I think it might be a good idea to split the "Category:Fallout 76 consumables" category into additional subcategories by "Food", "Soups", "Drinks", "Chems", and "Misc" since that is how this page divides them. Then it would be easier to audit when there are pages that are missing from the sections on that page or the footer template. What do you think? -- Bovinejeff (talk) 01:04, March 6, 2019 (UTC)
- I think it might be useful, but we need to make sure we don't make the categories too granular. For example, I think we could put the soups in the food category. If we decide to create these subcategories, we should also double-check that the page lists the correct type by checking the keywords that are used by the consumables in-game. If we use the in-game keywords, we should also find that there's no need for a misc category because all items have some category. So I think food, drinks, and chems should be sufficient to describe all consumables.
- FDekker talk 22:23, March 10, 2019 (UTC)
Disease chance of raw foods appears to be variable due to factors which are unknown to me. This is based on the disease chances reported on individual article pages, this overview page, and what I'm seeing in-game when I examine food in my inventory. I don't have any perk cards equipped which affect disease chance, so I can only assume it is either randomised from a range of possible disease chances and/or affected by endurance.
Not sure if anyone can go digging into the game files to find wtf is going on, but this is a note to indicate that the disease chances in this overview table may not match what you're seeing in game. At the very least, where possible, I am trying to match the disease chances in the overview table to the individual article pages for consistency but cannot really vouch for the reliability because I'm getting varied results in game. --L84tea Would you like a cup of tea? 06:29, August 6, 2019 (UTC)