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The T-60 series of Power Armor saw extensive use by the United States Army after the Battle of Anchorage. In fact, soldiers in T-60 Power Armor were among those trying to retain order on October 23, 2077 - the day America fell to atomic war...Fallout 4 loading screens

T-60 power armor is a power armor set in Fallout 4.

Background[]

Main article: Power armor

The T-60 series of powered combat infantry armor is an evolution of the T-45 power armor design.[Non-game 1] Following quiet testing between the government and West Tek, as part of its long-standing defense contract,[Non-game 2] the T-60 entered service after the conclusion of the Battle of Anchorage, mere months before the nuclear apocalypse, the T-60 was rapidly deployed and extensively used by the U.S. Army in all theaters. Deployments of military units in T-60 power armor included the domestic front, enforcing order in the nation.[1]

By the time of the Great War it was considered to be the most advanced model of power armor to see extensive use.[2]

Characteristics[]

Armor parts[]

Model Name DR HP Weight Value Repair Upgrade components Perk requirement Form ID
Physical Energy Radiation
A T-60 helm 180 120 150 110 12.0 650 6x Steel
1x Plastic
1x Aluminum
4x Adhesive
3x Aluminum
2x Ceramic
2x Circuitry
1x Rubber
None 00140C4A
T-60 torso 280 185 300 440 20.0 750 10x Steel
3x Plastic
3x Aluminum
1x Circuitry
5x Adhesive
4x Aluminum
3x Ceramic
2x Circuitry
2x Nuclear material
1x Rubber
None 00140C42
T-60 left arm 110 85 150 110 15.0 700 6x Steel
1x Plastic
1x Aluminum
4x Adhesive
3x Aluminum
2x Ceramic
2x Circuitry
1x Rubber
None 00140C3D
T-60 right arm 110 85 150 110 15.0 700 6x Steel
1x Plastic
1x Aluminum
4x Adhesive
3x Aluminum
2x Ceramic
2x Circuitry
1x Rubber
None 00140C45
T-60 left leg 110 85 150 110 15.0 700 6x Steel
1x Plastic
1x Aluminum
4x Adhesive
3x Aluminum
2x Ceramic
2x Circuitry
1x Rubber
None 00140C49
T-60 right leg 110 85 150 110 15.0 700 6x Steel
1x Plastic
1x Aluminum
4x Adhesive
3x Aluminum
2x Ceramic
2x Circuitry
1x Rubber
None 00140C3F
Total 900 645 1050 990 92.0 4200 40x Steel
8x Plastic
8x Aluminum
1x Circuitry
25x Adhesive
19x Aluminum
13x Ceramic
12x Circuitry
2x Nuclear material
6x Rubber
B T-60b helm 200 140 150 125 12.6 682 ? 4x Adhesive
5x Aluminum
3x Ceramic
3x Circuitry
2x Rubber
None ????????
T-60b torso 300 205 300 500 21.0 787 ? 5x Adhesive
6x Aluminum
4x Ceramic
4x Circuitry
4x Nuclear material
2x Rubber
None ????????
T-60b left arm 150 105 150 125 15.7 735 ? 4x Adhesive
5x Aluminum
3x Ceramic
3x Circuitry
2x Rubber
None ????????
T-60b right arm 150 105 150 125 15.7 735 ? 4x Adhesive
5x Aluminum
3x Ceramic
3x Circuitry
2x Rubber
None ????????
T-60b left leg 150 105 150 125 15.7 735 ? 4x Adhesive
5x Aluminum
3x Ceramic
3x Circuitry
2x Rubber
None ????????
T-60b right leg 150 105 150 125 15.7 735 ? 4x Adhesive
5x Aluminum
3x Ceramic
3x Circuitry
2x Rubber
None ????????
Total 1100 765 1050 1125 96.4 4409 ? 25x Adhesive
31x Aluminum
19x Ceramic
19x Circuitry
4x Nuclear material
10x Rubber
C T-60c helm 220 160 150 140 15 174 ? 5x Adhesive
6x Aluminum
4x Ceramic
3x Circuitry
3x Rubber
Science! 1
Armorer 1
????????
T-60c torso 320 225 300 560 22 220 ? 6x Adhesive
8x Aluminum
5x Ceramic
4x Circuitry
4x Nuclear material
4x Rubber
Science! 1
Armorer 1
????????
T-60c left arm 170 125 150 140 16.5 176 ? 5x Adhesive
6x Aluminum
4x Ceramic
3x Circuitry
3x Rubber
Science! 1
Armorer 1
????????
T-60c right arm 170 125 150 140 16.5 176 ? 5x Adhesive
6x Aluminum
4x Ceramic
3x Circuitry
3x Rubber
Science! 1
Armorer 1
????????
T-60c left leg 170 125 150 140 16.5 176 ? 5x Adhesive
6x Aluminum
4x Ceramic
3x Circuitry
3x Rubber
Science! 1
Armorer 1
????????
T-60c right leg 170 125 150 140 16.5 176 ? 5x Adhesive
6x Aluminum
4x Ceramic
3x Circuitry
3x Rubber
Science! 1
Armorer 1
????????
Total 1220 885 1050 1260 103 1098 ? 31x Adhesive
38x Aluminum
25x Ceramic
19x Circuitry
4x Nuclear material
19x Rubber
D T-60d helm 240 180 150 155 13.8 138 6x Steel
1x Plastic
1x Aluminum
6x Adhesive
8x Aluminum
6x Ceramic
4x Circuitry
3x Rubber
Science! 1
Armorer 2
????????
T-60d torso 340 245 300 620 23 230 10x Steel
3x Plastic
3x Aluminum
1x Circuitry
8x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
5x Nuclear material
4x Rubber
Science! 1
Armorer 2
????????
T-60d left arm 190 145 150 155 17.2 184 6x Steel
1x Plastic
1x Aluminum
6x Adhesive
8x Aluminum
6x Ceramic
4x Circuitry
3x Rubber
Science! 1
Armorer 2
????????
T-60d right arm 190 145 150 155 17.2 184 6x Steel
1x Plastic
1x Aluminum
6x Adhesive
8x Aluminum
6x Ceramic
4x Circuitry
3x Rubber
Science! 1
Armorer 2
????????
T-60d left leg 190 145 150 155 17.2 184 6x Steel
1x Plastic
1x Aluminum
6x Adhesive
8x Aluminum
6x Ceramic
4x Circuitry
3x Rubber
Science! 1
Armorer 2
????????
T-60d right leg 190 145 150 155 17.2 184 6x Steel
1x Plastic
1x Aluminum
6x Adhesive
8x Aluminum
6x Ceramic
4x Circuitry
3x Rubber
Science! 1
Armorer 2
????????
Total 1340 1005 1050 1395 105.6 1104 40xSteel
8xPlastic
8xAluminum
1xCircuitry
38x Adhesive
50x Aluminum
38x Ceramic
25x Circuitry
5x Nuclear material
19x Rubber
E T-60e helm 260 200 150 170 14.3 144 ? 7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 3
????????
T-60e torso 360 265 300 680 24 240 ? 9x Adhesive
12x Aluminum
10x Ceramic
6x Circuitry
6x Nuclear material
5x Rubber
Science! 1
Armorer 3
????????
T-60e left arm 210 165 150 170 18 192 6xSteel
1x Plastic
1x Aluminum
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 3
????????
T-60e right arm 210 165 150 170 18 192 6xSteel
1x Plastic
1x Aluminum
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 3
????????
T-60e left leg 210 165 150 170 18 192 6xSteel
1x Plastic
1x Aluminum
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 3
????????
T-60e right leg 210 165 150 170 18 192 6xSteel
1x Plastic
1x Aluminum
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 3
????????
Total 1460 1125 1050 1530 110.3 1152 ? 44x Adhesive
62x Aluminum
50x Ceramic
31x Circuitry
6x Nuclear material
25x Rubber
F T-60f helm 280 220 150 185 15 150 6x Steel
1x Aluminum
1x Plastic
6x Adhesive
8x Aluminum
6x Ceramic
4x Circuitry
3x Rubber
Science! 1
Armorer 4
????????
T-60f torso 380 285 300 740 25 250 10x Steel
3x Aluminum
3x Plastic
1x Circuitry
9x Adhesive
12x Aluminum
10x Ceramic
6x Circuitry
6x Nuclear material
5x Rubber
Science! 1
Armorer 4
????????
T-60f left arm 230 185 150 185 18.7 200 6x Steel
1x Aluminum
1x Plastic
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 4
????????
T-60f right arm 230 185 150 185 18.7 200 6x Steel
1x Aluminum
1x Plastic
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 4
????????
T-60f left leg 230 185 150 185 18.7 200 6x Steel
1x Aluminum
1x Plastic
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 4
????????
T-60f right leg 230 185 150 185 18.7 200 6x Steel
1x Aluminum
1x Plastic
7x Adhesive
10x Aluminum
8x Ceramic
5x Circuitry
4x Rubber
Science! 1
Armorer 4
????????
Total 1580 1245 1050 1665 114.8 1200 40x Steel
8x Aluminum
8x Plastic
1x Circuitry
43x Adhesive
60x Aluminum
56x Ceramic
30x Circuitry
6x Nuclear material
28x Rubber

Modifications[]

Piece Mod slot Name Description Effects Components Perk requirement Form ID
All Material No material mod none ????????
Hot Rod Shark paint Increases Agility +1 Weight none ????????
Atom Cat paint Increases Charisma with all pieces painted, reduce sprint AP cost. +1 Charisma none 001979AC
Brotherhood of Steel initiate paint Increases Strength +1 Strength ? 001979A4
Brotherhood of Steel knight paint Increases Strength +1 Strength ? 001979A7
Brotherhood of Steel knight SGT paint Increases Strength +1 Strength ? 001979A1
Brotherhood of Steel knight CPT paint Increases Strength +1 Strength ? 001979A3
Brotherhood of Steel paladin paint Increases Strength +1 Strength ? 001979A6
Brotherhood of Steel sentinel paint Increases Strength +1 Strength ? 0019799F
Brotherhood of Steel elder paint Increases Strength +1 Strength ? 001979A9
Military paint Increases Strength +1 Strength
+1 Weight
4x Adhesive
5x Aluminum
5x Nuclear material
none 001979A8
Vault-Tec paint Increases Charisma +1 Charisma 2x Adhesive
3x Aluminum
2x Lead
none 001979AB
Lead plating Increases Radiation Resistance. ? 5x Adhesive
4x Aluminum
2x Circuitry
4x Fiber optics
x4 Lead
Armorer 1 ????????
Explosive shielding Reduces Damage from explosions. ? 5x Adhesive
4x Aluminum
5x Ceramic
Science! 1 ????????
Winterized coating Increases energy resistance. ? 5x Adhesive
5x Adhesive
7x Rubber
none 0019799E
Helmet Headlamp Headlamp Default headlamp 1x Aluminum
1x Copper
1x Fiber optics
none ????????
Headlamp Blue Blue headlamp 1x Aluminum
1x Copper
1x Fiber optics
none ????????
Headlamp Bright Bright headlamp 1x Aluminum
1x Copper
1x Fiber optics
1x Nuclear material
none 0019D927
Headlamp Purple Purple headlamp 1x Aluminum
1x Copper
1x Fiber optics
none ????????
Headlamp Red Tactical Red tactical headlamp 1x Aluminum
1x Circuitry
1x Copper
1x Fiber optics
none ????????
Headlamp Vault Boy Vault Boy headlamp Projects a picture of Vault Boy giving a thumbs-up. 1x Aluminum
1x Copper
1x Fiber optics
none ????????
Torso Misc No Misc Mod ????????
Emergency protocols Below 20% health, speed increases 25% and incoming damage is reduced 50%. +2 Weight 7x Adhesive
7x Aluminum
10x Circuitry
9x Nuclear material
Science! 4 ????????
Motion-assist servos Increases Strength +2 Strength
+2 Weight
8x Adhesive
12x Aluminum
10x Rubber
8x Spring
Science! 3 ????????
Kinetic dynamo Taking damage recharges Action Points +2 Weight 7x Adhesive
5x Aluminum
5x Ceramic
5x Rubber
Science! 4 ????????
Tesla coils Deals Energy damage to nearby enemies. +2 Weight 9x Adhesive
7x Aluminum
10x Copper
5x Fiber optics
10x Rubber
Science! 3 0001972F
Blood cleanser Reduces chance for addiction from drugs. +2 Weight 5x Adhesive
4x Aluminum
5x Antiseptic
4x Rubber
Science! 1 ????????
Core assembly Increases Action Point refresh speed. +2 Weight 7x Adhesive
9x Aluminum
5x Circuitry
5x Nuclear material
Science! 3 ????????
Medic pump Detects hits during combat and automatically uses a Stimpak when health is low. +2 Weight 7x Adhesive
5x Aluminum
9x Antiseptic
4x Circuitry
Science! 4 ????????
Reactive plates Reflects 50% of melee damage back on attacker. +2 Weight 9x Adhesive
5x Aluminum
7x Asbestos
9x Nuclear material
Armorer 4 ????????
Stealth Boy Activates stealth field while crouched. +2 Weight 9x Adhesive
9x Aluminum
4x Circuitry
6x Fiber optics
4x Gold
Science! 4 00183563
Jet pack Enables jet-assisted boost while jumping. +1 AP
+5 Weight
6x Adhesive
9x Aluminum
8x Asbestos
10x Nuclear material
Science! 4
Armorer 4
00125C85

Paint jobs[]

Game

Creation Club

Variants[]

Locations[]

Within this section is a list of fixed locations or guaranteed spawns.

  • Four T-60b suits can be found on The Prydwen, though in order to obtain one, the Sole Survivor must join the Brotherhood of Steel and the others are obtained by stealing; however, they can be obtained by using without stealing via the power armor station - unequipping parts in the workbench menu will mark them as unowned in the station's inventory.
  • Pieces can be bought from Rowdy at the Atom Cats garage with their custom paint job.
  • Paladin Danse's personal T-60 power armor (with a Brotherhood paladin paint mod) is rewarded to the player character upon completing Blind Betrayal.
  • One suit can be looted from the body of Elder Maxson in the quest Airship Down. This suit has a unique BOS elder paint mod and is pre-upgraded to BOS VII T-60f.
  • A T-60b suit can be looted from the body of Knight-Sergeant Gavil after Rockets' Red Glare. This suit also has a unique BoS III knight sergeant paint only found from him. He is found at the same place the Sole Survivor first met him, at the airport depot, lying near his terminal.
  • One can purchase a full suit on the Prydwen from Proctor Teagan.
  • Through various quests with the Brotherhood of Steel, it is possible to earn pieces of unique T-60 armor with extra effects and slightly boosted effects. Honor and Vengeance can be bought from Teagan after each increase in rank (one with promotion to a paladin, and another with promotion to sentinel). Additionally Exemplar's T-60c and Visionary's T-60c helm can be earned as quest rewards.
  • Clint at Quincy ruins wears a T-60 torso.
  • Nuka-World (add-on) The rogue knight also wears a full T-60b suit minus the helm.
  • Nuka-World (add-on) A Gunner commander on the Bradberton Overpass wears a T-60 torso piece.
  • Full suits are normally worn by Brotherhood of Steel soldiers. They can be obtained by looting them from the corpses of these troops if they were killed in the line of duty. Looting the pieces will not affect one's relationship with the Brotherhood.

Notes[]

  • The armor appears in the Fallout 4 intro cinematic.
  • The armor is the only one in the game that can be completely assembled from unique parts.
  • The Brotherhood knight and paladin paint schemes are tied to specific quests and can be unlocked without antagonizing other factions. The sentinel paint scheme requires the player character finishes the game in favor of the Brotherhood, however. The command set BoSPaintJobSentinel to 1 will unlock the sentinel paint scheme irrespective of selected ending. Finishing the main questline for the Institute is the only official way of acquiring Arthur Maxson's unique elder power armor. As this paint scheme is not supposed to be crafted by the player character, it is coded as a dedicated set of T-60f power armor pieces instead. PC players who failed to loot the armor during Airship Down or led another faction to victory can add it to their inventory with the command player.additem 197994.
  • The Atom Cats sell their very own distinctive Hot Rod-style paint scheme at their garage once the Sole Survivor has earned their respect. Like the BOS paints, this scheme is unique to the T-60. Contrary to all other paint jobs, it offers two bonuses at once: increased Charisma and decreased Action Point cost for sprinting.
  • Brotherhood of Steel members will only be spotted using the knight paint scheme, regardless of rank, but with some exceptions of some of the named members of the BoS, such as Brandis, Gavil, Knight-Captain Larsen, and Paladin Danse.

Behind the scenes[]

Bugs[]

  • PCPC T-60 arms Model B mod increases AP regeneration rate by adding 1.5% to the base rate of 6%. Two arms will increase it to 9%. Normally, it takes 16 seconds to fully recharge the AP bar (100 action points in this case). With one T-60 arm equipped, it takes 13 seconds. With both T-60 arms equipped, it takes 10 seconds. The bug persists on different power armor frames, with or without other armor pieces. When inspecting the T-60 arms in the Pip-Boy, they show a fourth modification that players can't access via the modification screen.[verified]
  • PCPC T-60 legs Model E mod applies a perk which reduces sprinting AP cost by 30%. Only one leg with this mod is needed as this benefit will not stack with itself.[verified]
  • PCPC Xbox OneXbox One When the player commands a companion (Cait in this case) to don a suit of T-60f power armor with a targeting modification to the helmet, the player acquires the helmet targeting visuals (certain objects/potential targets/NPCs are highlighted red) even if the player is not wearing power armor. The targeting visuals apparently persist until the companion removes the helmet, even if the companion has been dismissed as a follower but is still wearing the helmet. It is unknown if this situation will give rise to the bugs associated with wearing targeting helmets during some quests. It is also unknown if this bug also applies to other types of power armor.[verified]

Gallery[]

Creation Club

Creation Club

References[]

  1. Fallout 4 loading screens: "The T-60 series of Power Armor saw extensive use by the United States Army after the Battle of Anchorage. In fact, soldiers in T-60 Power Armor were among those trying to retain order on October 23, 2077 - the day America fell to atomic war..."
  2. Fallout 76 loading screens: "The most advanced suits of Power Armor to see extensive use were the T-60 models. By the time of the Great War, they were a common sight in all U.S. military engagements."

Non-game

  1. The Art of Fallout 4 p.13: "Our primary goal with the power armor was to make it feel less like a suit that you'd wear and more like a vehicle you'd operate. this design began as a reimagining of the T-45d, but it was different enough that we dubbed it the T-60. This way we could bring the T-45 back as its own variant. Although the look was settled on early, some details and proportions were revisited when we adapted the power armor to work as a modular system of plates that attached to a standardized endoframe. In this early version, the arms and legs needed more bulk to make room for the operator and the frame."
  2. Fallout - A Special LIVE Report from Galaxy News, ~45:50
  3. The Making of Fallout 4: Page 1, Paragraph 7
  4. Nate Purkeypile on Twitter: "Istvan Pely, the art director"
  5. The Art of Fallout 4: "Our primary goal with the power armor was to make it feel less like a suit that you'd wear and more like a vehicle you'd operate. this design began as a reimagining of the T-45d, but it was different enough that we dubbed it the T-60. This way we could bring the T-45 back as its own variant. Although the look was settled on early, some details and proportions were revisited when we adapted the power armor to work as a modular system of plates that attached to a standardized endoframe. In this early version, the arms and legs needed more bulk to make room for the operator and the frame."
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