This is a somewhat useful perk for melee-fighters... but which one of them would have science this high? It's a wierd requirement but a good melee perk if you can get it. -accountless avenger
A lot of them, actually. Since they don't have to spend points on gun skills, they tend to have free points, and what better than to be able to hack terminals, and pick locks?
Picked this perk for the first time today. I didn't find it useful at first until I took a rocket blast to the left of me and survived. This saved me from having to reload the game to an instance further back. Having that lifeline when you need it really helps in a bad fight. --Ayumix 04:09, 3 February 2009 (UTC)
Nerd Rage is only useful for players who have no qualms with living on the brink of disaster. You have to be ready to live with the health meter close to empty. The upshot of nerd rage is that you can max your DR with perks alone, so you don't need armour (for a low strength character, a good suit of armour is just too heavy, and keeping them well maintained is a chore). The strength bonus is nice, but the DR is by far the perk's most useful component. A must have for a 2 or 3 strength character who simply can't carry a good suit of armour and needs a perk-based alternative. --188.8.131.52 01:38, 4 February 2009 (UTC)
- Never get this perk on Hard or Very Hard, 20% health just isn't enough to survive, even with the dr bonus. Overall, I think this is simply an average perk, because you have to waste grenades/mines to actually get this effect most of the time, and explosions tend to cripple you (or at least damage your limbs), and as far as I know, you can't heal your limbs without healing yourself (albeit slightly).Crimmastermind 05:48, 13 March 2009 (UTC)
Nerd Rage is one of the best perks in the game if your Endurance is high enough that your "rage" is triggered when you have around 70 HP (END = 6). 70 HP is enough HP you can take some brutal attacks and still have enough time to jump into Pip Boy and start healing yourself in an emergency. This is assuming you have some decent armor to combine with the 50% DR bonus to get you close to DR max. By the time this perk is available, level 10, you should have some decent armor. The 50% to DR makes you very hard to kill. I played a Nerd Rage character on Very Hard level with no problems. I created the character with a Strength of 1 and played the first half of the game using mostly ranged attacks and I focussed on my "Unarmed" skill early on in case I had to do melee. Once I got Nerd Range, though, I stayed at 20% of my HP for the rest of the game with a DR maxed out at 85.. It was easier to stay alive that way than when I had 100% HP and an average DR.. The last half of the game I was actually able to focus more on melee because of the 10 STR. Combine this with Shishkebab and the Pyromania and Better Criticals perks and you are almost untouchable. With that combination of weapons and perks, I've taken out Super Mutant Brutes with full HP in one Shishkebab swing when a Sneak Attack Critical happens. The only thing that got annoying with Nerd Rage is that when you are at 20% HP, you hear the "heartbeat" sound effect, so I went through the rest of the game hearing my heart pound constantly. 184.108.40.206 01:33, 24 March 2009 (UTC)
- You are kidding me, right? You actually played the game with the constant annoying heartbeat sound? You must have gone crazy! No, really, it's not necessary. Create a directory on hard disc called fallout_path\Data\sound\fx\ui\health\heartbeat and create a fake wav file inside - ui_health_heartbeat_a_lp.wav . Then you won't be hearing the sound any longer. The perk is really cool, I am never injured, so the strength bonus is totally for free, I just drowned myself in the river close to the Citadel, haha, then went to a restaurant and ate some food, got my health to 100 something. WRFan 17:51, December 7, 2009 (UTC)
Very useful Edit
This perk is more useful than one would think, and here's why:
If you're a tank character and have the BS add on, at max you have 620 health, and 34 DR. Nerd Rage! activates at 124 HP. 620 - 124 = 496 health with 34 DR and 124 health with 84 DR, equivalent to 1527 health with 0 DR. Keep in mind this is without wearing any armor. 220.127.116.11 21:39, October 22, 2009 (UTC)
Disable natural healing rate Edit
Natural healing per game hour is extremely annoying, it constantly pushes you right over 20% and the perk effects disappear. To disable the natural healing (stupid leftover from Oblivion, it seems!) open the perk in the GECK and add Entry Point "Modify Recovered Health" Add Value -0.33 (cause that's the recovery rate, it seems).
If anybody could point me to the setting that controls this, I'd really appreciate it. It's not fHealingRateSleepingMult, I set it to 0, doesn't help. WRFan 19:42, December 7, 2009 (UTC)
I can't find the GECK thingy, I am playing New Vegas, how do I disable the healing?
Strength Requirements & New Vegas Edit
Just throwing this out there, but if you've got a bit of imagination, it's pretty funny to use this perk as an alternative to Weapon Handling. Start out with a below average strength weakling, and after you've gotten beat on a bit, suddenly your character's flipping out and pulling out the ol' minigun for some carnage. -Kamov
It is of mor use to low level character, i whas thinking how great this will be to have until i actualy got ther and insted take Toughness and i take it 2 time. Reason be, whit higer endurance and levels you have mor benefit protecting 100% of your HP rather then last 20% of it, and it have nice sinergy whit lighter armors,implant,Traits and protect limbs.
(FO:NV) 10xSPECIAL Edit
As far as i know you can't get a 10 in every attribute character without making use of this perk (not counting consumables). Not that i think it'll make for a particular great character. 18.104.22.168 04:13, June 19, 2011 (UTC)
other perks Edit
does life giver and/or thought u died (from lonesome road) increace the hp required for this to activate
Not the Hulk Edit
The reason I removed to statement about nerd rage being a reference to the Hulk, is because it's just a picture of a muscular guy, not the hulk, and his clothes being ripped is supposed to be from nerd rage taking effect suddenly.--22.214.171.124 01:29, September 29, 2011 (UTC)
- No. A nerdy guy getting bigger and stronger and therefore ripping his clothes is a Hulk reference. It looks just like Bruce Banner turning into the Hulk in the 70s TV show.--Gothemasticator 02:40, September 29, 2011 (UTC)
- So the vault boy looks like Bruce Banner? And the clothes ripping is definitely because of one second being weak, and then when the perk kicks in, your strength jumping to ten. Just because it looks similar doesn't mean the developers purposefully tried to make it look like the hulk.--126.96.36.199 03:01, September 29, 2011 (UTC)
I have locked the page due to counter productive edit warring. Additionally, I would suggest that since your removal has been reverted by many others, and it is only you that is removing the reference. It is only you with that opinion. Secondly, I would suggest that you read up on The Vaults policy on the subject. It only requires to be direct visual or textual correlations to be included, not proven fact. I would advise you in future to make yourself aware of all policies before continuing in such edit warring again. 00:10, September 30, 2011 (UTC)