For a list of power armor locations, see Power armor (Fallout 4). |
T-60 power armor is a power armor set in Fallout 4.
Background[]
The T-60 series of powered combat infantry armor is an evolution of the T-45 power armor design.[Non-game 1] Following quiet testing between the government and West Tek, as part of its long-standing defense contract,[Non-game 2] the T-60 entered service after the conclusion of the Battle of Anchorage, mere months before the nuclear apocalypse, the T-60 was rapidly deployed and extensively used by the U.S. Army in all theaters. Deployments of military units in T-60 power armor included the domestic front, enforcing order in the nation.[1]
By the time of the Great War it was considered to be the most advanced model of power armor to see extensive use.[2]
Characteristics[]
Armor parts[]
Model | Name | DR | HP | Weight | Value | Repair | Upgrade components | Perk requirement | Form ID | ||
---|---|---|---|---|---|---|---|---|---|---|---|
A | T-60 helm | 180 | 120 | 150 | 110 | 12.0 | 650 | 6x Steel 1x Plastic 1x Aluminum |
4x Adhesive 3x Aluminum 2x Ceramic 2x Circuitry 1x Rubber |
None | 00140C4A |
T-60 torso | 280 | 185 | 300 | 440 | 20.0 | 750 | 10x Steel 3x Plastic 3x Aluminum 1x Circuitry |
5x Adhesive 4x Aluminum 3x Ceramic 2x Circuitry 2x Nuclear material 1x Rubber |
None | 00140C42 | |
T-60 left arm | 110 | 85 | 150 | 110 | 15.0 | 700 | 6x Steel 1x Plastic 1x Aluminum |
4x Adhesive 3x Aluminum 2x Ceramic 2x Circuitry 1x Rubber |
None | 00140C3D | |
T-60 right arm | 110 | 85 | 150 | 110 | 15.0 | 700 | 6x Steel 1x Plastic 1x Aluminum |
4x Adhesive 3x Aluminum 2x Ceramic 2x Circuitry 1x Rubber |
None | 00140C45 | |
T-60 left leg | 110 | 85 | 150 | 110 | 15.0 | 700 | 6x Steel 1x Plastic 1x Aluminum |
4x Adhesive 3x Aluminum 2x Ceramic 2x Circuitry 1x Rubber |
None | 00140C49 | |
T-60 right leg | 110 | 85 | 150 | 110 | 15.0 | 700 | 6x Steel 1x Plastic 1x Aluminum |
4x Adhesive 3x Aluminum 2x Ceramic 2x Circuitry 1x Rubber |
None | 00140C3F | |
Total | 900 | 645 | 1050 | 990 | 92.0 | 4200 | 40x Steel 8x Plastic 8x Aluminum 1x Circuitry |
25x Adhesive 19x Aluminum 13x Ceramic 12x Circuitry 2x Nuclear material 6x Rubber |
|||
B | T-60b helm | 200 | 140 | 150 | 125 | 12.6 | 682 | ? | 4x Adhesive 5x Aluminum 3x Ceramic 3x Circuitry 2x Rubber |
None | ???????? |
T-60b torso | 300 | 205 | 300 | 500 | 21.0 | 787 | ? | 5x Adhesive 6x Aluminum 4x Ceramic 4x Circuitry 4x Nuclear material 2x Rubber |
None | ???????? | |
T-60b left arm | 150 | 105 | 150 | 125 | 15.7 | 735 | ? | 4x Adhesive 5x Aluminum 3x Ceramic 3x Circuitry 2x Rubber |
None | ???????? | |
T-60b right arm | 150 | 105 | 150 | 125 | 15.7 | 735 | ? | 4x Adhesive 5x Aluminum 3x Ceramic 3x Circuitry 2x Rubber |
None | ???????? | |
T-60b left leg | 150 | 105 | 150 | 125 | 15.7 | 735 | ? | 4x Adhesive 5x Aluminum 3x Ceramic 3x Circuitry 2x Rubber |
None | ???????? | |
T-60b right leg | 150 | 105 | 150 | 125 | 15.7 | 735 | ? | 4x Adhesive 5x Aluminum 3x Ceramic 3x Circuitry 2x Rubber |
None | ???????? | |
Total | 1100 | 765 | 1050 | 1125 | 96.4 | 4409 | ? | 25x Adhesive 31x Aluminum 19x Ceramic 19x Circuitry 4x Nuclear material 10x Rubber |
|||
C | T-60c helm | 220 | 160 | 150 | 140 | 15 | 174 | ? | 5x Adhesive 6x Aluminum 4x Ceramic 3x Circuitry 3x Rubber |
Science! 1 Armorer 1 |
???????? |
T-60c torso | 320 | 225 | 300 | 560 | 22 | 220 | ? | 6x Adhesive 8x Aluminum 5x Ceramic 4x Circuitry 4x Nuclear material 4x Rubber |
Science! 1 Armorer 1 |
???????? | |
T-60c left arm | 170 | 125 | 150 | 140 | 16.5 | 176 | ? | 5x Adhesive 6x Aluminum 4x Ceramic 3x Circuitry 3x Rubber |
Science! 1 Armorer 1 |
???????? | |
T-60c right arm | 170 | 125 | 150 | 140 | 16.5 | 176 | ? | 5x Adhesive 6x Aluminum 4x Ceramic 3x Circuitry 3x Rubber |
Science! 1 Armorer 1 |
???????? | |
T-60c left leg | 170 | 125 | 150 | 140 | 16.5 | 176 | ? | 5x Adhesive 6x Aluminum 4x Ceramic 3x Circuitry 3x Rubber |
Science! 1 Armorer 1 |
???????? | |
T-60c right leg | 170 | 125 | 150 | 140 | 16.5 | 176 | ? | 5x Adhesive 6x Aluminum 4x Ceramic 3x Circuitry 3x Rubber |
Science! 1 Armorer 1 |
???????? | |
Total | 1220 | 885 | 1050 | 1260 | 103 | 1098 | ? | 31x Adhesive 38x Aluminum 25x Ceramic 19x Circuitry 4x Nuclear material 19x Rubber |
|||
D | T-60d helm | 240 | 180 | 150 | 155 | 13.8 | 138 | 6x Steel 1x Plastic 1x Aluminum |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
Science! 1 Armorer 2 |
???????? |
T-60d torso | 340 | 245 | 300 | 620 | 23 | 230 | 10x Steel 3x Plastic 3x Aluminum 1x Circuitry |
8x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 5x Nuclear material 4x Rubber |
Science! 1 Armorer 2 |
???????? | |
T-60d left arm | 190 | 145 | 150 | 155 | 17.2 | 184 | 6x Steel 1x Plastic 1x Aluminum |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
Science! 1 Armorer 2 |
???????? | |
T-60d right arm | 190 | 145 | 150 | 155 | 17.2 | 184 | 6x Steel 1x Plastic 1x Aluminum |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
Science! 1 Armorer 2 |
???????? | |
T-60d left leg | 190 | 145 | 150 | 155 | 17.2 | 184 | 6x Steel 1x Plastic 1x Aluminum |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
Science! 1 Armorer 2 |
???????? | |
T-60d right leg | 190 | 145 | 150 | 155 | 17.2 | 184 | 6x Steel 1x Plastic 1x Aluminum |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
Science! 1 Armorer 2 |
???????? | |
Total | 1340 | 1005 | 1050 | 1395 | 105.6 | 1104 | 40xSteel 8xPlastic 8xAluminum 1xCircuitry |
38x Adhesive 50x Aluminum 38x Ceramic 25x Circuitry 5x Nuclear material 19x Rubber |
|||
E | T-60e helm | 260 | 200 | 150 | 170 | 14.3 | 144 | ? | 7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 3 |
???????? |
T-60e torso | 360 | 265 | 300 | 680 | 24 | 240 | ? | 9x Adhesive 12x Aluminum 10x Ceramic 6x Circuitry 6x Nuclear material 5x Rubber |
Science! 1 Armorer 3 |
???????? | |
T-60e left arm | 210 | 165 | 150 | 170 | 18 | 192 | 6xSteel 1x Plastic 1x Aluminum |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 3 |
???????? | |
T-60e right arm | 210 | 165 | 150 | 170 | 18 | 192 | 6xSteel 1x Plastic 1x Aluminum |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 3 |
???????? | |
T-60e left leg | 210 | 165 | 150 | 170 | 18 | 192 | 6xSteel 1x Plastic 1x Aluminum |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 3 |
???????? | |
T-60e right leg | 210 | 165 | 150 | 170 | 18 | 192 | 6xSteel 1x Plastic 1x Aluminum |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 3 |
???????? | |
Total | 1460 | 1125 | 1050 | 1530 | 110.3 | 1152 | ? | 44x Adhesive 62x Aluminum 50x Ceramic 31x Circuitry 6x Nuclear material 25x Rubber |
|||
F | T-60f helm | 280 | 220 | 150 | 185 | 15 | 150 | 6x Steel 1x Aluminum 1x Plastic |
6x Adhesive 8x Aluminum 6x Ceramic 4x Circuitry 3x Rubber |
Science! 1 Armorer 4 |
???????? |
T-60f torso | 380 | 285 | 300 | 740 | 25 | 250 | 10x Steel 3x Aluminum 3x Plastic 1x Circuitry |
9x Adhesive 12x Aluminum 10x Ceramic 6x Circuitry 6x Nuclear material 5x Rubber |
Science! 1 Armorer 4 |
???????? | |
T-60f left arm | 230 | 185 | 150 | 185 | 18.7 | 200 | 6x Steel 1x Aluminum 1x Plastic |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 4 |
???????? | |
T-60f right arm | 230 | 185 | 150 | 185 | 18.7 | 200 | 6x Steel 1x Aluminum 1x Plastic |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 4 |
???????? | |
T-60f left leg | 230 | 185 | 150 | 185 | 18.7 | 200 | 6x Steel 1x Aluminum 1x Plastic |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 4 |
???????? | |
T-60f right leg | 230 | 185 | 150 | 185 | 18.7 | 200 | 6x Steel 1x Aluminum 1x Plastic |
7x Adhesive 10x Aluminum 8x Ceramic 5x Circuitry 4x Rubber |
Science! 1 Armorer 4 |
???????? | |
Total | 1580 | 1245 | 1050 | 1665 | 114.8 | 1200 | 40x Steel 8x Aluminum 8x Plastic 1x Circuitry |
43x Adhesive 60x Aluminum 56x Ceramic 30x Circuitry 6x Nuclear material 28x Rubber |
Modifications[]
Piece | Mod slot | Name | Description | Effects | Components | Perk requirement | Form ID |
---|---|---|---|---|---|---|---|
All | Material | No material mod | – | – | – | none | ???????? |
Hot Rod Shark paint | Increases Agility | +1 Weight | – | none | ???????? | ||
Atom Cat paint | Increases Charisma with all pieces painted, reduce sprint AP cost. | +1 Charisma | – | none | 001979AC | ||
Brotherhood of Steel initiate paint | Increases Strength | +1 Strength | – | ? | 001979A4 | ||
Brotherhood of Steel knight paint | Increases Strength | +1 Strength | – | ? | 001979A7 | ||
Brotherhood of Steel knight SGT paint | Increases Strength | +1 Strength | – | ? | 001979A1 | ||
Brotherhood of Steel knight CPT paint | Increases Strength | +1 Strength | – | ? | 001979A3 | ||
Brotherhood of Steel paladin paint | Increases Strength | +1 Strength | – | ? | 001979A6 | ||
Brotherhood of Steel sentinel paint | Increases Strength | +1 Strength | – | ? | 0019799F | ||
Brotherhood of Steel elder paint | Increases Strength | +1 Strength | – | ? | 001979A9 | ||
Military paint | Increases Strength | +1 Strength +1 Weight |
4x Adhesive 5x Aluminum 5x Nuclear material |
none | 001979A8 | ||
Vault-Tec paint | Increases Charisma | +1 Charisma | 2x Adhesive 3x Aluminum 2x Lead |
none | 001979AB | ||
Lead plating | Increases Radiation Resistance. | ? | 5x Adhesive 4x Aluminum 2x Circuitry 4x Fiber optics x4 Lead |
Armorer 1 | ???????? | ||
Explosive shielding | Reduces Damage from explosions. | ? | 5x Adhesive 4x Aluminum 5x Ceramic |
Science! 1 | ???????? | ||
Winterized coating | Increases energy resistance. | ? | 5x Adhesive 5x Adhesive 7x Rubber |
none | 0019799E | ||
Helmet | Headlamp | Headlamp | Default headlamp | – | 1x Aluminum 1x Copper 1x Fiber optics |
none | ???????? |
Headlamp Blue | Blue headlamp | – | 1x Aluminum 1x Copper 1x Fiber optics |
none | ???????? | ||
Headlamp Bright | Bright headlamp | – | 1x Aluminum 1x Copper 1x Fiber optics 1x Nuclear material |
none | 0019D927 | ||
Headlamp Purple | Purple headlamp | – | 1x Aluminum 1x Copper 1x Fiber optics |
none | ???????? | ||
Headlamp Red Tactical | Red tactical headlamp | – | 1x Aluminum 1x Circuitry 1x Copper 1x Fiber optics |
none | ???????? | ||
Headlamp Vault Boy | Vault Boy headlamp | Projects a picture of Vault Boy giving a thumbs-up. | 1x Aluminum 1x Copper 1x Fiber optics |
none | ???????? | ||
Torso | Misc | No Misc Mod | – | – | – | – | ???????? |
Emergency protocols | Below 20% health, speed increases 25% and incoming damage is reduced 50%. | +2 Weight | 7x Adhesive 7x Aluminum 10x Circuitry 9x Nuclear material |
Science! 4 | ???????? | ||
Motion-assist servos | Increases Strength | +2 Strength +2 Weight |
8x Adhesive 12x Aluminum 10x Rubber 8x Spring |
Science! 3 | ???????? | ||
Kinetic dynamo | Taking damage recharges Action Points | +2 Weight | 7x Adhesive 5x Aluminum 5x Ceramic 5x Rubber |
Science! 4 | ???????? | ||
Tesla coils | Deals Energy damage to nearby enemies. | +2 Weight | 9x Adhesive 7x Aluminum 10x Copper 5x Fiber optics 10x Rubber |
Science! 3 | 0001972F | ||
Blood cleanser | Reduces chance for addiction from drugs. | +2 Weight | 5x Adhesive 4x Aluminum 5x Antiseptic 4x Rubber |
Science! 1 | ???????? | ||
Core assembly | Increases Action Point refresh speed. | +2 Weight | 7x Adhesive 9x Aluminum 5x Circuitry 5x Nuclear material |
Science! 3 | ???????? | ||
Medic pump | Detects hits during combat and automatically uses a Stimpak when health is low. | +2 Weight | 7x Adhesive 5x Aluminum 9x Antiseptic 4x Circuitry |
Science! 4 | ???????? | ||
Reactive plates | Reflects 50% of melee damage back on attacker. | +2 Weight | 9x Adhesive 5x Aluminum 7x Asbestos 9x Nuclear material |
Armorer 4 | ???????? | ||
Stealth Boy | Activates stealth field while crouched. | +2 Weight | 9x Adhesive 9x Aluminum 4x Circuitry 6x Fiber optics 4x Gold |
Science! 4 | 00183563 | ||
Jet pack | Enables jet-assisted boost while jumping. | +1 AP +5 Weight |
6x Adhesive 9x Aluminum 8x Asbestos 10x Nuclear material |
Science! 4 Armorer 4 |
00125C85 |
Paint jobs[]
Game
- Atom Cat paint: Increases Charisma and decreases Action Point cost for sprinting.
- BOS initiate paint: Increases Strength (uncraftable)
- BOS knight paint: Increases Strength
- BOS knight-sergeant paint: Increases Strength (uncraftable)
- BOS knight-captain paint: Increases Strength (uncraftable)
- BOS paladin paint: Increases Strength
- BOS sentinel paint: Increases Strength
- BOS elder paint: Increases Strength (uncraftable, found only on Arthur Maxson's power armor)
- Hot Rod Flames paint: Increases Agility
- Hot Rod Hot Pink paint: Increases Agility
- Hot Rod Shark paint: Increases Agility
- Military paint: Increases Strength
- Vault-Tec paint: Increases Charisma
- Winterized coating: Provides increased Energy Resistance
Creation Club
- Hot Rod Racing Stripes paint: Increases Agility
- Outcast paint: Increases Intelligence
- Slocum's Joe pink paint: Increases Charisma
- Slocum's Joe tan paint: Increases Agility
- Gunner captain paint
- Gunner corporal paint
- Gunner sergeant paint
- Minutemen armored cavalry paint
- Minutemen patriot paint
- Minutemen revolutionary paint
Variants[]
- Tesla T-60 armor - unique set of T-60 torso, left/right arm.
- Visionary's T-60c helmet - unique T-60 helmet.
- Exemplar's T-60c - unique T-60 torso.
- Honor - unique T-60 left leg.
- Vengeance - unique T-60 right leg.
Locations[]
Within this section is a list of fixed locations or guaranteed spawns.
- Four T-60b suits can be found on The Prydwen, though in order to obtain one, the Sole Survivor must join the Brotherhood of Steel and the others are obtained by stealing; however, they can be obtained by using without stealing via the power armor station - unequipping parts in the workbench menu will mark them as unowned in the station's inventory.
- Pieces can be bought from Rowdy at the Atom Cats garage with their custom paint job.
- Paladin Danse's personal T-60 power armor (with a Brotherhood paladin paint mod) is rewarded to the player character upon completing Blind Betrayal.
- One suit can be looted from the body of Elder Maxson in the quest Airship Down. This suit has a unique BOS elder paint mod and is pre-upgraded to BOS VII T-60f.
- A T-60b suit can be looted from the body of Knight-Sergeant Gavil after Rockets' Red Glare. This suit also has a unique BoS III knight sergeant paint only found from him. He is found at the same place the Sole Survivor first met him, at the airport depot, lying near his terminal.
- One can purchase a full suit on the Prydwen from Proctor Teagan.
- Through various quests with the Brotherhood of Steel, it is possible to earn pieces of unique T-60 armor with extra effects and slightly boosted effects. Honor and Vengeance can be bought from Teagan after each increase in rank (one with promotion to a paladin, and another with promotion to sentinel). Additionally Exemplar's T-60c and Visionary's T-60c helm can be earned as quest rewards.
- Clint at Quincy ruins wears a T-60 torso.
- The rogue knight also wears a full T-60b suit minus the helm.
- A Gunner commander on the Bradberton Overpass wears a T-60 torso piece.
- Full suits are normally worn by Brotherhood of Steel soldiers. They can be obtained by looting them from the corpses of these troops if they were killed in the line of duty. Looting the pieces will not affect one's relationship with the Brotherhood.
Notes[]
- The armor appears in the Fallout 4 intro cinematic.
- The armor is the only one in the game that can be completely assembled from unique parts.
- The Brotherhood knight and paladin paint schemes are tied to specific quests and can be unlocked without antagonizing other factions. The sentinel paint scheme requires the player character finishes the game in favor of the Brotherhood, however. The command set BoSPaintJobSentinel to 1 will unlock the sentinel paint scheme irrespective of selected ending. Finishing the main questline for the Institute is the only official way of acquiring Arthur Maxson's unique elder power armor. As this paint scheme is not supposed to be crafted by the player character, it is coded as a dedicated set of T-60f power armor pieces instead. PC players who failed to loot the armor during Airship Down or led another faction to victory can add it to their inventory with the command player.additem 197994.
- The Atom Cats sell their very own distinctive Hot Rod-style paint scheme at their garage once the Sole Survivor has earned their respect. Like the BOS paints, this scheme is unique to the T-60. Contrary to all other paint jobs, it offers two bonuses at once: increased Charisma and decreased Action Point cost for sprinting.
- Brotherhood of Steel members will only be spotted using the knight paint scheme, regardless of rank, but with some exceptions of some of the named members of the BoS, such as Brandis, Gavil, Knight-Captain Larsen, and Paladin Danse.
- When inspecting a T-60 helmet through the Pip-Boy or when dropped on the ground, the helmet's flashlight will be absent.
Behind the scenes[]
- The T-60 power armor was the first asset created for Fallout 4 in 2008, going through multiple iterations over the years.[Non-game 3] It was primarily designed by Istvan Pely.[Non-game 4]
- The armor is mentioned in the Art of Fallout 4.[Non-game 5]
Bugs[]
- T-60 arms Model B mod increases AP regeneration rate by adding 1.5% to the base rate of 6%. Two arms will increase it to 9%. Normally, it takes 16 seconds to fully recharge the AP bar (100 action points in this case). With one T-60 arm equipped, it takes 13 seconds. With both T-60 arms equipped, it takes 10 seconds. The bug persists on different power armor frames, with or without other armor pieces. When inspecting the T-60 arms in the Pip-Boy, they show a fourth modification that players can't access via the modification screen.[verified]
- T-60 legs Model E mod applies a perk which reduces sprinting AP cost by 30%. Only one leg with this mod is needed as this benefit will not stack with itself.[verified]
- When the player commands a companion (Cait in this case) to don a suit of T-60f power armor with a targeting modification to the helmet, the player acquires the helmet targeting visuals (certain objects/potential targets/NPCs are highlighted red) even if the player is not wearing power armor. The targeting visuals apparently persist until the companion removes the helmet, even if the companion has been dismissed as a follower but is still wearing the helmet. It is unknown if this situation will give rise to the bugs associated with wearing targeting helmets during some quests. It is also unknown if this bug also applies to other types of power armor.[verified]
Gallery[]
Creation Club
Creation Club
References[]
- ↑ Fallout 4 loading screens: "The T-60 series of Power Armor saw extensive use by the United States Army after the Battle of Anchorage. In fact, soldiers in T-60 Power Armor were among those trying to retain order on October 23, 2077 - the day America fell to atomic war..."
- ↑ Fallout 76 loading screens: "The most advanced suits of Power Armor to see extensive use were the T-60 models. By the time of the Great War, they were a common sight in all U.S. military engagements."
Non-game
- ↑ The Art of Fallout 4 p.13: "Our primary goal with the power armor was to make it feel less like a suit that you'd wear and more like a vehicle you'd operate. this design began as a reimagining of the T-45d, but it was different enough that we dubbed it the T-60. This way we could bring the T-45 back as its own variant. Although the look was settled on early, some details and proportions were revisited when we adapted the power armor to work as a modular system of plates that attached to a standardized endoframe. In this early version, the arms and legs needed more bulk to make room for the operator and the frame."
- ↑ Fallout - A Special LIVE Report from Galaxy News, ~45:50
- ↑ The Making of Fallout 4: Page 1, Paragraph 7
- ↑ Nate Purkeypile on Twitter: "Istvan Pely, the art director"
- ↑ The Art of Fallout 4: "Our primary goal with the power armor was to make it feel less like a suit that you'd wear and more like a vehicle you'd operate. this design began as a reimagining of the T-45d, but it was different enough that we dubbed it the T-60. This way we could bring the T-45 back as its own variant. Although the look was settled on early, some details and proportions were revisited when we adapted the power armor to work as a modular system of plates that attached to a standardized endoframe. In this early version, the arms and legs needed more bulk to make room for the operator and the frame."
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