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==Variants==
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==Variants/Paint Jobs==
 
*[[Piezonucleic power armor]] - unique T-51 torso; possible quest reward for finishing [[Cambridge Polymer Labs (quest)|Cambridge Polymer Labs]] at level 14+
 
*[[Piezonucleic power armor]] - unique T-51 torso; possible quest reward for finishing [[Cambridge Polymer Labs (quest)|Cambridge Polymer Labs]] at level 14+
  +
*The T-51 is the only power armor model to which the [[Railroad]] paint can be applied, granting a bonus to Perception if all six pieces are painted and worn. Using the console command set PA_Global_Material_Railroad to 1 will make the paint scheme available for use without doing any of the required quests.
  +
*The Far Harbor DLC introduces two more unique paint jobs courtesy of Vim! Pop Incorporated. Both are exclusive to the T-51 and prominently display the company's logos and advertisement. Accessing a terminal near the full T-51 set in the Vim! Pop factory allows for downloading the paint jobs and unlocks them for free application at any power armor station.
  +
**The Vim! paint increases Strength if all six pieces are painted and worn.
  +
**The Vim! Refresh paint boosts Agility instead.
  +
*With the [[Contraptions Workshop]] DLC, two new paint jobs are added for the T-51, Abraxo Cleaner (adds agility when all parts are painted) and Sugar bombs (adds strength when all parts are painted).
   
 
==Locations==
 
==Locations==

Revision as of 06:30, 24 June 2016

 
Gametitle-FO4
Gametitle-FO4

The T-51 power armor is a power armor set in Fallout 4.

First seeing service - and inherently, great success - in the Anchorage Reclamation campaign, the T-51 power armor soon became standard issue for the army's armored infantry regiments. Developed at the West Tek research facility, the T-51 was the peak of pre-War power armor technology. It saw continuous service throughout the Great War, and is thought to be the force that drove the Chinese out of Anchorage.

Even though the "B" variant is extremely common throughout the wasteland, and though T-51 suits in the the Commonwealth vary from A to F models, only 2 full suits of armor can be found in the Capital Wasteland, where the older T-45 power armor model is more readily available.

Apparently, at one point, the Railroad used T-51 power armor extensively, due to the paint the Sole Survivor can acquire if they remain in good graces with them. As the organization declined, however, they began to rely more on reinforced armored jackets as resources became scarce. It increases Perception by one if a full set is worn.

Design

The armor is fitted with a back-mounted TX-28 MicroFusion Pack which generates an output power of 60,000 Watts to power the HiFlo hydraulic systems built into the frame of the suit. Made of a poly-laminate composite, the outer shell of the T-51 is lightweight and capable of absorbing over 2500 Joules of kinetic impact. The 10-micron-thick silver ablative coating can reflect laser and other radiation emissions without damaging the composite subsurface, and the eyeslit for the helmet is made of bullet proof glass to protect the wearer from any projectiles. It also includes a waste recycling system that can convert human waste into drinkable water, enhancing the users survival. The armor usually carries enough fuel to last a century.

Characteristics

A power armor frame is required to mount power armor.

Armor parts

Model Name DR HP Weight Value Repair Upgrade components Base ID
Physical Energy Radiation
A T-51 helm 140 90 150 80 12.0 80 5 steel None 00140C4E
T-51 chest piece 240 160 300 320 20.0 180 8 steel, 1 aluminum, 1 circuitry None 00140C51
T-51 left arm 90 60 150 80 15.0 130 5 steel None 00140C4C
T-51 right arm 90 60 150 80 15.0 130 5 steel None 00140C4D
T-51 left leg 90 60 150 80 15.0 130 5 steel None 00140C4F
T-51 right leg 90 60 150 80 15.0 130 5 steel None 00140C50
Total 740 490 1050 720 92.0 780 33 steel, 1 aluminum, 1 circuitry None
B T-51b helm 160 110 150 95 12.6 84 ? 3 adhesive, 4 aluminum, 2 Circuitry ????????
T-51b chest piece 260 180 300 380 21.0 189 ? 5 adhesive, 2 circuitry, 2 nuclear material ????????
T-51b left arm 110 80 150 95 15.7 136 ? 3 adhesive, 4 aluminum 2 circuitry ????????
T-51b right arm 110 80 150 95 15.7 136 ? 3 adhesive, 4 aluminum 2 circuitry ????????
T-51b left leg 110 80 150 95 15.7 136 ? 3 adhesive, 4 aluminum 2 circuitry ????????
T-51b right leg 110 80 150 95 15.7 136 ? 3 adhesive, 4 aluminum 2 circuitry ????????
Total 860 610 1050 855 96.4 817 ? 20 adhesive, 22 aluminum, 10 circuitry, 2 nuclear material
C T-51c helm 180 130 150 110 13.1 88 ? 3 adhesive, 6 aluminum, 3 circuitry ????????
T-51c chest piece 280 200 300 440 22 198 ? 4 adhesive, 8 aluminum, 4 circuitry, 4 nuclear material ????????
T-51c left arm 130 100 150 110 16.5 143 ? 3 adhesive, 6 aluminum 3 circuitry ????????
T-51c right arm 130 100 150 110 16.5 143 ? 3 adhesive, 6 aluminum 3 circuitry ????????
T-51c left leg 130 100 150 110 16.5 143 ? 3 adhesive, 6 aluminum 3 circuitry ????????
T-51c right leg 130 100 150 110 16.5 143 ? 3 adhesive, 6 aluminum 3 circuitry ????????
Total 980 730 1050 990 101.1 858 ? 19 adhesive, 38 aluminum, 19 circuitry, 4 nuclear material
D T-51d helm 200 150 150 125 13.8 92 ? 4 adhesive, 8 aluminum, 3 circuitry ????????
T-51d chest piece 300 220 300 500 23 207 ? 5 adhesive, 10 aluminum, 4 circuitry, 5 nuclear material ????????
T-51d left arm 150 120 150 125 17.2 149 ? 4 adhesive, 8 aluminum 3 circuitry ????????
T-51d right arm 150 120 150 125 17.2 149 ? 4 adhesive, 8 aluminum 3 circuitry ????????
T-51d left leg 150 120 150 125 17.2 149 ? 4 adhesive, 8 aluminum 3 circuitry ????????
T-51d right leg 150 120 150 125 17.2 149 ? 4 adhesive, 8 aluminum 3 circuitry ????????
Total 1100 850 1050 1125 105.6 895 ? 25 adhesive, 50 aluminum, 19 circuitry, 5 nuclear material
E T-51e helm 220 170 150 140 14.3 96 ? 4 adhesive, 10 aluminum, 4 circuitry ????????
T-51e chest piece 320 240 300 560 24 216 ? 5 adhesive, 12 aluminum, 5 circuitry, 6 nuclear material ????????
T-51e left arm 170 140 150 140 18 156 ? 4 adhesive, 10 aluminum 4 circuitry ????????
T-51e right arm 170 140 150 140 18 156 ? 4 adhesive, 10 aluminum 4 circuitry ????????
T-51e left leg 170 140 150 140 18 156 ? 4 adhesive, 10 aluminum 4 circuitry ????????
T-51e right leg 170 140 150 140 18 156 ? 4 adhesive, 10 aluminum 4 circuitry ????????
Total 1220 970 1050 1260 110.3 936 ? 29 adhesive, 62 aluminum, 29 circuitry, 6 nuclear material
F T-51f helm 240 190 150 155 15 100 5 steel 5 adhesive, 11 aluminum, 5 circuitry ????????
T-51f chest piece 340 260 300 620 25 225 8 steel, 1 aluminum, 1 circuitry 6 adhesive, 14 aluminum, 6 circuitry, 7 nuclear material ????????
T-51f left arm 190 160 150 155 18.7 162 5 steel 5 adhesive, 11 aluminum, 5 circuitry ????????
T-51f right arm 190 160 150 155 18.7 162 5 steel 5 adhesive, 11 aluminum, 5 circuitry ????????
T-51f left leg 190 160 150 155 18.7 162 5 steel 5 adhesive, 11 aluminum, 5 circuitry ????????
T-51f right leg 190 160 150 155 18.7 162 5 steel 5 adhesive, 11 aluminum, 5 circuitry ????????
Total 1340 1090 1050 1395 114.8 973 33 steel, 1 aluminum, 1 circuitry 31 adhesive, 69 aluminum, 31 circuitry, 7 nuclear material

Variants/Paint Jobs

  • Piezonucleic power armor - unique T-51 torso; possible quest reward for finishing Cambridge Polymer Labs at level 14+
  • The T-51 is the only power armor model to which the Railroad paint can be applied, granting a bonus to Perception if all six pieces are painted and worn. Using the console command set PA_Global_Material_Railroad to 1 will make the paint scheme available for use without doing any of the required quests.
  • The Far Harbor DLC introduces two more unique paint jobs courtesy of Vim! Pop Incorporated. Both are exclusive to the T-51 and prominently display the company's logos and advertisement. Accessing a terminal near the full T-51 set in the Vim! Pop factory allows for downloading the paint jobs and unlocks them for free application at any power armor station.
    • The Vim! paint increases Strength if all six pieces are painted and worn.
    • The Vim! Refresh paint boosts Agility instead.
  • With the Contraptions Workshop DLC, two new paint jobs are added for the T-51, Abraxo Cleaner (adds agility when all parts are painted) and Sugar bombs (adds strength when all parts are painted).

Locations

Within this section is a list of scripted locations as most of them will be random parts and level dependent. For a generalized list of locations where power armor can be found, see the power armor frame page.

  • A full set found on a barge halfway between Lynn Pier Parking and Croup Manor in a blue container, behind an advanced locked door. (Level dependent)
  • A full set can be found behind a locked door in a shipping crate behind the armory at the National Guard training yard if encountered before level 27. Requires Expert lockpick skills.
  • A full set (leveled) can be found at the South Boston military checkpoint behind a master computer locked door. It is on the outside of the main building.
  • A full set of T-51 power armor can be found near the General Atomics Galleria on a cliff this is level dependent and will only spawn a full set if above level 22.
  • Bought from Rowdy at the Atom Cats garage.
  • A full set can be found atop the overpass at Graygarden. Building the settlement up high enough will allow the Sole Survivor to reach the top tier. A cable lift is also available to the east of the settlement, roughly northwest of College Square. (Level dependent - at lower levels T-45 may spawn instead.)
  • A full set can be found on a barge a short way to the north of the Old North Church, behind a security gate with a Novice terminal - (Level dependent - confirmed T-51 at level 20)
  • Clint at Quincy is wearing T-51 legs and arms. Nearby at Quincy police station Tessa is wearing T-51 torso. Both are hostile, so one can kill them and loot the armor free at their will. The location is heavily fortified with about 15+ Gunners, one with a missile launcher and one with a Fat Man.
  • A full set can be found in the Vim! Pop factory on the Island of Far Harbor. It bears the red Vim! paint job that features the icons of Vim! Pop Incorporated. Far Harbor (add-on)
  • Another full set with the green Vim! Refresh paint job can be found in a Vim! trailer just north of the National Park Visitor's Center. Far Harbor (add-on)

Notes

  • The T-51 is the only power armor model to which the Railroad paint can be applied, granting a bonus to Perception if all six pieces are painted and worn. Using the console command set PA_Global_Material_Railroad to 1 will make the paint scheme available for use without doing any of the required quests.
  • The Far Harbor DLC introduces two more unique paint jobs courtesy of Vim! Pop Incorporated. Both are exclusive to the T-51 and prominently display the company's logos and advertisement. Accessing a terminal near the full T-51 set in the Vim! Pop factory allows for downloading the paint jobs and unlocks them for free application at any power armor station.
    • The blood-red Vim! paint increases Strength if all six pieces are painted and worn.
    • The lemon-green Vim! Refresh paint boosts Agility instead.
  • The T-51 is the only power armor model whose basic A tier isn't primarily rusty. It always looks the same through all tiers unless a specific paint job is applied. It is also unique in that its basic coloration is not uniform - while the helmet, legs and forearms are a dull steel color, the chest piece and pauldrons are dyed a faded olive drab, thus giving the armor's overall appearance a striking similarity to its Fallout 3 counterpart.
    • Applying Military paint to the A tier will make it turn rusty.
  • The T-51 model seems to have reverted to the original power armor style from Fallout, given that the armor, especially the helmet, is much flatter than the T-51b from Fallout 3 and New Vegas, which was much bulkier.

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