This talk page is only for discussing improvements to the page "Vault 101."
  • It is not the place for general discussion or sharing stories about the topic of this article. Please use our forum for these purposes.
  • Please sign and date your posts by typing four tildes (~~~~) after each of your entries.
  • Put new text under old text. Click here to start a new topic.
  • Do not edit other people's entries.

Change to inconsistency Edit

If you listen to the dialog before you take the GOAT, you hear your father mentioning that there aren't many kids in the vault at all. Doesn't this go along with the fact that vault 101 was facing genetic stagnation and inbreeding etc? It's not really an error on the page.

It's possible, but my theory is since the purpose of the vault is for the overseer to have alot of power and be able to watch everyone all the time, that not many residents would want to partake in sexual intercourse either. I mean, not even the lone wanderer was born in the vault. - Bravo315

Merge Edit

Are all of these random Vault 101 pages going to get merged anytime soon. Fat Man Spoon 20:35, 13 June 2009 (UTC)

Well, they are going to get merged as soon as someone does it ;) -- Porter21 (talk) 20:46, 13 June 2009 (UTC)
And how would 'Someone' do so? Fat Man Spoon 20:47, 13 June 2009 (UTC)
"Someone" does that by taking content from one page and putting it on another, the first is then considered having been "merged" into the second.
More seriously, you'd probably have to figure what makes sense to merge into what first, then create the appropriate summary articles and redirect the merged pages (similar to how I've done it for the FO3 armors). There's no automatic "merge" function or something. -- Porter21 (talk) 20:57, 13 June 2009 (UTC)
Great. I'll get Nitpicker to help me with it. May take a while. Fat Man Spoon 20:59, 13 June 2009 (UTC)
Probably, one editor created quite a lot of those (my personal favourite is Vault Lamp). -- Porter21 (talk) 21:01, 13 June 2009 (UTC)
What? How did I get drawn into this? Nitpicker of the Wastes 21:00, 13 June 2009 (UTC)

Alright, almost there, a ton of links and a bit of tidying up is required. Fat Man Spoon 22:26, 13 June 2009 (UTC)

Everything you never wanted to know about Vault 101 and were forced to learn anyway, huh? Nitpicker of the Wastes 22:27, 13 June 2009 (UTC)
Yeah. Look at all the random shite we removed. Jesus. Fat Man Spoon 22:29, 13 June 2009 (UTC)
We still have Balloon... Nitpicker of the Wastes 22:30, 13 June 2009 (UTC)
That was not in the job description. Fat Man Spoon 22:33, 13 June 2009 (UTC)
Neither is Hunt the Mutant. Who the hell spent perfectly good time doing this crap? Nitpicker of the Wastes 22:35, 13 June 2009 (UTC)
User:Newark67. ← HIM. Fat Man Spoon 22:38, 13 June 2009 (UTC)
Stupid. I need to rest my frontal lobes. Adios. Nitpicker of the Wastes 22:40, 13 June 2009 (UTC)

but i like hunting mutants,and ballons,why delete them?--JoeHanSon 22:50, 13 June 2009 (UTC)

Thats not up to us. We just merged the locations. Fat Man Spoon 22:51, 13 June 2009 (UTC)

Ok, some links, all (I think) Merged pages redirected. Fat Man Spoon 23:29, 13 June 2009 (UTC)

People really have time for well..metal spoon. Jstarsupreme 03:18, March 12, 2010 (UTC)

Framed quote Edit

Is the framed quote with the holotape available in Trouble on the Homefront ? If not then how does one do to get their lockpick to 50 in order to open it ? -- 23:24, 20 June 2009 (UTC)

Yes. Go into the area where the main rebels are (i.e. where Amata is, the Vault 101 Clinic) and go into the room where Andy is (you will see him and lots of blood due to a botched surgery), and the safe is activated with the Book of Revelations quote (avg). Its next to the X-Ray viewer on the wall, above the table with the chem lab. Inside is caps, Rock-It Launcher Schematics, and the Home Sweet Home holotape from James.

Getting back into the Vault Edit

Anyone know if there is a way to get back into Vault 101? I have almost all the bobbleheads but the one in that location?--BobbleHead 20:45, 12 June 2009 (UTC)

Next time look a little harder. As the article says, "You only have three chances to obtain this bobblehead. When you're about to take the G.O.A.T., when you escape the vault you'll come through his office, or when you return in the "Trouble on the Homefront" quest."--Albinobear 23:46, 28 June 2009 (UTC)

The overseer dead Edit

I the overseers body in the sublevel of the vault after i sabotaged the vault and came back, is this a bug or was the overseer supposed to die? As soon as i entered the room i heard his body fall to the ground.-- 19:10, October 13, 2009 (UTC)-- 19:08, October 13, 2009 (UTC)-- 19:05, October 13, 2009 (UTC)

Two Layers Edit

I noticed when screwing around as a ten year old, i went through some purposeply locked doors to the blue stuff (anyone know what i mean?) at which i jumped into it. after falling for 1-2 seconds it teleported me to the closest cell part, which happened to be the vault, but in panic, like during the quest "escape!". i couldn't find my way back to the 10 year old part either. so is there extra floors to the vault? 07:59, December 13, 2009 (UTC)

Its possible different versions exist alongside each other. Ill check it out. - 10:01, December 13, 2009 (UTC)
Ok, I tried this asap after a new game. I walked around in tcl, but nothing special to see. Then I disabled tcl outside the cell, so I respawned, and I landed in the Escape! vault. There were some npc's around, but none of the important ones. With tcl I managed to travel to the vault door and walk out into the wastes, as a baby. My guess is the first few cells (before Escape!) are dummys, and only in Escape! you get teleported to the actual game cell. Could someone check this out in the GECK? - 11:16, December 13, 2009 (UTC)

Fathers books? Edit

The Fallout 3 official guild says the you can obtain your fathers books during the trouble in the homefront quest, but I have not been able to find them. Anyone know where they are or if they exist at all? —Preceding comment was unsigned. Please sign your posts with ~~~~!

There's no item (or items) with that name. The guide is probably talking about the schematics and holodisk behind the framed quote in James' old office. 19:09, January 2, 2010 (UTC)

Different lock level for the frame in James' Office? Edit

My friend recently rented Fallout 3 GOTY for his PS3. I was at his house playing it, and I found the frame to have a "Very Hard" lock on it. On my laptop, I have Fallout 3 with all of the downloadable content, and the lock was average. Might this be a bug, or just a random glitch? Timmage 22:00, February 5, 2010 (UTC)

I think it has to do with how you set up your charecter (special stats, maybe even your tag skills). I noticed things like that aswell. Think I can pick the lock, but not all of a sudden it is hard, when in my past games they were average.GodsHand 14:42, March 11, 2010 (UTC)

Anne Palmer Edit

Anne Palmer - Presumably Old Lady Palmer. Leader of a scouting party to the Wasteland in 2241.

The part in bold is referring to Lucy Palmer I believe. 20:50, May 25, 2010 (UTC)

through the time line Edit

I was playing the game from scratch, with the clipping off, when suddenly I walked into the grey space outside of the walls (at this point, I was at my birthday party, and 10 yrs old). after heading south a bit I saw that I was approaching another part of the vault. once I had arrived I saw that I was in the middle of Escape!. my character was still 10. this has led me to believe that during the time jumps the PC is jumped to a different section of the map. can someone else confirm?

maybe the another part of the vault is very far.

crazyman101wikia [~talk~] 12:23, Aug 8, 2012 (UTC)

All the "pieces" of the vault (and otherwise) from your birth, to the playpen, to the birthday party, and your escape (until the first load screen) are all in the same cell (vault101d). But the "default" part is the section during Escape. So falling out of the level at any point, will drop you in that area.
It's actually possible to get to the Escape part, from the first scene that allows you to actually move. While you don't have a model as a baby, when you spawn - in that part of the vault, you get an adult model, only shrunk to "crawl" height. Digital Utopia (talk) 04:43, July 5, 2014 (UTC)

Cleanup Edit

Just skimming through, there're chunks of the article written in poor english, notably "James's departure" and "Vault experiments crisis". I'll check back on it in a little while and make some in depth changes, but for now i'm adding a cleanup tag to allow others to alleviate the issue. Cheers -EllEzDee 02:33, July 19, 2011 (UTC)

Not necessary. Clean up it's not for poor english writting (sorry, It's me that write all the history section and my english it's not the best). Many pages are sometimes write in poor english, Vault 101 is not an exception. If you have the capacity to correct, please take the time to do so, it would be appreciated ;). Itachou [~talk~] 12:23, July 19, 2011 (UTC)

Vault 101 still exists in New Vegas Edit

In Console Commands, type in Coc Vault101a only little pieces are still left, there. It's exit is it's only bit left.

Plague of Second-Person Edit

I've noticed that most of the articles about Vault 101's inhabitants have a very distinct voice/tone. The problem is that whoever wrote that way in the articles has always written in second-person and also had some other problems such as writing as if the reader is in Vault 101 (i.e. "these concrete walls" and "[these] glowing florescent lights". It would be very beneficial if just a few people could take some time to edit out some of these unneeded rhetorical devices from the text of the Vault 101 character pages. It would be a lot quicker than me just editing the pages myself. Thanks. 23:24, June 20, 2013 (UTC)

Some corrections on the Overseer?Edit

There mention of when AA became the new Overseer, but I couldn't make it out, first it says he became the new Overseer, then that he was in the outside scouting party, then that he mysteriously vanished, and then that he became the new Overseer (again), it might require a revision...--It's 658, mate! (talk) 22:11, June 5, 2014 (UTC)

Contradiction Edit

The first and the last note contradict each other. -- 12:26, June 17, 2015 (UTC)

Minor plot hole Edit

Am I the only one thinking why is everyone in vault 101 saying the whole situation is James and the wanderers fault when James seized the chance to leave during the commotion of the radroach attack that was already happening? They act like he caused it but he didn't?

Vault 101 After Trouble on the Homefront Edit

I completed the Trouble on the Homefront quest with me killing Allen Mack. A while afterwards, I decided to see if I could noclip back into the vault. I was able to using the tcl command. First off, there is this really creepy ominous music playing as you walk around the vault. The vault itself is still in the same condition it was in during TOTH but the characters act VERY odd. All the ambient greetings are very cheery (Hi there! Good to see you! etc.) and when you attempt to talk to the NPCs, the only dialogue option is to say you have to go. The behavior consists of them walking around the vault, eating, and sometimes cowering in fear over nothing (even Officer Gomez). The bodies are all gone and so are a few of the NPCs. Amata, Freddy Gomez, Christine Kendall, and Susie Mack can't be found anywhere. Thought some of this would be worth mentioning in the article. —Preceding unsigned comment added by (talkcontribs). Please sign your posts with ~~~~!

No, effects that are only possible by using console commands should not be documented on normal pages. There are simply too many possibilities and they are of no worth alltogether for PS and XBox players. --Alfwyn (talk) 20:13, January 16, 2016 (UTC)