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Ted Strayer. You can chill with me if you want, dude.

Ted Strayer is a Rivet City resident in the year 2277.

Background

Ted was born in 2258. He is a 19-year-old who has spent most of his life wandering the wasteland. He is new to Rivet City and is staying in the common room until he figures out where he's going next. Ted rarely plans beyond the moment. It is easy to pique his interest, but difficult to hold it.

Daily schedule

He can be found in the Capitol Preservation Society in the afternoon. Furthermore, he frequents The Muddy Rudder bar and the common room between 4 and 6 AM, along with wandering around the flight deck from noon to 2 PM.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.
FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
12 The American Dream
This character rents beds. Bottle cap -.
Icon severed ear color
This character drops an ear upon death (Contract Killer).
Severed
This character drops a finger upon death (Lawbringer).
Mesmetron icon
This character can be enslaved with the Mesmetron.

Quests

You Gotta Shoot 'Em in the Head: Ted is one of Crowley's targets and has Ted Strayer's special key.

Effects of player's actions

If the suicidal Mister Lopez is convinced not to kill himself, Lopez will teach Ted how to read.

Inventory

Notes

  • Sometimes the Lone Wanderer may hear a conversation between Strayer and Father Clifford. Clifford tries to convince Strayer to believe in God, but he responds that there is "No way in hell."
  • The Lone Wanderer may also see Ted attempting to converse with James Hargrave, but be called an asshole in return, and mentions that his mother told him that Ted is a good for nothing.
  • Ted Strayer, like other non-essential non-player characters, can occasionally die for no apparent reason. This may be due to him falling off of the flight deck and standing partially submerged in the water for a long period of time, subsequently drowning or dying from a fatal dose of radiation.
  • Ted was born the same year as the Lone Wanderer.

Appearances

Ted Strayer appears only in Fallout 3.

Bugs

  • PCPC Ted has, at times, been spotted wandering the wastes, particularly following the road between Alexandria Arms and the Arlington Library heading eastward. [verified]
  • Xbox 360Xbox 360 Ted's clothing may occasionally disappear. [verified]
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