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Notes section

Is the note regarding the condition percentages correct? It seems wrong on the surface.. 75%, 100% and 125%? I don't see any way to display (or measure) condition beyond 100%. Bsdasym 01:20, 6 January 2009 (UTC)

General

Is there any way to prompt the random encounter with the wounded Deathclaw in the barn behind the vault? I've tried going there over 50 times. No dice, wasted about 30 minutes on this. I'm not exactly tech savvy, so if someone could float me some even seemingly obvious ideas it'd be much appreciated. Thanks! - WeHeartKatamari 21:54, 16 November 2008 (UTC)

Also, I'm wearing a Deathclaw Gauntlet and Leather Armor. Not sure if that will make a difference with the spawning or what not. On my other character I just came to the barn and it was there - first time. - WeHeartKatamari 22:06, 16 November 2008 (UTC)
Never mind, I got it! :D - WeHeartKatamari 22:17, 16 November 2008 (UTC)

I think this weapon might be a melee weapon, not a unarmed weapon. If you assign weapons to the d-pad buttons in the PS3 version it displays the weapon type as an icon. It accurately shows big guns with a mini-nuke icon, energy weapons as a lightning bolt, and so on. The icon for unarmed weapons is a fist (and this shows for powerfist, brass and spiked knuckles), but the Deathclaw Gauntlet shows as a tomahawk icon. The same icon used for baseball bats, tire irons, knives, and the like. Another indicator that it is not a unarmed weapon is my PC has high unarmed skill (68) and moderate melee skill(41). When I use spiked knuckles (12 DAM) she clearly does more damage than the Deathclaw Gauntlet (24 DAM). Do we have any evidence to the contrary? 76.103.182.3 15:46, 1 December 2008 (UTC) Grav

It can be affected by Iron Fist perk though.

Did you find this through experimenting or does the game mention it somewhere? Just curious. This might be interesting info to add to the page, I think. Kinda like a "glitch: it shows a melee icon when it is, in fact, unarmed." Whatever you think. 76.103.182.3 08:23, 8 December 2008 (UTC)Grav

Strange. The G.E.C.K. (editor) shows it on Form List "H2HWeaponsA", where everything else is obviously Unarmed (Brass & Spiked Knuckles, Power Fist, etc.). And its display(?) data appears to be in the H2H directory. But the weapon itself says it is of Melee type, unlike everything else on FLST H2HWeaponsA. Bug or not, it sounds like it might indeed actually be Melee? Ouch if it is, for players using it. But I am a GECK newbie and could be missing something. Also note, you may be able to use GECK to make it Unarmed... maybe. -RedKnight7 22:37, 17 December 2008 (UTC)
The weapon's "Equip Type" is Melee, but it does use the Unarmed skill (and, as mentioned earlier, is affected by Iron Fist). According to the GECK Wiki, Equip Type only affects the "categorization of the weapon used in game," which would probably explain the incorrect icon mentioned earlier as well. -Galahaut 19:00, 22 December 2008 (UTC)

I've amended the bit about the Super-Duper Mart being PS3 or 360 specific. I have the PC version and very first game got it out the front of the Super-Duper Mart (Deathclaw was already dead, but could have been fighting with Raiders before I got there, there were 2 still alive). 2nd and 3rd time around didn't happen, and the Raiders were always instead dead.--122.108.197.181 04:44, 9 December 2008 (UTC)

The barn

Does it have to be your first time going to the barn? Or can I try that (basically) save-stating anyway, since I haven't been there in a long time? NightChime 00:15, 19 December 2008 (UTC)

Question for those who have found the Random Encounter

Did anyone run into the random encounter with the schematics Settler while fast travelling to the location with the encounter? If we can get a confirmation of this, players looking for it can probably simply FT back and forth between two locations where it's been sighted, without having to reload, worry about whether they're at the right distance for triggering it, etc. So... can anyone recall FT'ing into the encounter? -RedKnight7 18:41, 24 December 2008 (UTC)

Probably wouldn't work. Once a single random event has been triggered at a location, no more will trigger at that particular place. Thus, traveling back and forth between two locations would not trigger any new encounters after the first one at each. 68.209.248.80 07:43, 28 December 2008 (UTC)

Thanks, 68. But aren't you also saying it would work, if one knows no other random encounter has taken place there? -RedKnight7 09:14, 28 December 2008 (UTC)

That's funny, the Trivia about Kruger...

Can anyone post an image of their character dressed like it says? Remove this after you do it... and thanks! -RedKnight7 06:15, 26 December 2008 (UTC)

I just got all the items. Is there any way I can turn the view around to see the character from the front, besides trying to get a VATS action picture? 142.167.147.144 06:11, 3 January 2009 (UTC)
Until someone answers: Kreuger J Hoyt 07:07, 3 January 2009 (UTC)

Hold down the 'F' Key and you can rotate the camera.

What the?

What's with all the first-person junk in the Article? --AshRandom 04:34, 30 December 2008 (UTC)

Okay I'm going to make a judgement call and move the "Note from Romania" here to the talk page..


Note from Romania

First I have found the ID from the Wastelander ( ID 32B31 ). Then I have used player.moveto 32B31. This is the strange part now. The game teleport me between Green Pastures Disponsal Site MDPL-13 Power Station, near a bridge. The problem was that the Wastelander wasn't there any more (only the Deathclaw), it like he had disappear. This happends only when you go near the fight ( Deathclaw and the Wastelander for the first time ) on that part of the map and you don't notice them. If you observe that in time, when you go into a place( and you have waste a Raider a long time ago ) when you get there the body is not there any more. So somehow, it happend to the Wastelander the same. Beeing killed by the Deathclaw and because you didn't go there for a long time, the game had made him somehow to say "disable". Now to get the schematics, type this commands in order. Prid 32B31-> Resurrect-> Enable-> Moveto player-> Or try this one Prid 32B31-> Resurrect-> Disable-> Enable-> Moveto player-> Or this one Prid 32B31-> Resurrect-> Moveto player-> Enable-> Or this one Prid 32B31-> Resurrect-> Disable-> Moveto player-> Enable-> Try to make him appear again. Now, when you have the schematics. Just type Kill. To make him die and you to not lose any Karma. This is not a cheat/cheating. Your using this commands to get the schematics, like in my example with the body that disappear. How could I know where he his, I have to search every couner of the game to find him, it possible to happend to you too, the Wastelander have dissapear, so how do you know where he is more exactly, if he had dissapear, your search him for nothing, you can not get him back only using the commands. So I have used the commands to find him more easy. Is just like I have found his body and took the schematics. This have been done, when I have complete the game, having everything and having all 160 locations of the game.( well I'm at the last mission ) Pictures of the place with the Deathclaw and the Wastelander. http://img261.imageshack.us/img261/1347/screenshot10ne1.jpg http://img392.imageshack.us/img392/1331/screenshot11re8.jpg

Now you just have to do like me. Hope to find him!


This is just a'n example where the Wastelander possible to be. He can be anywhere on this map, but I have found him at this part of the location. Why I have done this at the end the last mission. Because at 50% of the game, if you type "prid 32B31" it possible to teleport you here. This is the place where all the random encounters. If you kill him there, possible that in he will not come back on the real map, because you have killed him there. Possible that he will stay in this part of the map and possible to crash your game. So just be patience and try to kill him in the real map. I don't know exactly where this place is and don't know how to name it. http://img267.imageshack.us/img267/4171/screenshot12vj1.jpg

I have only this 2 Radom Encounters left that I have to face them in the real map.

And about barn behind Vault 101. I don't think that you gona find him there. I think you gona find there only the Wastelander with John's Key. There I have found only 2 times John's key and nobody else. I have the body 2 time with 4 dogs eating him, and atack me then. Yes it appear 2 body's in time, with the same John's key and the same note. First body I have found there at the beginning of the game, and the second body, again when I have read about the barn behind Vault 101, because to me too, I need the last Deathclaw Gauntlet schematics. Good Luck : From BLITZ. Sorry for some bad words, I'm from Romania

Thanks, Blitz. I'm sure some folks will like seeing the console commands. However, one could also simply create the schematics, if they want to use console.
You might want to see the page on Random Encounters. Good gaming! And hello Romania! -RedKnight7 06:34, 31 December 2008 (UTC)

Outside Rockopolis

Just got the random encounter with the Wasteland Settler the first time I exited Rockopolis. He was directly in front of the boulder. I guess Charon shot him as soon as we appeared because he died before I even moved. If it matters I had 1 other schematic from the camp ground trailer. This is on 360 version btw.07:06, 5 January 2009 (UTC)EugeneT

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