Possibly the worst placement of mobs i have ever seen in a game, 2 mins north of Goodspring, going to the tribal camp, 3 of these devil bugs come @ you. One full grown @ lvl 20 and 2 younger ones @ lvl 18. 4 hours into the game, you have no chance in hell to kill them and set me back 20 mins.... WHY PLACE THEM SOO CLOSE TO THE STARTING TOWN??220.127.116.11 05:58, October 20, 2010 (UTC)
There were signs that warned you not to venture in that direction. That should have been enough reason to save.
When in the history of videogames has anyone listened to a keep out sign? Haha. --Jak29 05:02, March 24, 2012 (UTC)
- I disagree. It is to be expected in a sandbox game, to not be able to go anywhere safely from the start and deal with anything you encounter. I like the idea of venturing in tough areas in such games, where you are not the top of the food chain and have to be very careful in order to (possibly) avoid death. brokentool (talk) 10:51, March 7, 2014 (UTC)
the subject line says it all18.104.22.168 07:21, October 20, 2010 (UTC)Anon
These bugs have caused so much damn grief, I assumed Bethesda put these guys in as a joke, enemies that can move faster than VATS, and kill you while you're in VATS without any trouble, not to mention the fact that they spawn in huge groups, and are 90% combat effective after you take out the wings, seriously, fuck these wasps.
PROTIP: Aim for the wings, and NEVER let them get close.
OP here, now lvl 13, my followers and I are getting HAMMERED by death swarms of Deathclaws and the all too common Cazadors... My Veronica and ED-E are MASSACERED!!!! Just west of The Thorn, I go to a dot in the hills indicating a location, i see 4-5 red dots, and low and behold- CAZADORNUUUUZZZZZ!!!!! It was all over in under a min, dont try to out run them, you'll only die tired haha22.214.171.124 00:16, October 22, 2010 (UTC)
Yeah, these bugs are NASTY! They definitely move faster than VATS at close range, your best bet is to snipe these burgers before they get too close. I've managed to happily murder groups of three with Boone and ED-E, but there's this large group near radio station Foxtrot that kill me every time if I try to get there directly... so I went to Jacobstown instead. Mention of Cazadors is definitely going in my review, going out tomorrow. - Jay of Gamerfill.
Oh, how much joy I feel every time I see one squirm on the ground after shooting it's wings. Like said before, if you can cut off even one wing, they'll be slow enough to be shot down running. I just met my first one, and when I had him down I was glad that was over with, just to find out that there's like 7 million of them every few steps I take. They're like pokemon! 126.96.36.199 18:52, October 24, 2010 (UTC)
First ran into these little bastards yesterday at level 4. Found I could actually outrun the Young Cazadors (light armour but no related perks or anything). Tried to lead them through a bunch of geckos but the little gitlizards just wanted to tear me limb from limb. Ended up blundering into an NCR outpost which was promptly slaughtered! Amused. Reload. Monkoii 13:05, October 28, 2010 (UTC)
I love these things know that i am level 50 i just take out my katana or "oh baby" and smash them in the face and if i feel like I can't kill all of them with my melee I always have a anti matiaral rifle 'Gra' with incinarary ammo and i watch them squirm till they die
i one time brought boone with me in a place that didnt now had cazadors in it and after that day i knew that if i had boone with me i would never have to worry about them ever again. --David Olvera (talk) 12:26, April 12, 2015 (UTC)
Possible Bug? Edit
Sorry for the bad pun, but when I got killed by one (no surprise), when the loading screen came up, my save got corrupted and wouldnt load, and it didn't happen any other time, so what gives? That's about 10 hours lost right there. Seriously, they need to be nerfed or removed completely. 188.8.131.52 17:47, October 22, 2010 (UTC)
And that's why you save frequently and rotate your saves in any Bethesda game. 184.108.40.206 21:24, October 28, 2010 (UTC)
I ran into another possible bug involving these guys. Veronica and I had just fought off some Young Cazadors and she was poisoned, so I told her to use a stimpak. Her HP went down instead of up and she died. What the hell? 220.127.116.11 07:37, September 27, 2012 (UTC)
They're not really that tough for their level... I mean just think about nightstalkers golden geckos centaurs etc... it's really just an issue of too many people not heading the warnings of the people in the starting town to "don't go north" if you encounter them too early they are like giant rad scorpions that you can't run from and without good enough gear you won't stand a chance... however you'd prolly have lost to a pack of nightstalkers too
Lol Golden Geckos have such low defence and health Night stalkers are the same. But its balanced because thier slow where as cazadors have a huge speed advantage
Wow, just ran into 2, 2!!, of these. Killed me in 1 hit (level 14, good armor, etc.) Right before I was killed, I discovered about 3-4 new areas which took a WHILE to walk to. Wow. No save of course because I hadn't entered any buildings. Fuck these wasps. This is rediculous!
--DJ Idol 09:46, October 23, 2010 (UTC)
Oh, and what a surprise. I start from the auto-save. Head in a completely different direction. Here comes another one. Kills Cass. Jesus christ. I learned the grenade launcher kills them in a few shots though.
make ed-e your party member, then never get "surprised" by combat again (you can then always at least hit f5 before it begins) Edit
Namad 06:26, October 24, 2010 (UTC)
Tips for killing cazadors: Edit
Those muties aint very though, but they are EXTREMELY fast and they do a whole lot of damage very quickly. Even a experienced courier shouldn't attack more than 2-3 at a time. ED-E provides a good distraction if they argo him, since they will have harder time hitting him. Against cazadors its best to use automatic weapons such as SMSs or Assault Rifles (since they are really fast). 12.7mm SMG is guaranteed to devastate almost any cazador swarm. Its best to snipe-off the big one with a .50 cal and take the others with a SMG when/if they approach you.
- 10 Agility and Travel Light are great for avoiding their attacks in real time. Dodge the sting, bring up Vats and fire 2-3 rounds into their head/wings at point blank range. You'll not see any type of significant damage attacking them from distance with starter weapons (unless it's a sneak attack critical). Mictlantecuhtli 14:52, October 24, 2010 (UTC)
SHOOOOOOOOOOOOT THEIR WINGS ULL CRIPPLE THEM AND THEY ARE SO SLOW
Saw the first post on this page and knew the answer straight away. These things seriously wound me up when I was out exploring towards vault 22. Boone and ED-E were with me, but weren't particularly useful because the things are so fast and for the same reason, I couldnt hit them effectively in or out of VATS. The answer is, as has been pointed out, the flamer. Just cooks them really fast. (18.104.22.168 01:48, October 29, 2010 (UTC))
Use hollow point rounds, Cazadores have 0 DT. TJbrena 16:12, November 4, 2010 (UTC)
Also, the Grenade Launcher (that's the pump-action one) will frenzy them easily, I killed 5 of them with this tactic. No wait, only 2, the survivors were weak and the rest had killed each other. TJbrena 16:16, November 4, 2010 (UTC)
- Meltdown perk lays waste to these morons. Blow one up with the Q-35 (sneak attack if possible) and you either kill or cripple the pack since they love to fly inches away from each other. --JPro 12:24, November 6, 2010 (UTC)
- Page says that it's wise to awoid melee combat with them. That is not true. Ballistic fist can kill a regular cazador in one hit in VATS with only 20 action points spent on cross. High survival skill will allow player to outregenerate any damage done. Slasher and Med-X reduce the damage further.
Why are they OP and then spawned in swarms? Edit
I was trying to get to one of the Ranger Outposts in the northwest and low and behold whats waiting for me? I sh!t you all not, there were eight of those assholes just waiting for me. I sold most of my good bug killing gear to get an assult carbine [which is a fantastic investment to make btw] and I ran out of the 5mm rounds like that. In the end I just ran into a shack to hide form them. They are the single biggest wtf in the entire game next to the OP death claws we now have. Are they put in as a way to deter you from going into areas where there is hig level risk or is it just to cause you to fire copius amounts of ammo at them and not hit a damn thing. Single worst creature to run into ever! [On a complete and diffrent note, does anyone else find then service rifle lacking?] --Ih8tecazadors 04:51, October 25, 2010 (UTC) Ih8tecazadors
I dont like them, but they are very easy to kill if ur smart. shoot the wings and ground em, then take out a shotgun and hit em before the next one is close enough to attack, repeat on others. Rex (Fallout: New Vegas) is also a GREAT companions to have for armored enemies, he kills everything really fast, unless its a big group, then you just need to help him. Veronica Santangelo is also good when given power armor. im level 22 right now and have killed 2 mother deathclaws, the legendary deathclaw, and tomorrow i plan on hunting down the legendary cazador, night stalker, and fire gecko, all with veronica and rex. --Drldrl 05:13, October 25, 2010 (UTC)
- what is a legendary enemy? i've never seen one called "legendary" Namad 00:28, October 29, 2010 (UTC)
Legendary deathclaw, Legendary cazador, Legendary fire gecko, Legendary night stalker. All unique enemies, with extra HP, etc. The Deathclaw... I shall see it in my nightmares :-@ Munin088 01:41, October 29, 2010 (UTC)
Yea...the legendary deathclaw was a bitch...hit him a bunch of times with the anti material while veronica and rex attacked...after that i pulled out the alien blaster and put a full clip into him till he died... --Drldrl 00:50, October 31, 2010 (UTC)
There hard but they can be killed but ...... Edit
Ran in to these just north of goodsprings and god ..... yea they are tough as a deathclaw and faster and the poison makes them a tough foe... So jump on a rock that i cant be reached by them and start my battle like this and only shoot at their wings to drop them. And if im fighting on ground combat, i just back up and shoot the wings with a sniper rifle does mass damage to these little buggers.
Swarms of bugs, dead. Flamethrower, FTW. Edit
I had a headache with swarms of cazdors. Boone kept sniping these assholes before I was prepared. I found that I had much better luck by letting them swarm Boone and then running backwards by spamming the flamer. It does a good amount of damage and kept me alive. Boone would die from time to time, but I saved every time I saw a swarm. I took down 4 cazadors and 2 mini ones in one fell swoop with this tactic. Interested in any feedback.
As mentioned above the best way to kill these bastards is with fire, use an incinerator to take out swarms (sneak up and lob fire like its a viet cong village). If you're lucky you'll kill most of the swarm and you can run off and pick em off with a high powered rifle. Boone does ok in fighting them thanks in part to his sniper, but his slow rate of fire makes him easily susceptible to swarms. If you are swarmed, just run (if you're in casual mode) your followers will go unconscious and should meet up with you at your next fast travel. It should also be noted that any explosives are virtually useless against the bugs as they hover to high to get any decent damage and move so damn fast.
- I usually just kill them with pistols, with high perception you can see them long before they see you and lure them out a few at a time instead of fighting all of them. Mictlantecuhtli 10:23, October 26, 2010 (UTC)
Boone + High "Gun" Stat Edit
When I first played and met up with a swarm of 4 Young Cazadors I was massacred, but they're not so bad now. Taking Boone with me pretty much guarantees at least 1 in a swarm of 3 dies before they're within striking distance. I also pumped up my gun stat, and once it was >50 I could easily take them out with the 10mm pistol or Varmint Rifle. I'd take 1 or 2 long-range potshots, and save VATS for when they would target me (not Boone). The key is to make sure you maximize the distance between yourself and them when you enter combat so Boone can lay waste to 1 or 2 of them.
I would like to just give a quick word on what should and should not be placed on a Wiki, seeing as this particular page is apparently a battleground for those who don't know. When adding information, write as though you were writing for an encyclopedia. I'm more or less confident that Encyclopaedia Britannica doesn't say under 'Spider' the best ways of escorting them out of the bath safely. I'm nigh on sure that Wikipedia doesn't tell you what items are useful to carry about with you at all times. You are not writing the Fallout Official Strategy Guide, or the Wasteland Survival Guide, you are writing a Fallout Encyclopedia! Pog 13:03, November 14, 2010 (UTC)
apparently giving tips on how to fight them effectively is against someones personal beliefs, lol.
- Giving "tips" equals strategy, which is against Vault policy. We provide information. We let the players decide how best to use that info.--Gothemasticator 00:40, November 8, 2010 (UTC)
Also giving "tips" on how to fix bugs also equals strategy right? Then why are they on every mission page? Hell, on the website's front page it says, "We are creating the ultimate guide to the Fallout series, and you can help!" Doesn't a guide equal strategy too? I dare you to say giving a detailed walkthrough on a quest does not equal strategy. Can someone please explain to me what this wiki considers strategy? --Thek826 17:26, January 18, 2011 (UTC)
Fuckin'A. A walkthrough is agaist the rules, and you don't see prominent editors going on their talk pages being butthurt whiners. Seriously, cut the hypocrisy. --Delta1138 SnooPING AS usual I see 20:53, October 14, 2011 (UTC)
Deleting Helpful notes Edit
While I can understand that Fallout Wiki is supposed to give info only, I have seen countless tips listed all over it, either under Notes or Tips.Most of the time "hints" are even listed under characteristics(See Gobi campaign Scout Rifle). Only thing I did is put it in its own section. Please Think twice before you delete. Unless it's a detailed strategy I do not think these hints should be deleted. Especially with new people asking around forums how to kill this and that. DMZ Sniper 07:12, November 10, 2010 (UTC)
- Just because a rule is broken elsewhere does not mean it should be ignored everywhere. We remove all tips, hints, and strategy that we find. And as per your advice I'm going to go check out Gobi Campaign scout rifle right now. --Kris 12:44, November 10, 2010 (UTC)
No Strategy Excuse Edit
That is stupid, if you follow the no strategy rule to the letter. The whole wiki should be deleted. The problem is what is considered strategy and what is not. Stating there are 3 versions of Cazadors can be considered strategy. Saying they are dangerous and poisonous and using anti-venom can remove poison are strategy. Everything can be argued to be strategy if you want to.
The reason of "no strategy" is to avoid controversy. If the strategy is a solid FACT, you shouldn't so hastily remove it. Or are you such a hypocritic you only follow the rule you want and skip the talk and discussion and make this wiki you own private property?
Discuss here before you delete major contributions.
- If an administrator is involved in an editing dispute, he or she should not use admin abilities or status to solve it. Ask another user or admin to mediate.
Don't send messages showing off your admin "rights"
To be frank, if there is an easier way to kill cazadors than spray and pray, I'm all ears. Besides, it is at the discretion of the player to play how he sees fit. The only thing you shouldn't tell people is SPECIAL placement; because that is really limiting a players creativity.
--- -In my opinion, strategy is not allowed because there are different ways to play the game, if you give the strategy of crippling the wings, to a Melee-Combat based character, it would be stupid. If then, the admins/users/whoever decides it, decides to put every single strategy for every single type of character, the articles of creatures would be Great Chinese Walls copies of text, but that's just my worthless (as I have no power on this wikia) opinion. PS: For me, the easiest way to kill Cazadores, is to cripple their wings and then, as they're slower than the player IF he's using light/medium armor and has a high AG, shoot them while backpedaling. See? There are a lot of things to change, depending on how the user plays the game. --LaZa 18:39, November 20, 2010 (UTC)
- Crippling the wings does work for melee characters, it must be done outside of VATS however. Yet is still highly effective, especially with a large weapon such as a fire axe. Mictlantecuhtli 11:19, November 21, 2010 (UTC)
Man, I love that you guys deleted all that information I added. Totally awesome. -- Jaimas 10:45PM, December 16th, 2010 (EST)
Strategy overhaul Edit
Someone spent a lot of time adding a TON of info here. Most of them are the same as what I added a while ago with a LOT more detail. Let's see how much Mictlantecuhtli is going to delete this time.
I can understand the recent changes in removing though. There shouldn't bee too detailed strats on item pages.DMZ Sniper 08:47, November 12, 2010 (UTC)
Those insects totally put me in love with FLAMER!
I'm the one that added all that data, before it got removed. I'm totally thrilled that some jackholes removed it in a fit of editing-rage. For reasons nebulous. Just... Wow. I'm so thrilled I added all that over the course of two hours. Good show, Fallout Wiki. Good show. -- Jaimas 10:43 PM, December 16th 2010 (EST)
Added this to the page but it was deleted because this is a strategy. To the talk page then, I hope it is appropriate here? Cazadors are insects, so if you cripple their antennae, they become frenzied and will attack each other. The best way I came up with was Frag Grenades. Just chuck two or three in a group of Cazadors, and at least one will go mad. --DanTheHitman 16:07, November 19, 2010 (UTC)
- Depending on your explosives skill, otherwise the damage is too low to cripple limbs easily. Mictlantecuhtli 20:52, November 19, 2010 (UTC)
Old Image Edit
I was thinking that perhaps we should remove the image of Courier fighting Cazadors in the gallery. It's a low quality image from the trailer, and honestly, I don't see any reson why we should keep it here. This is also an issue with some other pages, such as Nightstalker. However, I posted this on the talk page first to make sure no one would mind that... --Atomkilla 17:01, November 25, 2010 (UTC)
All Roads Edit
They are only mentioned, so if the AR tag, etc are not noteworthy on the page let me know and I can remove them. However the comment is made at the tribal village they need to bury Chance and be gone before the creatures show up. Mictlantecuhtli 08:31, December 2, 2010 (UTC)
Cazadors at the begining of the game. Edit
I am playing fallout near lowest quality (boo.. my PC sucks) and it lags a bit. anyways, at the begining if you head down the road you see the wasp guys come up and vick comes to save you. Well it might just be me but, vick can't fight and causes no damage while these things almost "lag" forward or "teleport" like ten feet left and right. I cant do hardly any damage and I have no armor. They also seem to be stuck in the ground. Anyways it keeps happening and I am not sure what to do. Snakefrog0725 01:33, December 3, 2010 (UTC)
- They can sometimes noclip their way through objects, but have trouble doing so on sharp inclines. Them being stuck in the ground is also a listed bug. As to dealing no damage, difficulty and your character build influences that. Mictlantecuhtli 02:01, December 3, 2010 (UTC)
Well I killed 2 of them only to find 3 more come destroy me while I have crap weapons. Why put them in the begining of the game if they are such a god damn hassle. To much bugs (I mean that in both terms) and they dont do the actual bug where they are actually in the ground it just seems like it but they take very little damage and seem to never go more then a foot above the ground. They should be removed completely. Also I ment victor not vick. Snakefrog0725 02:14, December 3, 2010 (UTC)
- I love how people ignore warning signs in the game and then complain that the devs are responsible for their deaths. Mictlantecuhtli 06:00, December 3, 2010 (UTC)
I would like to know what is more effective against cazadors hollow-point ammo or armor piercing ammo. Thank you and Merry Christmas.
Hollow point ammo is much more effective, since cazadors have 0 damage threshold.22.214.171.124 06:30, December 26, 2010 (UTC)
- For a gun user, the ideal weapon against cazadors is probably the silenced .22 SMG firing hollow point ammo. It's light and has very low recoil, making it easy to aim even for weak characters, and sprays out enough bullets that one application is nearly always enough, even at fairly long ranges. Downside is that the gun itself is relatively expensive and there are only a few places on the map where you can pick one up for free.
I HATE CAZADORS! Edit
I hate these fucking things so much. They're about as bad as deathclaws. They appear WAY more often than deathclaws. (at least for me anway)
Yeah me too! I cant count the amount the times I've been killed by a swarm of them! (angry face)
I found the best way to deal with them is to use submachine guns loaded with hollow points and crippling their wings in VATS. You might consider choosing both ranks of Action Boy/Action Girl and taking Jet, Ultrajet and some Sugar Bombs.
I hear ya!! I cant stand them either!! The perk in Old World Blues after killing them increases the damage dealt to them which thank fuck had made it easier for me!
Does the poison wear off?Edit
Does cazador poison wear off? If it does, how do you know when it has? Does it show up on pipboy status/eff screen or something? Snooldex 02:28, January 27, 2011 (UTC)
Good question, it does wear off, eventually. It's displayed under stats->status->EFF when active. I don't know if the underlying mechanic is total damage accrued or if it is a timed effect. It does what seems like 200 points of damage before it dissipates, but that's just a guess. I can also say that Doc Mitchel does NOT cure poisoning(which seemed pretty dumb to me with the road North comepletely infested with cazadors). I never needed to be treated for poisoning except near Goodsprings so other Docs might offer treatment, but I don't know. Oh, and Mitchel didn't offer to cure damage while the poison was in effect either. You need enough restoratives to out-last the poison or have anti-venom, that's all you can do. Just sayin'... 126.96.36.199 02:08, February 12, 2011 (UTC)
In my experience, the poison stacks for time. If you're stung three times, the first poison's effect will last until it expires, then the next poisoning will take effect, et cetera. I've observed that this is applicable to companions suffering from the stimpack glitch. Boone was stung four times in a particularly nasty fight, and when I stimm'd him he lost HP every time equal to the full effect. He only lost 150 HP per stimpack (minus whatever it healed at the time), but it did it four times, not all at once. I plan to do more testing once I have the time. --188.8.131.52 18:47, April 11, 2011 (UTC)
This can be used to advantage when finishing off the achievements for healing 10,000 points. Don't use Antivenom, just keep healing over and over as the venom works.DarthOrc 20:13, June 17, 2011 (UTC)DarthOrc
their real life counterpart Edit
should the real life bug they are moddeled on be included ?
the trantula hawk
who cares if "Goth" has "spoken" Edit
because he's either stubborn, or an idiot
how is this not related to FNV cazadores :
- I care and it will be removed, this Wiki is about Fallout and not the real world. Just because something exists in the real does not mean that it is the same thing in the Fallout world, unless stated by a canon source that it is. ☣Avatar☣ 08:36, February 20, 2011 (UTC)
- This is my first time posting here after seeing a Tarantula Hawk, which I immediately recognized as a Cazador. I was surprised that the Wiki page mentioned nothing of it when most other Fallout Wikis drew this same parallel. It's a shame that people won't be able to enjoy the lore by comparing the real thing to the in-game creature thanks to the arrogance of this site's editors; "I care and it will be removed" is pathetic rationale for deciding what can and can't be on the Wiki.
- Compare this Wiki's drab and boring description of Cazadors:
- Cazadores are creatures found in the Mojave Wasteland.
- With one of another Project:
- Cazadores are a species of mutant Tarantula Hawk Wasp. 'Cazador' means 'hunter' in spanish.
- I find the latter of the two much more informative and interesting. But hey, it's your Wiki. If you want it to adhere to a standard of mediocrity simply because you have a problem with noting some obvious trivia that others might not be aware of, then that's really your decision.
- --184.108.40.206 20:28, April 24, 2011 (UTC)
Plural: Cazadors or Cazadores? Edit
I have been noticing, many pages have the plural of Cazador as Cazadors, but by spanish, it's supposed to be Cazadores, which one is right? Is there any ingame spelling of the plural that could be a evidence of the plural?
- I use it as you would "deer" (there is one deer, there are many deer). There is one cazador being eaten by a pack of cazador. That's what I think is right, but what do I know? Best regards, Kastera (talk) 19:08, April 6, 2011 (UTC)
- It's Cazadores, according to Red Lucy's ingame dialog. Now i just need a screenshoot proof. -Raf-Hagane(newbie who doesen't knows how to link himself here yet)
In the spanish version of the game they are reffered (mostly or when in plural as Cazadores) as my spanish skills are, well, my main language, i say they should be labeled to plural as Cazadores
It is cazadores. Played both english and spanish versions and speak both. I'm just no good with explosives 17:20, August 6, 2011 (UTC)
Cazadores indeed. =) But I haven't even played the english version. xD (And my main language doesn't even have plural. =P) But that question is answered. Shikari~ 12:02, August 17, 2011 (UTC)
This wiki is useful. Until I read this page I thought cazadores meant "matchmakers"... Casadores... Well, nevermind. Just to say something pointless. Thanks for your attention.--Croquignol 08:03, September 22, 2011 (UTC)
Immortal Cazador Edit
I have encountered something both annoying and dangerous. a cazador that does not under any circumstances die. i completely crippled it but it still managed to follow me. it had a health bar and it remained full and the living anatomy perk showed that its health was not going down. it followed me into my lucky 38 suite, and everywhere else i went. inlcuding the sierra madre casino. not fun. but i figured out how to kill it there. i abandoned the gold and locked it in the sierra madre casino. if this happens to anyone else thats the only thing i could figure out. any suggestions are more than welcome
That sounds like having a pet actually. xD But it really was fast enough to follow you everywhere? I thought you crippled it. User:Keimei 12:04, August 17, 2011 (UTC)
If you are on PC open the console, click on the bug and type "disable" (without quotes). Problem solved but you should also stop taking those white pills.--Croquignol 08:34, September 22, 2011 (UTC)
The end of an era! Edit
That's it, just like the title says! Cazadors were nerfed in the patch 1.3!!! Now they need to be really, but really close to be able to sting you. Sometimes even if they are in your face they don't sting you anymore. :( Brfritos 23:30, April 29, 2011 (UTC)
Datura Antivenom Edit
In the Notes section of the main page, it mentions that Companions wil use Datura Antivenom. I think it is unnecessary to put that on the Cazador page, it should really be on the Datura Antivenom page. Should we remove it? --Wiseman of the Wastes 09:44, May 22, 2011 (UTC)
- I dunno if the above is true or not, but since I don't see it on the page, I'm guessing it was removed. However I say that if that is removed, then mentioning that you can use antivenom should be removed as well... Though really I think it's helpful information, as well as the dutura info... sure as heck would have helped when I was playing hardcore and just watched helplessly as my companions died to death by poison. 220.127.116.11 03:28, July 4, 2011 (UTC)
The followers in Zion are the only ones who will use Datura antivenom which doesn't work on Cazador venom. (Regular antivenom doesn't work on Datura venom from poisoned weapons in Zion.)
Young Cazadors Edit
Alright, the article states that young cazadors cannot poison the player at all, and I'm going to assume that this comes from the GECK directly. However, from my own personal experience, I have been poisoned by young cazadors multiple times, probably more so than by regular cazadores in fact (they're too small to shoot in real-time accurately, for me anyway). Perhaps this is a bug? Or is the article just wrong? The Jovar 02:19, June 6, 2011 (UTC)
I don't know where the informations on the article were taken but according to the GECK ALL cazadores can poison the player. More, still according to the GECK the young cazadores have exactly the same poison attack as the adult or even the legendary one, so their poison is not weaker as stated in the article. They are half the size of an adult and their stats are lower, making them weaker opponents, that's all.--Croquignol 08:26, September 22, 2011 (UTC)
Not tarantula hawks? Edit
I've been on Fallout Wiki for a while, so I have seen lots of speculation in my time, but I really do think that cazadores are based off of tarantula hawk wasps. They have the same iridescent dark blue carapace, the same bright orange wings, the same aggression and they both have very potent venom. There are too many similarities for it to be a coincidence. Kastera (talk) 17:33, June 8, 2011 (UTC)
- But, just like guns, without a source it's just us saying that it looks similar. Do you know how many thousands of species of wasps there are? We're just lucky Fallout Wiki isn't as rampant with entomologists as it is gun nuts.--Gothemasticator 04:32, June 9, 2011 (UTC)
- Doesn't fly either. "They resemble" is a subjective statement, which is why we should leave it out of the article altogether.--Gothemasticator 06:23, June 9, 2011 (UTC)
- I know. I was the one who asks J.E.S. about it on his Formsprings. Kastera (talk) 19:06, June 17, 2011 (UTC)
- I'm new to the wiki and just browsing around, but information like this is interesting and makes articles a lot more enjoyable to read, in my experience. Unless it's completely unsound it oughtn't be prohibited; it seems strange that an obvious comparison like this is subject to deletion until someone badgers Sawyer about it. Paragost 02:22, September 15, 2011 (UTC)
Isn't it baffling that gothemasticator can even speak English?
Before OWB, it was clear what their basis was. "There are lots of wasps..." And very few more distinct than the turantula hawk wasp, huh? We have GIANT SCORPIONS. We have radroaches. We have giant rats. Yet it seemed to unlikely that they'd have taken a native creature and added it to their game?
'Legendary' my NCR lovin' ass. Edit
I just killed it with one shot using just one Incendiary 50MG round. Apparently I went [HIDDEN] the second I pulled the trigger because I scored a sneak attack critical without using V.A.T.S. --Felix Brehh 00:48, September 26, 2011 (UTC)
Cazador killing tribal village? Edit
I wastravelling to the ranger station in the top north-west part of the map, going up from goodsprings, and when i went up a valley to the 'tribal village' (according to VATS) i found the entire place had been swarmed by cazadores. Its south of the great khans canyon, and i was suprised. Has this happened to anyone else?
- The cazadores are always there, but the tribals were killed by Khans in the FNV graphic novel All Roads. "Say 'ello to my little friend!"
Oh, thanks. In game, it looked like a random event.
- Quoting Scarface11235 above me: "...but the tribals were killed by Khans in the FNV graphic novel All Roads." Entirely wrong. In the graphic novel, the tribals were being massacred by random raiders (raider bodies are also present in the village). Benny and the Khans were observing unnoticed, and then Chance jumped into the fight, because he was reminded of Bitter Springs. The rest of the Khans (AND Benny) followed him and there you have it. brokentool (talk) 13:58, March 7, 2014 (UTC)
Another tip Edit
Get the fast reload perk and a laser rcw annd you'll be killing these flying freaks in no time :)
Food item benefits stack. As an alternate strategy, always carry 6-8 DIFFERENT food items (doesn't have to be many), plus Med-X, Psycho (and when you can make it) Slasher. If ambushed by a swarm, eat one of every food, hit all the meds, and laugh while the bugs attempt to kill THE HULK. Then use a melee weapon or unarmed in real time (don't use VATS for this strategy)--18.104.22.168 22:16, December 9, 2011 (UTC)
Cazador is a Tarantula Hawk Mutant Edit
I wanted some other info about the perk from big MT, but instead all I found was squabbling on both sides of a ridiculous argument. These DO look like Tarantula Hawks, now that I've been introduced and researched them on Wikipedia, which states that these are indeed mutated versions, I'm inclined to agree with this conclusion.
According to http://en.wikipedia.org/wiki/Tarantula_hawk
In the video game Fallout: New Vegas, the Tarantula Hawks have been mutated inside a research facility known as Big Mt. into deadly new creatures called "Cazadores" which literally means "hunters" in Spanish.
Dragonalumni 07:26, February 1, 2012 (UTC)
- You did bother to look at the Background section of the current article before posting this, right? Message 07:35, February 1, 2012 (UTC)
Ops, I did read it but as it wasn't the information I was looking I didn't notice it. I'm glad it got sorted out. It seems a lot of the notes in the talk page could be archived... Dragonalumni 08:10, February 1, 2012 (UTC)
Cazador killing in depth Edit
All the creatures we have found particularly nasty have been so usually for one, maybe two reasons. Deathclaws because while they are big and easy to hit, they are also tough, armored, and scary. Radscorpions/Roboscorpions because they are tough and low profile. Cazadores because they're FAST and their poison is scary. On the 360, you also can't target their heads most of the time, compounding the problem on some sniper builds (kill>disable wing). They also have three very large weaknesses. First, as most of you know, kill a wing, it writhes on the ground for a while at which point you kill it a lot. Second, it is airborne. That means, you punch it hard enough. it goes flying back out of stinging range. Third, no armor. These critters are why HP ammo. Keeping these things in mind, here are a few tips and methods of killing cazadors on V-HARD hardcore, repeatedly, in numbers, without hemorrhaging HP and possibly losing companions.
- Unarmed (not melee), 50 skill(for uppercut), 55 if saturnite fist, 75 if you REALLY hate cazadors, as it gives you cross, which devastates cazadores. Nothing gives a Cazador a bad hair day like a right cross the moment it gets close enough to hit in VATS. You WILL hit before it does, and it WILL go flying back, allowing you to beat on it again if necessary. This can be done without VATS, but a punching weapon works FAR better than a claw, blade, or sideswipe weapon, simply because it knocks back the airborne target enough for your to get your next swing in before it stings you*
- If you are playing a sniper character, cazadors were custom designed to give YOU a bad day. Switch to an automatic weapon or learn to punch things. There are enough skill books around to get to 50 unarmed or even 40 and read skill books to fight cazadors. See above for why 50 and 75 unarmed make all the difference.
- Position is everything. If 2 cazadors close at the same time VATS-wise, you probably messed up. If 3 are close at the same time, you DID mess up.*
- Grim reaper's sprint is priceless on these once you get there, and a good perk anyway, if you use VATS*
- Explosive ordinance launcher of choice works, comes in rocket, grenade, and a few other flavors, but once they start to move, switch to an automatic weapon, the aforementioned flaming fist of gently caress you, preferrably with pyromaniac (a FAR more useful perk than most assume) or your favorite other glove, unless you are very good at leading your shots on a fast moving target.*
- Speaking of automatic weapons, they work rather well for this kind of thing.*
- Cazadors will not trigger most proximity weapons, BUT manually detonated explosives kill them right good, be it by a detonator or an 40mm grenade to the middle of one or more MFC clusters*
- Snakebite Tourniquets. Make them, have them, they turn deadly encounters into so what encounters. Forget the doctor's kits, even in hardcore. Use healing poultices, weapon binding rituals, hydra, doctors, and owned beds to sew your limbs back on. Your medical tubing is FAR more valuable negating scary run-ins with ... well mostly with Cazadors.*
- Old World Blues, when you get there, gives you HUGE bonuses against Cazadors. That said, be prepared to complete the whole thing on minimal sleep, because if you rest/pass time, the lobotomite respawn rates are crazy*
- The MF Hyperbreeder Alpha (GRA) on an energy weapons character in VATS will pretty reliably take out ONE Cazador at a time if you must use energy weapons, but a Gatling laser (Fallout: New Vegas), a Laser RCW, or even Elijah's advanced LAER will probably serve you better*
- Ammo conservation is for fighting garbage. Don't be afraid to load MC energy ammo, and hollow point ammo is your friend.*
22.214.171.124 06:03, July 6, 2012 (UTC)
Fight The Swarm Edit
Hey, GECK/Console users. Here's a challenge that is sure to leave you scared stiff, 1 v. 100 Cazadores! Impossible? Maybe, if you can do this without cheating. Just think, Cazadores galore, the great migration of Cazadores from the South happens every 15 years, and what if the time was drawing near? More importantly, what if you are the only person standing in their way? It's a puddle jump, if you build a well-balanced character. If the venom won't waste you, the colony will!
Now, this hasn't been done before, simply because of the memory limitations of the GECK. Try making a batch file in an open area of the Mojave, and tell it to spawn 100 Cazadors. (If the game won't take it all at once, start by spawing waves of them.) If you can kill 100 Cazadores in same area, pat yourself on the back and I will dub thee, (insert player's name here), Mojave Harrier!
To make this Space Harrier moment more authentic use nothing but the Gauss Rifle against them.
Ok, Cazador slayers, you have your mission! Godspeed!
PS: If you do not want to run the risk of corrupted saves, random crashes, or an overpowered chatacter post-swarm etc., Make a new character, and raise him/her to lv. 20. Perks, skills, and S.P.E.C.I.A.L. is all up to you.
PPS: I'm just posting this not as a joke, but as an idea for in-game contests. See if you can take down the swarm in the fastest time possible, or even survive the onslaught the longest, unarmed. Again, this is a challenge idea, nothing too irrelevant.
Drowning ? Edit
Hear say, less than fact.
Who, what, when, where & is it game fact ?
You can lure Cazador to a watery death by diving in water?
A video clip would make me say Hmm ? Maybe..
Sorry for the late sign.
SaintPain→ Look for me Dec 22 Y'all know what I'm say'n. 09:36, September 11, 2012 (UTC)
Unneeded bug? Edit
I believe this bug happens with any enemy in V.A.T.S., should it be removed?
"Sometimes when selecting cazadores on V.A.T.S., it tends to freeze your character from shooting (your character will move around but won't shoot), leaving the cazadores free to attack you for a good 10–15 seconds. Simply restarting the system should do the trick."
- No, they're mutated Tarantula Hawk Wasps created in the Big MT by Dr. Borous as stated in the article. Richie9999 (talk) 07:15, March 1, 2013 (UTC)
Jesus christ... Edit
All of these whiny kids moaning that "THEY'RE WAY OP". FO3 was a damned breeze. You got off lucky in that game. DC's could be pummeled in melee combat and the biggest danger was... The Overlords. Dart guns solved 99% of all difficult combat scenarios, slowing all the nasty things down to a crawl.
And don't even mention how powerful the Deathclaws are in Vegas... If you lot want an easy game without challenge, go play tennis with a paraplegic.
I'm level 4. I just killed 4 of the fucking things in hardcore mode with a mix of grenade launcher, dynamite and sheer bloody luck. They're not hard, they're just something you're meant to THINK about. If you can't expend a little bit of mental effort to play a game, put the controller down!