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For the location in Fallout 4, see Institute Synth Retention.

 
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My God, I... I remember. I remember it all. From before. Zimmer. The Commonwealth. The Institute. My God, all those runners I brought down...Harkness, after his memory is restored

The Synth Retention Bureau (S.R.B.) is a branch of the Institute tasked with tracking and capturing escaped synths.

Background

After the Institute began creating advanced synthetic humans ("synths") around 2227, many developed strong personalities and a desire to escape their life of servitude. Despite their apparent ability to feel and think freely, synths are treated as tools by the Institute, only utilized for maintenance and security purposes. With the help of Institute synth sympathizers like Liam Binet, and factions like the Railroad, many synths have escaped the Institute, most of them subsequently having their minds wiped and faces reconstructed, allowing them to live lives as normal humans.

As a result of the synth escapes, the Institute founded the Synth Retention Bureau, or S.R.B., a branch of the Institute dedicated solely to the recovery and rehabilitation of escaped synths. The Institute scientists developed advanced synths with incredible combat capabilities and dulled personalities known as coursers, designed to track down and reclaim escaped synths at all costs. Due to the effectiveness and brutality of the coursers' methods, the S.R.B. is feared by all escaped synths, and even by some of the synths and scientists within the Institute itself. Inside the Institute the Sole Survivor learns of the tension between the S.R.B and the other divisions (especially Advanced Systems) and that a scientist named William Moseley was employed as a bridge between the two divisions.

Known members

SRB members
Scientists
Dr. Zimmer Justin Ayo Alana Secord
Field agents
Conrad Kellogg Art M7-62 (Mayor McDonough)
Roger Warwick Sammy Sole Survivor (optional)
Coursers
S3-47 (Armitage) A3-21 (Harkness) (formerly) Chase (formerly)
X4-18 X6-88 X9-27
Z2-47 B8-88 C8-65
F5-93 G6-43 H7-44
J1-74 J8-28 K0-84
K2-90 K6-70 L7-92
M9-11 P1-77 Q2-87
R6-01 R7-81 T3-54
W4-40 X1-02 X1-91
X2-36 X2-71 X3-24
X3-28 X3-37 X3-51
X5-76 X6-57 X7-55
X9-73
Informants
AJ Cricket Doc Weathers
Henry Cooke Lucas Miller Marowski
Tommy Lonegan Trashcan Carla

Appearances

The Synth Retention Bureau appears in Fallout 3 and Fallout 4.

Behind the scenes

The logo for the SRB depicts both a neuron and a lotus flower.

Gallery

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