This talk page is only for discussing improvements to the page "Eyebot."


Note When Fighting Enclave near an Eyebot, it will attack you.

I've read in other places (IGN I believe) how if you attack an eyebot a vertibird will come down and offload some Enclave soldiers for you to fight. I have attacked 2 eyebots, killing one and just wounding another and letting it shoot me for awhile. No Enclave. Can anyone confirm this? I have not found Dad yet, so maybe it's a triggered after a certain point in the main quest. If I find this to be true, I'll come back and edit. This is supposedly a great way to gain entrance to the Outcast base as they really like the Enclave armor for the trade ins.

I think that only becomes active AFTER the Enclave appears, like after Waters Of Life. Firelance 00:22, 19 November 2008 (UTC)

Dead eyebot

Dead Eyebot

There is possibility that Eyebot will not explodes when killed. I'v seen battle between Eyebot against Radskorpion with two Bloatflyes in which Eyebot was killed but not destroyed (no loot inside). Another one which I'v seen was killed (not destroyed) by some Raiders, there was Scrap Metal inside. --Gold Raven 14:42, 18 December 2008 (UTC)

I can verify this on the PC, playing on Very Hard. Eyebots killed by NPCs and creatures sometimes do not detonate. They contain Scrap Metal or nothing. Dthvirus 21:50, 29 January 2009 (UTC)

The Vertibird summoning eyebot variety comprises 56 of the 117 total eyebot spawn points. Looking at the script in the GECK, it appears that luck is a factor; bad luck means a higher chance for a visit from the bucket-head brigade. Makes you think twice about popping eyebots, huh? --MadCat221 08:06, 29 December 2008 (UTC)

Raven Rock Edit

I noticed someone jsut removed the claim that raven rock houses eyebots with organic brain, claiming they are robobrains. Can anyone confrm they are robobrains, or was the original claim right, and the editor assumed they were msitaken> -DragonJTSLeave me a message 18:08, 1 May 2009 (UTC)

And it was a rbobrain. Don't know how anyone could have missed the size difference. -DragonJTSLeave me a message 22:15, 1 May 2009 (UTC)

its the head of a robobrain, dont know how anyone could think they were eybots--Katikar 17:40, October 21, 2009 (UTC)

"Notes" section - the wastelander / Eyebot encounter is not tied to GrayditchEdit

According to this page, the encounter with two wastelanders discussing a hovering Eyebot is just one of many possible random encounters. It does NOT always occur in a given location (such as Grayditch). Just in case someone cares enough to edit the article and correct this info. P.S. If you shoot the Eyebot during this encounter, the explosion from its demise can actually kill one of the wastelanders without incurring a Karma loss or turning the other wastelander hostile (happened to me, but he didn't have any worthwhile loot). Hope this helps! 07:01, 30 May 2009 (UTC)

Technology Edit

How does it float? -- 09:11, 13 June 2009 (UTC)

Micro hover tech.--Atlas Lied! 01:32, 5 July 2009 (UTC)
My personal lie so I can suspend my disbelief is that they rely on density. Vacuum chamber or something. And never mind there's no way that could work if you try to work it out. LALALALALA. Best wishes. 14:55, October 15, 2009 (UTC)

yua gui Edit

I change the yua gui to "Yao Guai". tztz

Mr. Ganrow? Edit

Who is this "Mr. Ganrow", and can there be a citation for this? I'm suspicious of it...

Zapper Edit

Anyone with the GECK care to get the stats for the Zapper weapon and create a page? Or is it really just a laser pistol bolt? Ishotamaninnewreno 01:55, February 6, 2010 (UTC)

Finite? Edit

The article says there are exactly 117 eyebots. Do they respawn? - 02:00, February 6, 2010 (UTC)

Organic Based? Edit

Everytime I kill one of these things, it appears that they have flesh on the inside, sometimes even a small skull/head ==

New Vegas Edit

Shouldn't a reference be made to New Vegas, since it appears in the trailer?Darth Dan 012 04:32, June 15, 2010 (UTC)

Transmitting radio Edit

I know it's a longshot, but if you destroyed every Eyebot would the Enclave stop transmitting? Would the radio signal disappear from your Pip-Boy? I know you probaby couldn't, as they'd respawn at some time, but I'm sure some people would try and destroy every Eyebot just to stop Eden's mindless wittering. TobiasSmith 20:45, July 7, 2010 (UTC)

Nope. The actual transmission point is at Raven Rock. Blow that place up, and the eyebots will have nothing to receive. --MadCat221 20:19, September 18, 2010 (UTC)

Appearance in the Mojave Wasteland Edit

It was said that a single Enclave Eyebot would be found in New Vegas. If so, does it broadcast some kind of signal or does it just float around?

It's referring to the companion ED-E. Who can be found in Primm Blazingsand 03:59, December 9, 2010 (UTC)

hey, does ne1 think ED-E is a good companion, coz, lets face it, he is only a eye bot and the eye bots in fallout 3 were pretty weak

First, please sign your posts. Secondly, he's a great companion because his perk not only increases your perception, it shows cloaked enemies(nightkin). Also, ED-E stands for Eyebot-Duraframe, which causes him to be extremely durable. I Always travel with him because rex can't compare to dogmeat.--Icommandoxx 01:57, February 18, 2011 (UTC)icommandoxx

I believe the last E is a shortened form of his designation, Eyebot Duraframe subject E -- 02:19, August 9, 2011 (UTC)Phoenixstorms

Decor Edit

I'm not sure If i'm the only one who cared, but I figured I'd mention this. I personally hate my megaton home , all the themes are crap to me. So after beating OA and clearing it(and saving olin via reverse picpocketting hellfires) i decided to make it my home. I figured I'd make a enclave theme. I invested fully in crow, got the custom eyebot helmet, and was amazed. It looks perfect for a enclave basecamp. Too bad there aren't anymore than the one in the sewers and crow's.--Icommandoxx 02:05, February 18, 2011 (UTC)icommandoxx

Deletion Edit

I'm going to delete the line in the Notes section that says 'shooting near an eyebot will not cause it to turn hostile' or something like that. The reason I'm gonna delete it is because this is true with every character and creature in the game.--Wiseman of the Wastes 13:21, July 5, 2011 (UTC)

Ok, I've deleted it. If anyone wants it put back up, just tell me.--Wiseman of the Wastes 13:24, July 5, 2011 (UTC)

Page split Edit

I'm beginning to think that a split is ill-advised in this case, since the only eyebots in FNV are 1) ED-E, 2) cut content, and 3) a single static object in a single place barely mentioned in dialogue in the game. Perhaps it's best to put things back the way they were and make this overview page cover the subject on its own. --Kris User Hola 13:27, August 14, 2011 (UTC)

I more or less agree, but I think that the Fallout 3 one should remain, as it has a strong presence in the game, and the overview one will encompass Eyebots overall. That way we can keep the statistics template out of the overview page, keeping it nice and neat, as well as seperating it from the more precise descriptions from Fallout 3. That's my two swedish Crowns anyway. -- An addendum to that, I think that we should try to stick to Vault principles and guidelines as much as possible, to maintain consistency. A small exception leads to three exceptions and so on, and soon enough, the specifications are lost in a see of exceptions, exceptions becoming the norm. Hugs Scar: "Say 'ello to my little friend!" 16:54, August 14, 2011 (UTC)
I disagree, there needs to be an overview page for this which contains mainly the lore side. While the respective pages cover more of the gamplay side. This is for 2 reasons, generally consistency across the wiki. Plus, the whole idea of an overview page was to replace disamb pages with more than just simply links. Especially when there is actually more than one variant of eyebot in terms of lore. User avatar tagUser Avatar talk 17:15, August 14, 2011 (UTC)
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