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==Appearances==
 
==Appearances==
Teleportation Matries appear in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Mothership Zeta (add-on)|Mothership Zeta]]''.
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Teleportation Matrices appear in the ''[[Fallout 3]]'' [[Fallout 3 add-ons|add-on]] ''[[Mothership Zeta (add-on)|Mothership Zeta]]''.
   
   

Revision as of 01:33, 7 March 2010

 
Gametitle-FO3 MZ
Gametitle-FO3 MZ
Teleportation Matrix

A Teleportation Matrix is an alien device used for transportation, found onboard Mothership Zeta. Every Teleportation Matrix connects to another one and allows instant travel between the two.

Although each Teleportation Matrix can only be used for travelling to one other matrix, it appears that multiple matrices may connect to the same target and that the connection is not necessarily a two-way one. As an example, the matrix on the Bridge can be reached from a matrix in the Living Quarters but it cannot be used to travel back. The same matrix on the Bridge can also be reached from another one in the Engineering Core.

Appearances

Teleportation Matrices appear in the Fallout 3 add-on Mothership Zeta.


Glitches

  • Sometimes the teleportation matrices will not work, restarting the console will remedy this.

When returning to the Capital Wasteland the PC will have glowing bands stuck on the character, this can also be remedied by restarting the console.

Template:Mothership Zeta