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Oh, sure, no problem. The Lieutenant keeps the key. He's at the Military Base, so he isn't even around here. That keeps the nuclear bomb from being set off under our beloved Master.

Super mutant sergeants are creatures found in New California of 2161, tasked of guarding the Cathedral for the Master.

Background[edit | edit source]

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The Mariposa super mutants are a variety of super mutants common on the West Coast and in the Midwest that originated from the Mariposa Military Base in California. While some of them can be rather stupid, in general, they are more intelligent and civilized than their distant Huntersville, Institute, and Vault 87 cousins found in Appalachia, the Commonwealth, and the Capital Wasteland respectively. Their skin is also darker than that of their east-coast counterparts. The Mariposa strain is unique in that the mutants created by it do not continue to grow in size as they age, unlike the East Coast strains.

Characteristics[edit | edit source]

Biology[edit | edit source]

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Although there is variation between super mutant types depending on the FEV strain used and the contents of the recursive growth patterns used, there are many similarities. The average super mutant created by the Mariposa strain is 3.2 meters (10.5 feet) tall and weighs in excess of 350 kilograms (800 pounds). Muscle accounts for over 75% of body mass, while bone and tissue are 10% each. Fat mass is exceedingly low, accounting for between 3-5% of body mass.[1] The Vault 87 super mutants stand approximately over 2.44 m (8 feet) tall and the Institute super mutants are approximately 2.13 m (7 feet) tall. The increased muscle and body mass will lead to a change in posture: Mariposa super mutants have a characteristic, hunched stance, Vault 87 mutants have a distinct forward neck posture, while Appalachian and Institute mutants have a drooping posture. The skin becomes much thicker and resistant to trauma, including cuts, bruises and damage from fire, acid or even gunfire. Muscle and bone structure are enhanced well beyond the human norm.[1] Despite this resistance to trauma, completely destroyed tissues cannot be regrown, and will result in permanent scarring or organ loss.[2]

Gameplay attributes[edit | edit source]

Super mutant sergeants are even more powerful than their subordinates and are truly a force to be reckoned with. They almost always lead at least one other super mutant into battle, and are formidable foes.

Variants[edit | edit source]

Super mutant sergeant[edit | edit source]

Super mutant sergeants, encountered in the Cathedral's underground vault, are extremely powerful in combat and are tasked with leading their subordinate super mutants in defense of the Cathedral and the Mariposa military bunker.

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Name (Proto ID)StatisticsDT/DRAbilities
Super mutant sergeants
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Experience Points
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Damage Threshold/Damage Resistance: Normal
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Damage Threshold/Damage Resistance: Laser
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Damage Threshold/Damage Resistance: Fire
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Damage Threshold/Damage Resistance: Plasma
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Damage Threshold/Damage Resistance: Electrical
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Damage Threshold/Damage Resistance: Explosive
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Damage Threshold/Damage Resistance: EMP
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Appearances[edit | edit source]

The super mutant sergeants appear only in Fallout.

References[edit | edit source]

  1. 1.0 1.1 Vree's autopsy report
  2. The cybernetic implants, branding scars, and the amputated tongue of Lieutenant, Dog and God, and Mean Sonofabitch respectfully are examples of permanent tissue damage.
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