Stuart Roch is a developer who worked at Bethesda Softworks on Fallout 76 as a senior producer.
Employment history[]
| From | To | Company | Role |
| December 1995 | January 1998 | Virgin Interactive | Quality Assurance/Designer |
| February 1998 | January 2005 | Shiny Entertainment | Designer/Executive Producer |
| February 2005 | July 2007 | Treyarch | Executive Producer |
| August 2007 | November 2014 | Activision | Executive Producer/Senior Director |
| July 2015 | December 2016 | Obsidian Entertainment | Director of Publishing |
| October 2017 | Present | Bethesda Game Studios Austin | Senior Producer |
Credits[]
Fallout series[]
| Year | Title | Credited as/for |
|---|
|
2018 | Fallout 76 | Senior Producer
|
Other work[]
| Year | Title | Credited as/for |
|---|
|
1996 | Spot Goes to Hollywood | QA Tester
|
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1996 | Grid Runner | QA Tester
|
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1996 | Black Dawn | QA Supervisor
|
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1997 | NanoTek Warrior | QA Supervisor
|
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1998 | Wild 9 | Producer
|
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2000 | Sacrifice | Executive Producer
|
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2003 | Enter the Matrix | Executive Producer
|
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2005 | Ultimate Spider-Man | Executive Producer
|
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2008 | 007: Quantum of Solace | Executive Producer
|
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2009 | Monsters vs. Aliens | Executive Producer
|
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2010 | DJ Hero 2 | Senior Director, Studio Operations
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2010 | Call of Duty: Black Ops | Senior Director, Studio Operations
|
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2010 | James Bond 007: Blood Stone | Senior Director, Studio Operations
|
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2011 | Call of Duty: Modern Warfare 3 | Operations & Studio Planning
|
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2012 | Call of Duty: Black Ops II | Senior Director, Production Operations
|
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2013 | Call of Duty: Ghosts | Studio Operations
|
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2015 | Guitar Hero Live | Additional Producer
|
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2016 | Tyranny | Director of Publishing
|
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2017 | Armored Warfare | Director of Publishing
|