Tank Killer reduces the physical and energy Damage Resistance of your target and adds a chance to stagger the target. However, it does not change the target's radiation, poison, frost or fire resistances.
|1||Your rifles and pistols ignore 12% armor and have a 3% chance to stagger..||0031D4BC|
|2||Your rifles and pistols ignore 24% armor and have a 6% chance to stagger.||001D61E3|
|3||Your rifles and pistols ignore 36% armor and have a 9% chance to stagger.||001D61E8|
This perk requires 6 Perception points to equip.
|1||Your rifles ignore 40% armor.||00479B5D|
- For automatic rifles and pistols, the stagger chance is 1/3 of the stated value on the perk card; i.e. with Tank Killer 1, the perk card states a stagger rate of 3%, which is true for semi-automatic rifles and pistols. For automatic rifles and pistols, the stagger rate is 1%.
- Due to armor penetration being multiplicative, stacking Tank Killer with Anti-Armor or certain weapon mods will result in diminishing returns.
- As of patch 220.127.116.11, the Adventure mode variant of the perk applies to pistols as well as rifles.
- Although the perk card art for Tank Killer depicts a R91 assault rifle, this weapon is not available in the game.
patch 18.104.22.168, the Adventure mode variant of Tank Killer 3 will not provide the 9% stagger chance for semi-automatic pistols, as it is missing the WeaponTypePistol keyword required to apply the stagger to that weapon type. The keyword is present for the 3% stagger rate for automatic pistols and will work as expected for automatic pistols as such.[verified]As of