Syringer ammo is a type of ammunition in Fallout 4.
Characteristics[]
Chemistry stations are used to craft these ballistic injectables. There are many variants of this ammunition that have varying effects. Each syringe will cost a different amount of materials to craft, depending on the syringe.
Weapons using this ammunition[]
Variants[]
Name | Effect | Duration (Sec) | Recipe Requirements | Form ID | |||||
---|---|---|---|---|---|---|---|---|---|
Other | Glass | Steel | |||||||
Berserk syringe | Chance to frenzy target for 2 minutes. | 50 | 0.1 | Unknown, but at least partially level-dependent; targets of level 21+ appear to be immune (0% chance). | 120 | Anti freeze bottle x1, bourbon x1, dirty water x1 | 0 | 1 | 00058AE9 |
Bleed out syringe | Does 30 damage over the duration (3/sec). | 17 | 100 | 10 | Fiberglass x1, oil x1 | 0 | 1 | 00058AEB | |
Bloatfly larva syringe | Chance on death for target to spawn a Bloatfly. | 10 | 10 | 30 | Bloatfly gland x1, Psycho x1 | 1 | 0 | 00058AEA | |
Endangerol syringe | Reduces target's damage resistance by 25% for 2 minutes. | 60 | 100 | 120 | Acid x1, Med-X x1, pencil x1 | 1 | 0 | 00058AF2 | |
Lock Joint syringe | Chance to paralyze target for 10 seconds. | 40 | Unknown. | 10 | Dirty water x1, lead x1, stingwing barb x1, tarberry x2 | 0 | 1 | 00058AF4 | |
Mind Cloud syringe | Target believes you have vanished and has a reduced chance to detect you for 30 seconds. Even while aware of you, all of your attacks against the target count as sneak attacks. | 73 | 100 | 30 | Abraxo cleaner x1, asbestos x2, purified water x1 | 1 | 0 | 00058AF5 | |
Pax syringe | Chance to make the target non-violent for 30 seconds. | 39 | Unknown, but appears to be 100 unless the target is a robot (i.e. Gen 1 and 2 synths included, but Gen 3 synths aren't immune). | 30 | Mutfruit x2, Nuka-Cola x1 | 0 | 1 | 00058AF7 | |
Radscorpion venom syringe | Does 40 damage over the duration (4/sec). | 65 | 100 | 10 | radscorpion stinger x1 | 1 | 1 | 00058B0C | |
Yellow Belly syringe | Chance on hit to cause target to flee for 30 seconds. | 55 | 95 | 30 | Anti freeze bottle x1, fertilizer x1 | 1 | 2 | 00058B0E |
- Recipe Notes:
- Abraxo cleaner recipes will not work with the undamaged or industrial grade variants, even though they are otherwise identical and strictly better, respectively. The opportunity cost for abraxo is 1 Acid + 2 Antiseptic + 1 Fiberglass.
- Anti freeze bottle recipes will not work with Suprathaw antifreeze (even though it's the same thing but with more in it) and have an opportunity cost of 2 Acid + 2 Plastic.
Locations[]
- All ammo variants can be crafted using the chemistry station.
Notes[]
- The ammo is located in the aid section of the Pip-Boy, allowing the Sole Survivor to inject themselves with any of these.
- The bloatfly larva syringe can be used to farm legendary bloatflies from any nonlegendary enemies. The level of the dropped legendary items is low, as is the level of the bloatflies themselves, ranging from 1-27.
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