Armor mod FO76

Template documentation (for the template shown above, sometimes hidden or invisible)

Armor mod FO76 is a standardized table to present all armor modifications by type.

ModDescription Icon shield silver.png Icon electrical.png Icon radiation.png FO76 icon weight.png FO76 ui trading team.pngPerk(s) requiredComponentsForm ID
Boiled leatherImproves damage and energy resistance.+1+3+0.2+4Adhesive x1
Cloth x2
Leather x3
????????

Usage

{{Armor mod FO76|start|slot=}}
{{Armor mod FO76|row
|mod        =[[Boiled leather]]
|desc       =Improves damage and energy resistance.
|defense    =+1
|energy     =+3
|radiation  =
|weight     =+0.2
|value      =+4
|perk       =
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Cloth]] x2<br />[[Leather (Fallout 76)|Leather]] x3
|form id    ={{ID|}}
}}
{{Armor mod FO76|end}}

Parameters

<Unamed 1>
Defines the start, end or row of the table.
slot
Defines the modification group for the table and sets a subtitle.
mod
Name of the individual mod. Should link to the relevant article.
desc
In-game description of the mod, taken from the crafting screen.
(default: "–")
defense
Ballistic resistance modifier.
(default: "–")
energy
Energy resistance modifier.
(default: "–")
radiation
Radiation resistance modifier.
(default: "–")
weight
Weight modifier.
(default: "–")
value
Value modifier.
(default: "–")
perk
Perks required to craft.
(default: "–")
components
Components required to craft.
(default: "????????")
base id
deprecated, please use form ID instead
Base id of the mod.
(default: "????????")
form id
Form id of the mod.

Template

Full width
{{Armor mod FO76|start|slot=}}
{{Armor mod FO76|row
|mod        =
|desc       =
|defense    =
|energy     =
|radiation  =
|weight     =
|value      =
|perk       =
|components =
|form id    =
}}
{{Armor mod FO76|end}}
Documentation transcluded from Template:Armor mod FO76/doc.
Community content is available under CC-BY-SA unless otherwise noted.