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Stuck in intro conversation[]

Don't know if it's happened to anyone else, but long story short, I went into the vault and saw everything once without saving and then went in the next day to do everything there was to be done. The second time, however, both she and her brother are just standing there 24/7 without ever having the initial conversation you can eavesdrop on. I'm gonna activate Hole in the Wall to see if they get out of this limbo.--190.234.106.190 22:14, January 12, 2016 (UTC)

Dependency Bug[]

I'm going to remove the Dependency bug from here since it is already covered on the quest page. From Fallout Wiki:Bug policy: "Generally speaking, a bug belongs in the article of the bugged entity and nowhere else. E.g., quest bugs belong on the quest page and not on the NPC page." Please discuss if there is a reason to go against the policy in this case. -- DeJuanNOnley (talk) 07:17, March 3, 2016 (UTC)

People will be looking here for information on how to get her as a special settler. I think at least some information on the issue is required here, even if it is "Currently her becoming a settler is bugged, see Dependency for details".

Overall I think your edits have made it harder to understand the outcome of the quest and its severe bugs. Bugs that break entire portions of a quest for everyone (i.e. not obscure and/or circumstantial) should not be only mentioned in the bug section of one page. Khitrir (talk)

I took your advice and included a link to Dependency. Went slightly further and had it go directly to its bugs section. I understand what you're saying, but the reason the policy exists is simple. If the same bug is reported on both the NPC and quest pages, it can lead to confusion. It is far too easy for conflicting (and inaccurate) information to be published that way. This is not a quest page. A user shouldn't be looking for the "outcome of the quest" on an NPC page unless they don't understand how the wiki works. There was already a link to the quest, but a special note in the bugs section is a good idea IMHO. Hopefully this compromise will satisfy the users looking here for the bug and still adhere to the wiki's policy. -- DeJuanNOnley (talk) 10:55, March 3, 2016 (UTC)

Thanks. It was only that without that bug listing, there was literally no mention of her being broken as a special settler on the page. Khitrir (talk) 13:12, March 3, 2016 (UTC)

Totally agreed. I think this is probably the best compromise. Thank you for your input. Technically, the other bug listed here also belongs on the quest page, but with its verification overdue (and I was unable to duplicate it), I'm not sure it is legitimate. And even if it is correct, I'm not sure it is a bug; after all, it would mean you murdered her brother so why would she talk to you? -- DeJuanNOnley (talk) 13:16, March 5, 2016 (UTC)

I know this is already resolved but I wanted to add that the description of the bug and workaround(s) is more clearly written here than the quest page. Maybe a little copy-paste? IMHO.

DrMrsTheMonarch (talk) 13:11, February 25, 2017 (UTC)

Vendor or just unique?[]

So, once Bobby is killed and Tina recruited, is she a T4 vendor or just a unique settler?177.242.160.20 00:34, May 28, 2016 (UTC)

Not essential?[]

She and Bobby do in fact appear to be essential up until the quest Dependency is concluded and he is goaded into killing the player character respectively. Noobyorkcity (talk) 03:11, June 8, 2016 (UTC)

Her Level 4 Special Item Is .... ?[]

Just what special item(s) does Tina have to sell if you recruit her as a L4 merchant? And are they even worth the effort of getting her to leave? Noobyorkcity (talk) 04:23, October 2, 2018 (UTC)

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