Taking Point is a Minutemen radiant quest in Fallout 4.

Quick walkthroughEdit

Minutemen radiant quest: Taking Point
Clear the location of hostiles creatures.
Build and power up a Radio Beacon.
Reward: A new settlement
Report to Preston Garvey.
Reward: 100 XP

Detailed walkthroughEdit

After the completion of The First Step quest and speaking with Preston Garvey, he will tell the Sole Survivor that he has discovered another location that would make a good settlement.

Once they arrive at the specified location, the Sole Survivor is required to clear the potential settlement of its hostile residents (i.e. raiders, super mutants, mole rats, mirelurks, ghouls). The second step is to use the workshop to build a recruitment radio beacon and power it with a generator.

Once those steps are accomplished, the Sole Survivor may return to Preston Garvey to complete the quest and earn some experience points as a reward.

Possible settlements to clearEdit

Quest stagesEdit

StageStatusDescriptionLog Entry
50 Clear (location)Minutemen scouts have found a promising site for a new settlement, but it's overrun with hostiles. Preston has asked me to clear it out so a beacon can be set up to attract new settlers in need of a home.
200 Build and activate Recruitment Radio BeaconI was able to clear out <Alias=HostileWorkshopLocation>. Now I can construct a Radio Beacon to attract new settlers.
450Icon checkTalk to Preston GarveyI set up a Radio Beacon at <Alias=HostileWorkshopLocation> to attract new settlers. I need to let Preston know of the progress I've made.


  • PCIcon pc Playstation 4Icon ps4 Xbox OneIcon xboxone Not all hostiles may spawn at the indicated location, making it impossible to complete the quest.[verified]
    • Returning to the quest at a later moment may resolve this.
    • PCIcon pc The console command setstage MinRecruit06 450 may be used to skip to the next objective of building a recruitment radio beacon.