift Warrior]]<br/>[[Martial Artist]]<br/>[[Overly Generous]]
|perk leg    =[[Collateral Damage]]<br/>[[Hack and Slash]]<br/>[[Retribution]]
|perk craft  =[[Makeshift Warrior]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Martial Artist]]
|modifiers   =[[Bobblehead: Melee]]{{dot}} [[Bobblehead: Strength]]

Unarmed

|perk dmg    =[[Iron Fist]]{{dot}} [[Bloody Mess]]
|perk pen    =[[Incisor]]
|perk sneak  =[[Covert Operative]]<br/>[[Ninja]]
|perk mod    =[[Makeshift Warrior]]{{dot}} [[Martial Artist]]{{dot}} [[Overly Generous]]
|perk leg    =[[Collateral Damage]]<br/>[[Exploding Palm]]<br/>[[Hack and Slash]]<br/>[[Retribution]]
|perk craft  =[[Makeshift Warrior]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Martial Artist]]
|modifiers   =[[Bobblehead: Melee]]{{dot}} [[Bobblehead: Unarmed]]{{dot}} [[Bobblehead: Strength]]

Pistol/Rifle

|perk dmg    ='''Non-auto pistol:''' [[Gunslinger]] ([[Expert Gunslinger|Expert]], [[Master Gunslinger|Master]])<br/>'''Auto pistol:'''<br/>[[Guerrilla]] ([[Expert Guerrilla|Expert]], [[Master Guerrilla|Master]])<br/>'''Non-auto rifle:'''<br/>[[Rifleman]] ([[Expert Rifleman|Expert]], [[Master Rifleman|Master]])<br/>'''Auto rifle:''' [[Commando]] ([[Expert Commando|Expert]], [[Master Commando|Master]])<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Tank Killer]]
|perk sneak  =[[Covert Operative]]<br/>[[Mister Sandman]] (''suppressor only'')
|perk mod    =[[Quick Hands]]<br/>[[Sniper]] (''scoped only'')<br/>'''Pistol:'''<br/>[[Crack Shot]] (''sighted only'')<br/>[[Gun Runner]]<br/>[[Modern Renegade]]<br/>'''Rifle:'''<br/>[[Ground Pounder]]<br/>[[Long Shot]] (''sighted only'')<br/>[[Tormentor]]
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk craft  =<!--[[Science]] ([[Science Expert|Expert]], [[Science Master|Master]])--><br/>[[Gunsmith]]
|perk repair =[[Weapon Artisan]]<!--<br/>[[Licensed Plumber]]-->
|perk weight =[[Packin' Light]] (''pistol only'')
|modifiers   =[[Bobblehead: Small Guns]]

Pistol

|perk dmg    ='''Non-auto:''' [[Gunslinger]] ([[Expert Gunslinger|Expert]], [[Master Gunslinger|Master]])<br/>'''Auto:''' [[Guerrilla]] ([[Expert Guerrilla|Expert]], [[Master Guerrilla|Master]])<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Tank Killer]]
|perk sneak  =[[Covert Operative]]<br/>[[Mister Sandman]] (''suppressor only'')
|perk mod    =[[Gun Runner]]<br/>[[Modern Renegade]]<br/>[[Crack Shot]] (''sighted only'')<br/>[[Sniper]] (''scoped only'')
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk craft  =<!--[[Science]] ([[Science Expert|Expert]],[[Science Master|Master]])<br/>-->[[Gunsmith]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Packin' Light]]
|modifiers   =[[Bobblehead: Small Guns]]

Rifle

|perk dmg    ='''Non-auto:''' [[Rifleman]] ([[Expert Rifleman|Expert]], [[Master Rifleman|Master]])<br/>'''Auto:''' [[Commando]] ([[Expert Commando|Expert]], [[Master Commando|Master]])<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Tank Killer]]
|perk sneak  =[[Covert Operative]]<br/>[[Mister Sandman]] (''suppressor only'')
|perk mod    =[[Ground Pounder]]<br/>[[Tormentor]]<br/>[[Long Shot]] (''sighted only'')<br/>[[Sniper]] (''scoped only'')
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk craft  =<!--[[Science]] ([[Science Expert|Expert]], [[Science Master|Master]])<br/>-->[[Gunsmith]]
|perk repair =[[Weapon Artisan]]
|perk weight =no
|modifiers   =[[Bobblehead: Small Guns]]

Shotgun

|perk dmg    =[[Shotgunner]] ([[Expert Shotgunner|Expert]], [[Master Shotgunner|Master]])<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =no
|perk sneak  =[[Covert Operative]]<br/>[[Mister Sandman]] (''suppressor only'')
|perk mod    =[[Gunsmith]]<br/>[[Enforcer]]<br/>[[Skeet Shooter]]
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk craft  =[[Gunsmith]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Scattershot]]
|modifiers   =[[Bobblehead: Small Guns]]

Heavy gun

|perk dmg    =[[Heavy Gunner]] ([[Expert Heavy Gunner|Expert]], [[Master Heavy Gunner|Master]])<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Stabilized]]
|perk sneak  =[[Covert Operative]]
|perk mod    =[[Bullet Shield]]<br/>[[Gunsmith]]<br/>[[Lock and Load]]<br/>[[One Gun Army]]
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk craft  =[[Gunsmith]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Bear Arms]]
|modifiers   =[[Bobblehead: Big Guns]]

Explosive heavy

|perk dmg    =[[Demolition Expert]]<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Stabilized]]
|perk sneak  =[[Covert Operative]]
|perk mod    =[[Bullet Shield]]<!--<br/>[[Grenadier]]--><br/>[[Gunsmith]]<br/>[[Lock and Load]]<br/>[[One Gun Army]]
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk craft  =[[Gunsmith]]
|perk repair =[[Weapon Artisan]]
|perk weight =[[Bear Arms]]<br/>[[Ordnance Express]]
|modifiers   =[[Bobblehead: Big Guns]]{{dot}} [[Bobblehead: Explosive]]

Grenade/Mine

|perk dmg    =[[Demolition Expert]]<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =no
|perk sneak  =no
|perk mod    =[[Fire in the Hole]]<!--<br/>[[Grenadier]]-->
|perk leg    =[[Detonation Contagion]]
|perk craft  =[[Demolition Expert]]
|perk repair =no
|perk weight =[[Ordnance Express]]
|modifiers   =[[Bobblehead: Explosive]]

Bow

|perk dmg    =[[Archer]] ([[Expert Archer|Expert]], [[Master Archer|Master]])<br/>[[Bloody Mess (perk)|Bloody Mess]]
|perk pen    =[[Bow Before Me]]
|perk sneak  =[[Covert Operative]]<br/>[[Mister Sandman]]
|perk leg    =[[Follow Through]]<br/>[[Far-Flung Fireworks]]
|perk mod    =[[Gunsmith]]
|perk craft  =[[Gunsmith]]
|perk repair =[[Weapon Artisan]]
|perk weight =no
|modifiers   =[[Bobblehead: Small Guns]]


Documentation transcluded from Template:Infobox weapon creation/doc.

Credit and gratitude to Forgotten Realms wiki for their creature template, which served as the inspiration for this one. Pickman heart.png

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