“An advanced healing chem. Very powerful. Superstims will cause a small amount of damage after a period of time due to powerful nature of the chemicals used.”
The super stimpak is a more advanced version of the regular stimpak. While it heals more severe wounds, it also has unpleasant side effects, causing minor damage sometime after use.
The super version comes in a hypodermic, but with an additional vial containing more powerful drugs than the basic model and a leather belt to strap the needle to the limb.
The super version comes in a hypodermic, but with an additional vial containing more powerful drugs than the basic model and a leather belt to strap the needle to the limb. When injected, a super stimpak heals 75 HP immediately, but the powerful nature of drugs used in the process will cause an adverse reaction from the organism, resulting in draining 9 HP after two minutes. The super stimpak is a rare sight in the wasteland, usually only available from high tech settlements, such as Vault City or San Francisco.
Crafting[]
Occasionally, a chemistry genius has been known to whip up a "super stimpak." A player character who is medically inclined (i.e.: 76% Doctor skill or more) or Myron can create one from the following recipe: One stimpak, one Nuka-Cola, and one fruit.
Five are found inside an ice chest located in the room where Dr. Wu is located in the Cathedral's interior. This ice chest is locked, however, and must be lock picked in order to open it. In the higher levels of the Cathedral, Morpheus possesses one super stimpak.
Two in a wall locker on the Enclave Oil Rig's detention level.
One in a locker on the Enclave Oil Rig barracks.
Two in a footlocker on the Enclave Oil Rig's trap room.
Mr. Chemmie would have been able to make an unlimited supply of these.
Notes[]
Due to the stacking nature of the HP loss effect, super stimpaks can be employed to assassinate non-hostile non-player characters in populated areas without provoking retaliation.