The syringer is a non-automatic rifle in Fallout 76.
Characteristics[]
The syringer is a pipe weapon that uses air pressure to propel custom-made syringes at a target. Most mods for the syringer can be learned by scrapping, while the karma barrel can only be crafted after completing the quest Flavors of Mayhem.
Crafting[]
Weapon modifications[]
Barrel[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Effects | Requirements | Resources | Form ID | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bleedout syringe (Bleedout) | +3% Aim Speed +10% Sighted Accuracy | Target takes 3/s for 10s | – | – | – | -15% | – | +2.5% | Scrap to learn (10% chance) – | Adhesive x2 Black titanium x1 Ceramic x5 Screw x3 Steel x7 | 003C5F56 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bloatfly larva syringe | -3% Aim Speed -50% Hip-Fire Accuracy +65% Sighted Accuracy -15% Recoil | Causes a Bloatfly to spawn from Target on death[1] | +120 | +7 | -15% | +10% | +2 | +40% | Scrap to learn (10% chance) – | Adhesive x2 Black titanium x1 Bloatfly gland x10 Screw x3 Steel x7 | 003C654E | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Endangerol syringe (Endangerol) | -3% Aim Speed -50% Hip-Fire Accuracy +65% Sighted Accuracy -15% Recoil | Reduces Target's Damage Resistance by 25% for 120 seconds[2] | +120 | +7 | -15% | +10% | +2 | +40% | Scrap to learn (10% chance) – | Acid x5 Adhesive x2 Black titanium x1 Screw x3 Steel x7 | 003C654F | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Karma syringe (Karma) | -3% Aim Speed -50% Hip-Fire Accuracy +65% Sighted Accuracy -15% Recoil | Makes the target incredibly powerful for 30 seconds, but incredibly weak for 60 seconds when it wears off[3] Buff: +25 DR, +25 ER, +25 RR, +15% Damage, +50 HP Debuff: -100 DR, -100 ER, -100 RR -50% Unarmed damage | +120 | +7 | -15% | +10% | +2 | +40% | Complete quest to unlock – | Firecracker berry x2 Glowing resin x1 Psycho x1 Steel x1 | 003C4E28 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Radscorpion venom syringe (Radscorpion Venom) | +3% Aim Speed +10% Sighted Accuracy | Target takes 4/s for 10s | – | – | – | -15% | – | +20% | Scrap to learn (10% chance) – | Adhesive x2 Black titanium x1 Radscorpion stinger x10 Screw x3 Steel x7 | 003C6552 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | +3% Aim Speed +10% Sighted Accuracy | – | – | – | – | -15% | – | – | Known by default – | Screw x1 Steel x1 | 0014D096 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Vox syringe (Vox syringer only) | Can make the target "speak" | – | +120 | – | -15% | +10% | -3 | +40% | – – | – | 0050C2D5 |
Stock[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Marksman's | -10% Aim Speed +9% Stability +40% Sighted Accuracy -25% Recoil +100% Melee Damage +100% Per-Shot Recoil | -25% | +20% | +1.6 | +40% | Scrap to learn (10% chance) – | Adhesive x1 Copper x2 Cork x1 Rubber x1 Screw x1 Spring x1 | 00188A2A | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Recoil compensating | -10% Aim Speed +7% Stability +40% Sighted Accuracy -30% Recoil +100% Melee Damage +300% Per-Shot Recoil | -30% | +20% | +1.8 | +50% | Scrap to learn (10% chance) – | Adhesive x2 Copper x2 Cork x2 Rubber x1 Screw x2 Spring x2 | 00188A2B | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | -10% Aim Speed +7% Stability +40% Sighted Accuracy -20% Recoil +100% Melee Damage +100% Per-Shot Recoil | -20% | +20% | +1.2 | +20% | Known by default – | Adhesive x1 Screw x1 Steel x4 | 00188A29 |
Sights[show IDs][show resources] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Mod | Description | Requirements | Resources | Form ID | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Glow reflex sight (Tactical) | +10% Aim Speed +15% Sighted Accuracy | +7 | -15% | +0.4 | +25% | Scrap to learn (15% chance) – | Adhesive x1 Nuclear material x1 Screw x1 | 0022BA97 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Glow (Glow-Sighted) | +5% Aim Speed +10% Sighted Accuracy | +2 | -7.5% | +0.1 | +10% | Scrap to learn (15% chance) – | Adhesive x1 Nuclear material x1 Steel x3 | 001CF3D6 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long night vision scope (Night-Vision) | +10 Magnification -20% Stability +25% Sighted Accuracy | +37 | +50% | +0.6 | +80% | Read plan to learn – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x3 Nuclear material x3 Screw x1 | 00188A3D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long recon scope (Recon) | +10 Magnification -20% Stability +25% Sighted Accuracy | +37 | +50% | +0.7 | +100% | Scrap to learn (10% chance) – | Adhesive x2 Circuitry x1 Crystal x4 Fiber optics x2 Nuclear material x4 Screw x1 | 00188A43 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Long scope (Scoped) | +10 Magnification -20% Stability +25% Sighted Accuracy | +37 | – | +0.6 | +50% | Scrap to learn (10% chance) – | Adhesive x1 Glass x2 Screw x1 Steel x3 | 00188A3C | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium night vision scope (Night-Vision) | +6 Magnification -20% Stability +25% Sighted Accuracy | – | +40% | +0.5 | +60% | Read plan to learn – | Adhesive x1 Circuitry x1 Fiber optics x1 Glass x2 Nuclear material x2 Screw x1 Silver x1 | 00188A3F | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Medium scope (Scoped) | +6 Magnification -15% Aim Speed -20% Stability +20% Sighted Accuracy | +23 | +40% | +1 | +40% | Scrap to learn (10% chance) – | Adhesive x1 Glass x1 Screw x1 Steel x3 | 00188A3E | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Reflex sight (Tactical) | +10% Aim Speed +15% Sighted Accuracy | +7 | -15% | +0.4 | +25% | Scrap to learn (10% chance) – | Adhesive x1 Screw x1 | 00188A44 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short night vision scope (Night-Vision) | +4 Magnification -10% Aim Speed -20% Stability +25% Sighted Accuracy | +17 | +60% | +0.5 | +40% | Read plan to learn – | Adhesive x1 Glass x1 Nuclear material x1 Screw x1 Silver x1 | 00188A41 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short recon scope (Recon) | +2 Magnification -20% Aim Speed -20% Stability +25% Sighted Accuracy | +10 | +50% | +0.5 | +60% | Scrap to learn (10% chance) – | Adhesive x2 Circuitry x1 Crystal x4 Fiber optics x2 Nuclear material x4 Screw x1 | 002492B9 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Short scope (Scoped) | +4 Magnification -10% Aim Speed -20% Stability +20% Sighted Accuracy | +16 | +30% | +0.8 | +20% | Scrap to learn (10% chance) – | Adhesive x1 Glass x1 Screw x1 Steel x1 | 00188A40 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Standard | – | – | – | – | – | Known by default – | Adhesive x1 Steel x1 | 00188A45 |
Variants[]
Locations[]
- Four can be found at Arktos Pharma:
- One can be found in a closet locked by a level 1 terminal on the first floor, in a laboratory on the south side of the floor.
- One can be found on the third floor, on a shelf next to a cage in the first room on the right, coming off the northwest staircase.
- Two can be found on tables on the fifth floor in a room on the southwest side with cages and a collapsed floor and ceiling.
- One can be found in an overturned truck trailer in the southbound lanes on the middle of the New River Gorge Bridge.
Notes[]
- This weapon cannot drop as a legendary weapon.
- When firing a syringer, it will produce a muzzle flash similar to a firearm despite this weapon being pneumatically powered.
- The bloatfly larva syringe barrel can be used to help farm hardened mass, glowing mass, and high-radiation fluids from blast zones.
- Bloatflies spawned from the bloatfly larva syringe barrel have a chance to be legendary.
Bugs[]
- [patched] The buff effect applied by the karma syringe barrel only lasts 30 seconds and there is no debuff period after it wears off.
- The debuff effect applied by the karma syringe barrel is applied twice in magnitude when the buff wears off.
- [patched] The bloatfly larva syringe barrel can infect bloatflies hatched from the weapon.
- patch 1.7.4.21, the endangerol syringe barrel gave the target +75% armor penetration for 2 minutes.[patched] Prior to
- [patched] Prior to patch 1.7.4.21, the bleedout syringe barrel dealt poison damage instead of bleed damage.
- patch 1.7.12.21, the debuff effect applied by the endangerol syringe barrel can stack if multiple people shoot the same target.[patched] Prior to