== FO4: Other consumables benefitting? ==
In Fallout 4, has anyone else noticed that this perk increases the effective healing from food? Radroach meat went from being something like 10HP per 0.1 Weight to being 45HP per 0.1 Weight: it makes it completely unworthwhile to cook a few of the meats, since I've also got the perks that remove radiation from consumables. Molerat meat is now 75HP per 0.5 Weight. Softshell Mirelurk Meat is 120HP at whatever weight it is. I also noticed that there was no change when going from Rank 3 to Rank 4 of the perk; just the first 3 ranks gave my food consumables a boost. Nevermind. It was the chemist perk. Went to a new game and tested.