Template documentation (for the template shown above, sometimes hidden or invisible)

Armor mod FO76 is a standardized table to present all armor modifications by type.


ModDescriptionBallistic resistanceEnergy resistanceRadiation resistanceWeight changeValue changePerk(s) requiredComponentsForm ID
Boiled leatherImproves damage and energy resistance.+1+3+0.2+4Adhesive x1
Cloth x2
Leather x3
????????

Usage

{{Armor mod FO76|start|slot=}}
{{Armor mod FO76|row
|mod        =[[Boiled leather]]
|desc       =Improves damage and energy resistance.
|defense    =+1
|energy     =+3
|radiation  =
|weight     =+0.2
|value      =+4
|perk       =
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Cloth]] x2<br />[[Leather (Fallout 76)|Leather]] x3
|form id    ={{ID|}}
}}
{{Armor mod FO76|end}}

Parameters

Required
<Unamed 1>
Defines the start, end or row of the table.
Optional
slot
Defines the modification group for the table and sets a subtitle.
Required
mod
Name of the individual mod. Should link to the relevant article.
Required
desc
In-game description of the mod, taken from the crafting screen.
Required
(default: "–")
defense
Ballistic resistance modifier.
Required
(default: "–")
energy
Energy resistance modifier.
Required
(default: "–")
radiation
Radiation resistance modifier.
Required
(default: "–")
weight
Weight modifier.
Required
(default: "–")
value
Value modifier.
Required
(default: "–")
perk
Perks required to craft.
Required
(default: "–")
components
Components required to craft.
Required
(default: "????????")
base id
deprecated, please use form ID instead
Base id of the mod.
Required
(default: "????????")
form id
Form id of the mod.

Template

Full width
{{Armor mod FO76|start|slot=}}
{{Armor mod FO76|row
|mod        =
|desc       =
|defense    =
|energy     =
|radiation  =
|weight     =
|value      =
|perk       =
|components =
|form id    =
}}
{{Armor mod FO76|end}}
Documentation transcluded from Template:Armor mod FO76/doc.
Community content is available under CC-BY-SA unless otherwise noted.